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We prove that computing a Nash equilibrium of a two-player ($n \times n$) game with payoffs in $[-1,1]$ is PPAD-hard (under randomized reductions) even in the smoothed analysis setting, smoothing with noise of constant magnitude. This gives…

计算机科学与博弈论 · 计算机科学 2020-07-22 Shant Boodaghians , Joshua Brakensiek , Samuel B. Hopkins , Aviad Rubinstein

We study the problem of computing stationary Nash equilibria in discounted perfect information stochastic games from the viewpoint of computational complexity. For two-player games we prove the problem to be in PPAD, which together with a…

计算机科学与博弈论 · 计算机科学 2025-10-14 Kristoffer Arnsfelt Hansen , Xinhao Nie

We show that the Minesweeper game is PP-hard, when the object is to locate all mines with the highest probability. When the probability of locating all mines may be infinitesimal, the Minesweeper game is even PSPACE-complete. In our…

计算复杂性 · 计算机科学 2012-04-23 Michiel de Bondt

Noncooperative game theory provides a normative framework for analyzing strategic interactions. However, for the toolbox to be operational, the solutions it defines will have to be computed. In this paper, we provide a single reduction that…

计算机科学与博弈论 · 计算机科学 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Game-theoretic formulations of feature importance have become popular as a way to "explain" machine learning models. These methods define a cooperative game between the features of a model and distribute influence among these input elements…

人工智能 · 计算机科学 2020-07-01 I. Elizabeth Kumar , Suresh Venkatasubramanian , Carlos Scheidegger , Sorelle Friedler

In this dissertation, we analyze the computational properties of game-theoretic centrality measures. The key idea behind game-theoretic approach to network analysis is to treat nodes as players in a cooperative game, where the value of each…

计算机科学与博弈论 · 计算机科学 2015-12-08 Piotr Lech Szczepański

Determining the complexity of election attack problems is a major research direction in the computational study of voting problems. The paper "Towards completing the puzzle: complexity of control by replacing, adding, and deleting…

计算机科学与博弈论 · 计算机科学 2023-05-29 Zack Fitzsimmons , Edith Hemaspaandra

Big Boss Games represent a specific class of cooperative games where a single veto player, known as the Big Boss, plays a central role in determining resource allocation and maintaining coalition stability. In this paper, we introduce a…

计算机科学与博弈论 · 计算机科学 2025-03-26 Luis A. Guardiola , Ana Meca

Important decisions are likely made by groups of agents. Thus group decision making is very common in practice. Very transparent group aggregating rules are given by weighted voting, where each agent is assigned a weight. Here a proposal is…

组合数学 · 数学 2014-01-08 Sascha Kurz , Nikolas Tautenhahn

We introduce a family of graph parameters, called induced multipartite graph parameters, and study their computational complexity. First, we consider the following decision problem: an instance is an induced multipartite graph parameter $p$…

计算复杂性 · 计算机科学 2023-05-05 Ryan L. Mann , Luke Mathieson , Catherine Greenhill

Computing the Nash equilibrium (NE) for N-player non-zerosum stochastic games is a formidable challenge. Currently, algorithmic methods in stochastic game theory are unable to compute NE for stochastic games (SGs) for settings in all but…

最优化与控制 · 数学 2021-03-25 David Mguni

We give a complexity dichotomy for the problem of computing the partition function of a weighted Boolean constraint satisfaction problem. Such a problem is parameterized by a set of rational-valued functions, which generalize constraints.…

计算复杂性 · 计算机科学 2009-06-03 Andrei Bulatov , Martin Dyer , Leslie Ann Goldberg , Markus Jalsenius , David Richerby

Consider QBF, the Quantified Boolean Formula problem, as a combinatorial game ruleset. The problem is rephrased as determining the winner of the game where two opposing players take turns assigning values to boolean variables. In this…

计算复杂性 · 计算机科学 2014-12-31 Kyle Burke

We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special classes of graphs such as those with bounded treewidth. It…

计算机科学与博弈论 · 计算机科学 2010-02-09 Albert Xin Jiang , MohammadAli Safari

The UNIQUE GAMES problem is a central problem in algorithms and complexity theory. Given an instance of UNIQUE GAMES, the STRONG UNIQUE GAMES problem asks to find the largest subset of vertices, such that the UNIQUE GAMES instance induced…

数据结构与算法 · 计算机科学 2020-05-19 Suprovat Ghoshal , Anand Louis

The Possible Winner (PW) problem, a fundamental algorithmic problem in computational social choice, concerns elections where voters express only partial preferences between candidates. Via a sequence of investigations, a complete…

计算机科学与博弈论 · 计算机科学 2020-03-26 Vishal Chakraborty , Phokion G. Kolaitis

We consider a committee voting setting in which each voter approves of a subset of candidates and based on the approvals, a target number of candidates are selected. Aziz et al. (2015) proposed two representation axioms called justified…

计算机科学与博弈论 · 计算机科学 2017-03-24 Haris Aziz , Shenwei Huang

This paper employs switching-algebraic techniques for the calculation of a fundamental index of voting powers, namely, the total Banzhaf power. This calculation involves two distinct operations: (a) Boolean differencing or differentiation,…

计算机科学中的逻辑 · 计算机科学 2023-06-14 Ali Muhammad Rushdi , Muhammad Ali Rushdi

We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is PSPACE-hard to decide who will win from a given position,…

计算复杂性 · 计算机科学 2018-03-13 Jeffrey Bosboom , Erik D. Demaine , Mikhail Rudoy

The study of SAT and its variants has provided numerous NP-complete problems, from which most NP-hardness results were derived. Due to the NP-hardness of SAT, adding constraints to either specify a more precise NP-complete problem or to…

计算复杂性 · 计算机科学 2024-11-19 Nacim Oijid