计算几何
We study a new search problem on the plane involving a robot and an immobile treasure, initially placed at distance $1$ from each other. The length $\beta$ of an arc (a fence) within the perimeter of the corresponding circle, as well as the…
In the NP-hard continuous 1.5D Terrain Guarding Problem (TGP) we are given an $x$-monotone chain of line segments in $\mathbb{R}^2$ (the terrain $T$) and ask for the minimum number of guards (located anywhere on $T$) required to guard all…
An extension of the restricted Delaunay-refinement algorithm for surface mesh generation is described, where a new point-placement scheme is introduced to improve element quality in the presence of mesh size constraints. Specifically, it is…
We show how to represent a simple polygon $P$ by a grid (pixel-based) polygon $Q$ that is simple and whose Hausdorff or Fr\'echet distance to $P$ is small. For any simple polygon $P$, a grid polygon exists with constant Hausdorff distance…
To produce cartographic maps, simplification is typically used to reduce complexity of the map to a legible level. With schematic maps, however, this simplification is pushed far beyond the legibility threshold and is instead constrained by…
We propose new algebraic methods for extracting cylinders and cones from minimal point sets, including oriented points. More precisely, we are interested in computing efficiently cylinders through a set of three points, one of them being…
Pretropisms are candidates for the leading exponents of Puiseux series that represent solutions of polynomial systems. To find pretropisms, we propose an exact gift wrapping algorithm to prune the tree of edges of a tuple of Newton…
Although random cell complexes occur throughout the physical sciences, there does not appear to be a standard way to quantify their statistical similarities and differences. The various proposals in the literature are usually motivated by…
We propose an algorithm for tracing polylines on a triangle mesh such that: they are aligned with a N-symmetry direction field, and two such polylines cannot cross or merge. This property is fundamental for mesh segmentation and is very…
Geometric data summarization has become an essential tool in both geometric approximation algorithms and where geometry intersects with big data problems. In linear or near-linear time large data sets can be compressed into a summary, and…
Exploiting geometric structure to improve the asymptotic complexity of discrete assignment problems is a well-studied subject. In contrast, the practical advantages of using geometry for such problems have not been explored. We implement…
In 2001, K\'arolyi, Pach and T\'oth introduced a family of point sets to solve an Erd\H{o}s-Szekeres type problem; which have been used to solve several other Ed\H{o}s-Szekeres type problems. In this paper we refer to these sets as nested…
Given $n$ non-vertical lines in 3-space, their vertical depth (above/below) relation can contain cycles. We show that the lines can be cut into $O(n^{3/2}\mathop{\mathrm{polylog}} n)$ pieces, such that the depth relation among these pieces…
In this paper, we study how to draw trees so that they are planar, straight-line and respect a given order of edges around each node. We focus on minimizing the height, and show that we can always achieve a height of at most 2pw(T)+1, where…
This work studies path planning in two-dimensional space, in the presence of polygonal obstacles. We specifically address the problem of building a roadmap graph, that is, an abstract representation of all the paths that can potentially be…
Given a set of $n$ weighted points on the $x$-$y$ plane, we want to find a step function consisting of $k$ horizontal steps such that the maximum vertical weighted distance from any point to a step is minimized. We solve this problem in…
A good cover in R^d is a collection of open contractible sets in R^d such that the intersection of any subcollection is either contractible or empty. Motivated by an analogy with convex sets, intersection patterns of good covers were…
Given an $n$-vertex graph and two straight-line planar drawings of the graph that have the same faces and the same outer face, we show that there is a morph (i.e., a continuous transformation) between the two drawings that preserves…
Nearest-neighbor search, which returns the nearest neighbor of a query point in a set of points, is an important and widely studied problem in many fields, and it has wide range of applications. In many of them, such as sensor databases,…
We study the family of intersection graphs of low density objects in low dimensional Euclidean space. This family is quite general, and includes planar graphs. We prove that such graphs have small separators. Next, we present efficient…