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相关论文: Computing Equilibria in Anonymous Games

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We investigate the complexity of computing approximate Nash equilibria in anonymous games. Our main algorithmic result is the following: For any $n$-player anonymous game with a bounded number of strategies and any constant $\delta>0$, an…

计算机科学与博弈论 · 计算机科学 2016-08-29 Yu Cheng , Ilias Diakonikolas , Alistair Stewart

We present a novel polynomial time approximation scheme for two-strategy anonymous games, in which the players' utility functions, although potentially different, do not differentiate among the identities of the other players. Our algorithm…

计算机科学与博弈论 · 计算机科学 2008-12-15 Constantinos Daskalakis

We show that the problem of finding an {\epsilon}-approximate Nash equilibrium in an anonymous game with seven pure strategies is complete in PPAD, when the approximation parameter {\epsilon} is exponentially small in the number of players.

计算机科学与博弈论 · 计算机科学 2014-12-19 Xi Chen , David Durfee , Anthi Orfanou

We study the computation of equilibria of anonymous games, via algorithms that may proceed via a sequence of adaptive queries to the game's payoff function, assumed to be unknown initially. The general topic we consider is \emph{query…

计算机科学与博弈论 · 计算机科学 2016-05-06 Paul W. Goldberg , Stefano Turchetta

We prove that in a normal form n-player game with m actions for each player, there exists an approximate Nash equilibrium where each player randomizes uniformly among a set of O(log(m) + log(n)) pure strategies. This result induces an…

计算机科学与博弈论 · 计算机科学 2013-07-19 Yakov Babichenko , Ron Peretz

If a game has a Nash equilibrium with probability values that are either zero or Omega(1) then this equilibrium can be found exhaustively in polynomial time. Somewhat surprisingly, we show that there is a PTAS for the games whose equilibria…

计算机科学与博弈论 · 计算机科学 2011-02-14 Constantinos Daskalakis , Christos H. Papadimitriou

We show that there is a polynomial-time approximation scheme for computing Nash equilibria in anonymous games with any fixed number of strategies (a very broad and important class of games), extending the two-strategy result of Daskalakis…

计算机科学与博弈论 · 计算机科学 2016-11-15 Constantinos Daskalakis , Christos H. Papadimitriou

We present a new methodology for computing approximate Nash equilibria for two-person non-cooperative games based upon certain extensions and specializations of an existing optimization approach previously used for the derivation of fixed…

计算机科学与博弈论 · 计算机科学 2009-09-28 Haralampos Tsaknakis , Paul G. Spirakis

We investigate the problem of equilibrium computation for "large" $n$-player games. Large games have a Lipschitz-type property that no single player's utility is greatly affected by any other individual player's actions. In this paper, we…

计算机科学与博弈论 · 计算机科学 2016-10-28 Paul W. Goldberg , Francisco J. Marmolejo-Cossío , Zhiwei Steven Wu

Congestion games constitute an important class of games in which computing an exact or even approximate pure Nash equilibrium is in general {\sf PLS}-complete. We present a surprisingly simple polynomial-time algorithm that computes…

计算机科学与博弈论 · 计算机科学 2011-07-14 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin , Alexander Skopalik

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

计算机科学与博弈论 · 计算机科学 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

We study the problem of computing approximate Nash equilibria (epsilon-Nash equilibria) in normal form games, where the number of players is a small constant. We consider the approach of looking for solutions with constant support size. It…

计算机科学与博弈论 · 计算机科学 2008-12-18 Patrick Briest , Paul W. Goldberg , Heiko Roeglin

We propose a framework to compute approximate Nash equilibria in integer programming games with nonlinear payoffs, i.e., simultaneous and non-cooperative games where each player solves a parametrized mixed-integer nonlinear program. We…

最优化与控制 · 数学 2025-08-04 Aloïs Duguet , Margarida Carvalho , Gabriele Dragotto , Sandra Ulrich Ngueveu

Computing Nash equilibrium in multi-agent games is a longstanding challenge at the interface of game theory and computer science. It is well known that a general normal form game in N players and k strategies requires exponential space…

计算机科学与博弈论 · 计算机科学 2021-12-09 Morris Yau

Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game classes. However, solving continuous games -- in which the pure strategy space is (potentially uncountably) infinite -- is far more…

计算机科学与博弈论 · 计算机科学 2021-06-02 Sam Ganzfried

Motivated by the fact that in many game-theoretic settings, the game analyzed is only an approximation to the game being played, in this work we analyze equilibrium computation for the broad and natural class of bimatrix games that are…

计算机科学与博弈论 · 计算机科学 2012-03-14 Maria-Florina Balcan , Mark Braverman

This paper is about computing constrained approximate Nash equilibria in polymatrix games, which are succinctly represented many-player games defined by an interaction graph between the players. In a recent breakthrough, Rubinstein showed…

计算机科学与博弈论 · 计算机科学 2017-05-09 Argyrios Deligkas , John Fearnley , Rahul Savani

We prove that finding an $\epsilon$-approximate Nash equilibrium is PPAD-complete for constant $\epsilon$ and a particularly simple class of games: polymatrix, degree 3 graphical games, in which each player has only two actions. As…

计算机科学与博弈论 · 计算机科学 2016-09-14 Aviad Rubinstein

We prove that there exists a constant $\epsilon>0$ such that, assuming the Exponential Time Hypothesis for PPAD, computing an $\epsilon$-approximate Nash equilibrium in a two-player (nXn) game requires quasi-polynomial time,…

计算复杂性 · 计算机科学 2016-08-31 Aviad Rubinstein

In this paper, we compute $\epsilon$-approximate Nash equilibria in atomic splittable polymatroid congestion games with convex Lipschitz continuous cost functions. The main approach relies on computing a pure Nash equilibrium for an…

计算机科学与博弈论 · 计算机科学 2018-08-15 Tobias Harks , Veerle Timmermans
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