中文
相关论文

相关论文: Resource modalities in game semantics

200 篇论文

Game theory is a powerful framework for reasoning about strategic interactions, with applications in domains ranging from day-to-day life to international politics. However, applying formal reasoning tools in such contexts is challenging,…

人工智能 · 计算机科学 2024-10-15 Agnieszka Mensfelt , Kostas Stathis , Vince Trencsenyi

We propose an extension of Strategy Logic (SL), in which one can both reason about strategizing under imperfect information and about players' knowledge. One original aspect of our approach is that we do not force strategies to be uniform,…

计算机科学中的逻辑 · 计算机科学 2019-08-08 Sophia Knight , Bastien Maubert

We present a game semantics for intuitionistic type theory. Specifically, we propose categories with families of a new variant of games and strategies for both extensional and intensional variants of the type theory with dependent function,…

计算机科学中的逻辑 · 计算机科学 2016-10-05 Norihiro Yamada

Video games, just like any other media have both explicit and implicit messages, and they can have impact on physical and mental health of the users. These impacts can be positive or negative. The impacts, the implications and the meanings…

软件工程 · 计算机科学 2021-04-13 Mohammad Reza Besharati , Mohammad Izadi

Argumentation is a process of evaluating and comparing a set of arguments. A way to compare them consists in using a ranking-based semantics which rank-order arguments from the most to the least acceptable ones. Recently, a number of such…

人工智能 · 计算机科学 2016-02-03 Elise Bonzon , Jérôme Delobelle , Sébastien Konieczny , Nicolas Maudet

Rationality has been an intriguing topic for several decades. Even the scope of definition of rationality across different subjects varies. Several theories (e.g., game theory) initially evolved on the basis that agents (e.g., humans) are…

计算机与社会 · 计算机科学 2022-04-28 Dibakar Das

In this paper we introduce the reactivity in decision-form games. The concept of reactivity allows us to give a natural concept of rationalizable solution for decision-form games: the solubility by elimination of sub-reactive strategies.…

适应与自组织系统 · 物理学 2011-03-07 David Carfì

Recent empirical and modeling research has focused on the semantic fluency task because it is informative about semantic memory. An interesting interplay arises between the richness of representations in semantic memory and the complexity…

计算与语言 · 计算机科学 2016-02-12 Aida Nematzadeh , Filip Miscevic , Suzanne Stevenson

We provide a learning-based technique for guessing a winning strategy in a parity game originating from an LTL synthesis problem. A cheaply obtained guess can be useful in several applications. Not only can the guessed strategy be applied…

人工智能 · 计算机科学 2023-05-25 Jan Kretinsky , Tobias Meggendorfer , Maximilian Prokop , Sabine Rieder

Semantic communications (SC) is an emerging communication paradigm in which wireless devices can send only relevant information from a source of data while relying on computing resources to regenerate missing data points. However, the…

信息论 · 计算机科学 2024-09-30 Christo Kurisummoottil Thomas , Walid Saad

Can language models learn grounded representations from text distribution alone? This question is both central and recurrent in natural language processing; authors generally agree that grounding requires more than textual distribution. We…

计算与语言 · 计算机科学 2021-08-18 Timothee Mickus , Mathieu Constant , Denis Paperno

Choice constructs are an important part of the language of logic programming, yet the study of their semantics has been a challenging task. So far, only two-valued semantics have been studied, and the different proposals for such semantics…

人工智能 · 计算机科学 2024-08-01 Jesse Heyninck

Since the introduction by Hodges, and refinement by V\"a\"an\"anen, team semantic constructions have been used to generate expressively enriched logics still conserving nice properties, such as compactness or decidability. In contrast,…

逻辑 · 数学 2023-11-21 Fredrik Engström , Orvar Lorimer Olsson

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

经济学 · 定量金融 2017-04-04 Jian Yang

We define game semantics for the constructive $\mu$-calculus and prove its equivalence to bi-relational semantics. As an application, we use the game semantics to prove that the $\mu$-calculus collapses to modal logic over the modal logic…

逻辑 · 数学 2024-10-02 Leonardo Pacheco

This paper introduces a refinement of the sequent calculus approach called cirquent calculus. While in Gentzen-style proof trees sibling (or cousin, etc.) sequents are disjoint sequences of formulas, in cirquent calculus they are permitted…

逻辑 · 数学 2011-04-15 Giorgi Japaridze

We show how solutions to many recursive arena equations can be computed in a natural way by allowing loops in arenas. We then equip arenas with winning functions and total winning strategies. We present two natural winning conditions…

计算机科学中的逻辑 · 计算机科学 2010-01-06 Pierre Clairambault

Iterated admissibility (IA) can be seen as exhibiting a minimal criterion of rationality in games. In order to make this intuition more precise, the epistemic characterization of this game-theoretic solution has been actively investigated…

逻辑 · 数学 2013-04-19 Fernando Tohmè , Gianluca Caterina , Rocco Gangle

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

计算机科学与博弈论 · 计算机科学 2016-09-12 Tatsuya Iwase , Takahiro Shiga

We consider turn-based game arenas for which we investigate uniformity properties of strategies. These properties involve bundles of plays, that arise from some semantical motive. Typically, we can represent constraints on allowed…

计算机科学与博弈论 · 计算机科学 2012-12-04 Bastien Maubert , Sophie Pinchinat