计算机科学与博弈论
We consider the problem of allocating heterogeneous and indivisible goods among strategic agents, with preferences over subsets of goods, when there is no medium of exchange. This model captures the well studied problem of fair allocation…
We develop a Markovian traffic equilibrium model for ride-hailing in which vehicles, whether empty or hired, make sequential order-acceptance and link-choice decisions over a traffic network to maximize total discounted return in an…
We study the fair allocation of indivisible goods among agents with additive valuations. The fair division literature has traditionally focused on two broad classes of fairness notions: envy-based notions and share-based notions. Within the…
The rapid collapse of decentralized game economies, often characterized by the \textit{death spiral,} remains the most formidable barrier to the mass adoption of Web3 gaming. This paper proposes that the sustainability of an open game…
We study how electoral rules shape polarization dynamics when voters and candidates both adapt to repeated election outcomes. We introduce two geometric primitives for comparing rules under this feedback: the \emph{winner radius} $R_t =…
In an election where $n$ voters rank $m$ candidates, a Condorcet winning set is a committee of $k$ candidates such that for any outside candidate, a majority of voters prefer some committee member. Condorcet's paradox shows that some…
As automated vehicles (AVs) enter mixed traffic, proactively anticipating the evolution of human driving behavior during critical interactions, such as lane changes, is essential. However, classical Evolutionary Game Theory (EGT) fails to…
M\"obius inversion and Shapley values are two mathematical tools for characterizing and decomposing higher-order structure in complex systems. The former defines higher-order interactions as discrete derivatives over a partial order; the…
We establish finite-time last-iterate guarantees for vanilla stochastic gradient descent in co-coercive games under noisy feedback. This is a broad class of games that is more general than strongly monotone games, allows for multiple Nash…
We study a sequential mechanism design problem in which a principal seeks to elicit truthful reports from multiple rational agents while starting with no prior knowledge of agents' beliefs. We introduce Distributionally Robust Adaptive…
Many high-stakes AI deployments proceed only if every stakeholder deems the system acceptable relative to their own minimum standard. With randomization over a finite menu of options, this becomes a feasibility question: does there exist a…
In this article, we generalize Unbounded Minimax, the state-of-the-art search algorithm for zero sums two-player games with perfect information to the framework of multiplayer games with perfect information. We experimentally show that this…
A key challenge in distributed coalition formation within characteristic function games is determining how to allocate the calculation of coalition values across a set of agents. The number of possible coalitions grows exponentially with…
Although logit quantal response equilibrium (logit QRE) offers a natural equilibrium selection mechanism and converges to Nash equilibrium as the rationality parameter tends to infinity, its computation in extensive-form games is generally…
We study Nash equilibria in strategic facility location games where clients are located in an arbitrary metric space. Specifically, there are $n$ clients, and the goal is to choose a facility from a set of given locations, so that the total…
Modern Graphics Processing Unit (GPU)-backed services must satisfy strict latency service-level objectives (SLOs) while controlling spare-capacity cost. In multi-tenant GPU cloud platforms, this trade-off is inherently dynamic because…
Bilateral bargaining under incomplete information provides a controlled testbed for evaluating large language model (LLM) agent capabilities. Bilateral trade demands individual rationality, strategic surplus maximization, and cooperation to…
The increasing complexity of urban transportation systems, driven by connected and automated vehicles, calls for new modeling paradigms and scalable control strategies. We propose a non-monetary control framework that leverages autonomous…
We study the problem of fairly allocating indivisible goods and chores under category constraints. Specifically, there are $n$ agents and $m$ indivisible items which are partitioned into categories with associated capacities. An allocation…
Approval voting is widely used for making multi-winner voting decisions. The canonical rule (also called Approval Voting) used in the setting aims to maximize social welfare by selecting candidates with the highest number of approvals. We…