相关论文: The communication complexity of XOR games via summ…
We study the two-party communication complexity of functions with large outputs, and show that the communication complexity can greatly vary depending on what output model is considered. We study a variety of output models, ranging from the…
Buhrman showed that an efficient communication protocol implies a reliable XOR game protocol. This idea rederives Linial and Shraibman's lower bounds of communication complexity, which was derived by using factorization norms, with worse…
XOR games are a simple computational model with connections to many areas of complexity theory. Perhaps the earliest use of XOR games was in the study of quantum correlations. XOR games also have an interesting connection to Grothendieck's…
We study a model of communication complexity that encompasses many well-studied problems, including classical and quantum communication complexity, the complexity of simulating distributions arising from bipartite measurements of shared…
In this paper, we prove a strong XOR lemma for bounded-round two-player randomized communication. For a function $f:\mathcal{X}\times \mathcal{Y}\rightarrow\{0,1\}$, the $n$-fold XOR function $f^{\oplus n}:\mathcal{X}^n\times…
We give an explicit family of XOR games with O(n)-bit questions requiring 2^n ebits to play near-optimally. More generally we introduce a new technique for proving lower bounds on the amount of entanglement required by an XOR game: we show…
We characterize exact, and approximate, optimality of games that players can interact with using quantum strategies. In comparison to a previous work of the author, arXiv: 2311.12887, which applied a 2016 framework due to Ostrev for…
In this paper we prove lower bounds on randomized multiparty communication complexity, both in the \emph{blackboard model} (where each message is written on a blackboard for all players to see) and (mainly) in the \emph{message-passing…
We study the complexity of computing the commuting-operator value $\omega^*$ of entangled XOR games with any number of players. We introduce necessary and sufficient criteria for an XOR game to have $\omega^* = 1$, and use these criteria to…
One of the major outstanding foundational problems about boolean functions is the sensitivity conjecture, which (in one of its many forms) asserts that the degree of a boolean function (i.e. the minimum degree of a real polynomial that…
We introduce quantum XOR games, a model of two-player one-round games that extends the model of XOR games by allowing the referee's questions to the players to be quantum states. We give examples showing that quantum XOR games exhibit a…
We show that for any $\varepsilon>0$ there is an XOR game $G=G(\varepsilon)$ with $\Theta(\varepsilon^{-1/5})$ inputs for one player and $\Theta(\varepsilon^{-2/5})$ inputs for the other player such that $\Omega(\varepsilon^{-1/5})$ ebits…
For a constant $\epsilon$, we prove a poly(N) lower bound on the (randomized) communication complexity of $\epsilon$-Nash equilibrium in two-player NxN games. For n-player binary-action games we prove an exp(n) lower bound for the…
Many recent algorithms for approximate model counting are based on a reduction to combinatorial searches over random subsets of the space defined by parity or XOR constraints. Long parity constraints (involving many variables) provide…
In this work we show that, given a linear map from a general operator space into the dual of a C$^*$-algebra, its completely bounded norm is upper bounded by a universal constant times its $(1,cb)$-summing norm. This problem is motivated by…
With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…
This paper studies the complexity of solving two classes of non-cooperative games in a distributed manner in which the players communicate with a set of system nodes over noisy communication channels. The complexity of solving each game…
We study the problem of solving matrix games of the form $\min_{\mathbf{p}\in\Delta}\max_{\mathbf{w}\in\mathcal{W}}\mathbf{p}^{\top}A\mathbf{w}$, where $A$ is a matrix and $\Delta$ is the probability simplex. This problem encapsulates…
We study the classical and quantum values of one- and two-party linear games, an important class of unique games that generalizes the well-known XOR games to the case of non-binary outcomes. We introduce a ``constraint graph" associated to…
In this work we give an example of exponential separation between quantum and classical resources in the setting of XOR games assisted with communication. Specifically, we show an example of a XOR game for which $O(n)$ bits of two way…