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This work is a contribution to the study of rewrite games. Positions are finite words, and the possible moves are defined by a finite number of local rewriting rules. We introduce and investigate taking-and-merging games, that is, where…

形式语言与自动机理论 · 计算机科学 2023-06-22 Eric Duchêne , Victor Marsault , Aline Parreau , Michel Rigo

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

计算机科学中的逻辑 · 计算机科学 2025-02-26 Pablo F. Castro , Pedro D'Argenio

A group of students in 7-9 grades are inventing combinatorial impartial games. The games are played on graphs, piles, and grids. We found winning positions, optimal strategies, and other interesting facts about the games.

This paper contributes a new way to evaluate AI. Much as one might evaluate a machine in terms of its performance at chess, this approach involves evaluating a machine in terms of its performance at a game called "MAD Chairs". At the time…

计算机与社会 · 计算机科学 2025-09-08 Chris Santos-Lang

The study of the combinatorial game Nim and its variants is rich and varied, but little is known of the game Nim with a Pass. It is Nim, but once per game a player is permitted to skip their turn but this can only be done if a nonempty pile…

组合数学 · 数学 2020-10-22 Emet Hirsch

We encode arbitrary finite impartial combinatorial games in terms of lattice points in rational convex polyhedra. Encodings provided by these \emph{lattice games} can be made particularly efficient for octal games, which we generalize to…

组合数学 · 数学 2009-08-25 Alan Guo , Ezra Miller

We introduce a new class of totally balanced cooperative TU games, namely p -additive games. It is inspired by the class of inventory games that arises from inventory situations with temporary discounts (Toledo, 2002) and contains the class…

计算机科学与博弈论 · 计算机科学 2024-02-08 Ana Meca , Luis A. Guardiola , Andrés Toledo

In 1973 Fraenkel discovered interesting sequences which split the positive integers. These sequences became famous, because of a related unsolved conjecture. Here we construct combinatorial games, with `playable' rulesets, with these…

组合数学 · 数学 2017-05-24 Aviezri S. Fraenkel , Urban Larsson

In Newcomb's paradox you choose to receive either the contents of a particular closed box, or the contents of both that closed box and another one. Before you choose though, an antagonist uses a prediction algorithm to deduce your choice,…

计算机科学与博弈论 · 计算机科学 2010-10-01 David H. Wolpert Gregory Benford

We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic results (such as the existence of a Nash equilibrium) no longer…

计算机科学与博弈论 · 计算机科学 2014-12-10 Joseph Y. Halpern , Rafael Pass

We present two collective games with new paradoxical features when they are combined. Besides reproducing the so--called Parrondo effect, where a winning game is obtained from the alternation of two fair games, a new effect appears, i.e.,…

概率论 · 数学 2009-11-11 P. Amengual , P. Meurs , B. Cleuren , R. Toral

A valuation for a player in a game in extensive form is an assignment of numeric values to the players moves. The valuation reflects the desirability moves. We assume a myopic player, who chooses a move with the highest valuation.…

机器学习 · 计算机科学 2007-05-23 Philippe Jehiel , Dov Samet

Multiple Hook Removing Game (MHRG for short) is an impartial game played in terms of Young diagrams. In this paper, we give a characterization of the set of all game positions in MHRG. As an application, we prove that for $t \in…

组合数学 · 数学 2021-12-30 Yuki Motegi

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

组合数学 · 数学 2017-01-24 John Haslegrave

An extension of QPTL is considered where functional dependencies among the quantified variables can be restricted in such a way that their current values are independent of the future values of the other variables. This restriction is…

计算机科学中的逻辑 · 计算机科学 2021-06-25 Dylan Bellier , Massimo Benerecetti , Dario Della Monica , Fabio Mogavero

This paper has two central aims: first, to provide simple conditions under which the generalized games in choice form and, consequently, the abstract economies, admit equilibrium; second, to study the solvability of several types of systems…

最优化与控制 · 数学 2016-05-17 Monica Patriche

We introduce the class of pay or play games, which captures scenarios in which each decision maker is faced with a choice between two actions: one with a fixed payoff and an- other with a payoff dependent on others' selected actions. This…

计算机科学与博弈论 · 计算机科学 2013-09-27 Sigal Oren , Michael Schapira , Moshe Tennenholtz

We introduce a class of o.d.e.'s that generalizes to polymatrix games the replicator equations on symmetric and asymmetric games. We also introduce a new class of Poisson structures on the phase space of these systems, and characterize the…

动力系统 · 数学 2015-08-21 Hassan Najafi Alishah , Pedro Duarte

This brief discusses evolutionary game theory as a powerful and unified mathematical tool to study evolution of collective behaviours. It summarises some of my recent research directions using evolutionary game theory methods, which include…

多智能体系统 · 计算机科学 2023-11-27 The Anh Han

Cooperative 2-matching games are a generalization of cooperative matching games, where the value function is given by maximum-weight b-matchings, for a vertex capacity vector $b \leq 2$. We show how to separate over the core of 2-matching…

计算机科学与博弈论 · 计算机科学 2025-02-12 Laura Sanità , Lucy Verberk