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相关论文: Simulating spin systems on IANUS, an FPGA-based co…

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Graphics processing units (GPUs) are recently being used to an increasing degree for general computational purposes. This development is motivated by their theoretical peak performance, which significantly exceeds that of broadly available…

计算物理 · 物理学 2015-03-17 Martin Weigel

We describe Janus, a massively parallel FPGA-based computer optimized for the simulation of spin glasses, theoretical models for the behavior of glassy materials. FPGAs (as compared to GPUs or many-core processors) provide a complementary…

Lattice spin models are useful for studying critical phenomena and allow the extraction of equilibrium and dynamical properties. Simulations of such systems are usually based on Monte Carlo (MC) techniques, and the main difficulty is often…

计算物理 · 物理学 2012-09-13 Tal Levy , Guy Cohen , Eran Rabani

We consider Monte Carlo simulations of classical spin models of statistical mechanics using the massively parallel architecture provided by graphics processing units (GPUs). We discuss simulations of models with discrete and continuous…

计算物理 · 物理学 2012-07-20 Martin Weigel , Taras Yavors'kii

This paper details Implementation of the Encryption algorithm AES under VHDL language In FPGA by using different architecture of mixcolumn. We then review this research investigates the AES algorithm in FPGA and the Very High Speed…

密码学与安全 · 计算机科学 2012-09-17 Sliman Arrag , Abdellatif Hamdoun , Abderrahim Tragha , Salah eddine Khamlich

A modern graphics processing unit (GPU) is able to perform massively parallel scientific computations at low cost. We extend our implementation of the checkerboard algorithm for the two dimensional Ising model [T. Preis et al., J. Comp.…

计算物理 · 物理学 2010-07-22 Benjamin Block , Peter Virnau , Tobias Preis

Dedicated machines designed for specific computational algorithms can outperform conventional computers by several orders of magnitude. In this note we describe {\it Ianus}, a new generation FPGA based machine and its basic features:…

We implemented a GPU based parallel code to perform Monte Carlo simulations of the two dimensional q-state Potts model. The algorithm is based on a checkerboard update scheme and assigns independent random numbers generators to each thread.…

Over the last couple of years it has been realized that the vast computational power of graphics processing units (GPUs) could be harvested for purposes other than the video game industry. This power, which at least nominally exceeds that…

统计力学 · 物理学 2011-07-26 Martin Weigel

Applications that require substantial computational resources today cannot avoid the use of heavily parallel machines. Embracing the opportunities of parallel computing and especially the possibilities provided by a new generation of…

计算物理 · 物理学 2017-09-14 Martin Weigel

Particle-in-cell (PIC) simulations with Monte-Carlo collisions are used in plasma science to explore a variety of kinetic effects. One major problem is the long run-time of such simulations. Even on modern computer systems, PIC codes take a…

等离子体物理 · 物理学 2015-05-27 Philipp Mertmann , Denis Eremin , Thomas Mussenbrock , Ralf Peter Brinkmann , Peter Awakowicz

This paper describes JANUS, a modular massively parallel and reconfigurable FPGA-based computing system. Each JANUS module has a computational core and a host. The computational core is a 4x4 array of FPGA-based processing elements with…

The Monte Carlo method is a powerful technique for computing thermodynamic magnetic states of otherwise unsolvable spin Hamiltonians, but the method becomes computationally prohibitive with increasing number of spins and the simulation of…

计算物理 · 物理学 2021-06-22 Michalis Charilaou

The performance of the Hybrid Monte Carlo algorithm is determined by the speed of sparse matrix-vector multiplication within the context of preconditioned conjugate gradient iteration. We study these operations as implemented for the…

统计力学 · 物理学 2016-08-14 Kyle A. Wendt , Joaquín E. Drut , Timo A. Lähde

We show that the latest version of massively parallel processing associative string processing architecture (System-V) is applicable for fast Monte Carlo simulation if an effective on-processor random number generator is implemented. Our…

计算物理 · 物理学 2016-11-15 G. Odor , A. Krikelis , F. Vesztergombi , F. Rohrbach

We use a graphics processing unit (GPU) for fast computations of Monte Carlo integrations. Two widely used Monte Carlo integration programs, VEGAS and BASES, are parallelized on GPU. By using $W^{+}$ plus multi-gluon production processes at…

计算物理 · 物理学 2011-03-03 J. Kanzaki

Current trends in parallel processors call for the design of efficient massively parallel algorithms for scientific computing. Parallel algorithms for Monte Carlo simulations of thermodynamic ensembles of particles have received little…

In this work we present an efficient implementation of Canonical Monte Carlo simulation for Coulomb many body systems on graphics processing units (GPU). Our method takes advantage of the GPU Single Instruction, Multiple Data (SIMD)…

计算物理 · 物理学 2017-03-13 Yihao Liang , Xiangjun Xing , Yaohang Li

Most neural network designs for FPGAs are inflexible. In this paper, we propose a flexible VHDL structure that would allow any neural network to be implemented on multiple FPGAs. Moreover, the VHDL structure allows for testing as well as…

机器学习 · 计算机科学 2020-03-25 Brosnan Yuen

We present a case-study on the utility of graphics cards to perform massively parallel simulation of advanced Monte Carlo methods. Graphics cards, containing multiple Graphics Processing Units (GPUs), are self-contained parallel…

统计计算 · 统计学 2015-05-05 Anthony Lee , Christopher Yau , Michael B. Giles , Arnaud Doucet , Christopher C. Holmes
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