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This paper explains in layperson's terms how an agent-based model was used to investigate the hypothesis that culture evolves more effectively when novelty-generating creative processes are tempered by imitation processes that preserve…

多智能体系统 · 计算机科学 2015-02-14 Liane Gabora

This paper explains in layperson's terms how an agent-based model was used to investigate the widely held belief that creativity is an important component of effective leadership. Creative leadership was found to increase the mean fitness…

多智能体系统 · 计算机科学 2015-02-09 Liane Gabora

There are both benefits and drawbacks to creativity. In a social group it is not necessary for all members to be creative to benefit from creativity; some merely imitate or enjoy the fruits of others' creative efforts. What proportion…

人工智能 · 计算机科学 2009-11-13 Stefan Leijnen , Liane Gabora

Although creativity is encouraged in the abstract it is often discouraged in educational and workplace settings. Using an agent-based model of cultural evolution, we investigated the idea that tempering the novelty-generating effects of…

多智能体系统 · 计算机科学 2019-03-15 Liane Gabora , Simon Tseng

EVOC (for EVOlution of Culture) is a computer model of culture that enables us to investigate how various factors such as barriers to cultural diffusion, the presence and choice of leaders, or changes in the ratio of innovation to imitation…

多智能体系统 · 计算机科学 2019-07-11 Liane Gabora

In a society, a proportion of the individuals can benefit from creativity without being creative themselves by copying the creators. This paper uses an agent-based model of cultural evolution to investigate how society is affected by…

多智能体系统 · 计算机科学 2013-10-21 Liane Gabora , Hadi Firouzi

EVOC is a computer model of the EVOlution of Culture. It consists of neural network based agents that invent ideas for actions, and imitate neighbors' actions. EVOC replicates using a different fitness function the results obtained with an…

多智能体系统 · 计算机科学 2014-09-04 Liane Gabora

Excess individual creativity can be detrimental to society because creators invest in unproven ideas at the expense of propagating proven ones. Moreover, a proportion of individuals can benefit from creativity without being creative…

计算机与社会 · 计算机科学 2014-08-13 Liane Gabora , Simon Tseng

With the growing popularity of generative AI for images, video, and music, we witnessed models rapidly improve in quality and performance. However, not much attention is paid towards enabling AI's ability to "be creative". In this study, we…

多智能体系统 · 计算机科学 2025-09-10 Naomi Imasato , Kazuki Miyazawa , Takayuki Nagai , Takato Horii

We propose the following question: what game-like interactive system would provide a good environment for measuring the impact and success of a co-creative, cooperative agent? Creativity is often formulated in terms of novelty, value,…

人工智能 · 计算机科学 2018-09-27 Rodrigo Canaan , Stefan Menzel , Julian Togelius , Andy Nealen

We show that the ability to lead groups of humans is predicted by leadership skill with Artificially Intelligent agents. In a large pre-registered lab experiment, human leaders worked with AI agents to solve problems. Their performance on…

综合经济学 · 经济学 2025-08-06 Ben Weidmann , Yixian Xu , David J. Deming

There are both benefits and drawbacks to cultural diversity. It can lead to friction and exacerbate differences. However, as with biological diversity, cultural diversity is valuable in times of upheaval; if a previously effective solution…

神经元与认知 · 定量生物学 2019-07-19 Liane Gabora , Stefan Leijnen

We study building embodied agents for open-ended creative tasks. While existing methods build instruction-following agents that can perform diverse open-ended tasks, none of them demonstrates creativity -- the ability to give novel and…

人工智能 · 计算机科学 2025-12-29 Penglin Cai , Chi Zhang , Yuhui Fu , Haoqi Yuan , Zongqing Lu

Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

人工智能 · 计算机科学 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl

Large language models (LLMs) show strong potential to support creative tasks, but the role of the interface design is poorly understood. In particular, the effect of different modes of collaboration between humans and LLMs on co-creation…

人机交互 · 计算机科学 2026-03-10 Sebastian Maier , Manuel Schneider , Stefan Feuerriegel

Creativity is viewed as one of the most important skills in the context of future-of-work. In this paper, we explore how the dynamic (self-organizing) nature of social networks impacts the fostering of creative ideas. We run 6 trials…

社会与信息网络 · 计算机科学 2020-12-09 Raiyan Abdul Baten , Daryl Bagley , Ashely Tenesaca , Famous Clark , James P. Bagrow , Gourab Ghoshal , Mohammed Ehsan Hoque

Computational creativity is a subfield of AI focused on developing and studying creative systems. Few academic studies analysing the behaviour of creative agents from a theoretical viewpoint have been proposed. The proposed frameworks are…

人工智能 · 计算机科学 2016-04-15 Valerio Velardo , Mauro Vallati

LLM-based agents offer new potential to accelerate science and reshape research work. However, the quality of researcher contributions can vary significantly depending on human ability to steer agent behaviors. How can we best use these…

人机交互 · 计算机科学 2026-01-21 Houjiang Liu , Yujin Choi , Sanjana Gautam , Gabriel Jaffe , Soo Young Rieh , Matthew Lease

Although artificial intelligence (AI) now matches or exceeds human performance across numerous cognitive tasks, creativity remains a highly contested frontier. As AI systems based on large language models (LLMs) are increasingly adopted in…

计算与语言 · 计算机科学 2026-05-19 Tiancheng Hu , Yixuan Jiang , Haotian Li , José Hernández-Orallo , Xing Xie , Nigel Collier , David Stillwell , Luning Sun

Social agents both internalize collective norms and reshape them through creative action, yet computational models have not captured this bidirectional process within a unified framework. We propose a multi-agent simulation model grounded…

多智能体系统 · 计算机科学 2026-04-13 Kentaro Nomura , Takato Horii
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