计算几何
We study the complexity of clustering curves under $k$-median and $k$-center objectives in the metric space of the Fr\'echet distance and related distance measures. Building upon recent hardness results for the minimum-enclosing-ball…
Persistent homology is a popular tool in Topological Data Analysis. It provides numerical characteristics of data sets which reflect global geometric properties. In order to be useful in practice, for example for feature generation in…
We study the traveling salesman problem in the hyperbolic plane of Gaussian curvature $-1$. Let $\alpha$ denote the minimum distance between any two input points. Using a new separator theorem and a new rerouting argument, we give an…
The Shapley value is a common tool in game theory to evaluate the importance of a player in a cooperative setting. In a geometric context, it provides a way to measure the contribution of a geometric object in a set towards some function on…
A \emph{2-interval} is the union of two disjoint intervals on the real line. Two 2-intervals $D_1$ and $D_2$ are \emph{disjoint} if their intersection is empty (i.e., no interval of $D_1$ intersects any interval of $D_2$). There can be…
Throughout this paper, a persistence diagram ${\cal P}$ is composed of a set $P$ of planar points (each corresponding to a topological feature) above the line $Y=X$, as well as the line $Y=X$ itself, i.e., ${\cal P}=P\cup\{(x,y)|y=x\}$.…
In this paper, we are concerned with the problem of creating flattening maps of simply-connected open surfaces in $\mathbb{R}^3$. Using a natural principle of density diffusion in physics, we propose an effective algorithm for computing…
In this work, we are concerned with the spherical quasiconformal parameterization of genus-0 closed surfaces. Given a genus-0 closed triangulated surface and an arbitrary user-defined quasiconformal distortion, we propose a fast algorithm…
In recent decades, the use of 3D point clouds has been widespread in computer industry. The development of techniques in analyzing point clouds is increasingly important. In particular, mapping of point clouds has been a challenging…
Point cloud is the most fundamental representation of 3D geometric objects. Analyzing and processing point cloud surfaces is important in computer graphics and computer vision. However, most of the existing algorithms for surface analysis…
Surface parameterization is widely used in computer graphics and geometry processing. It simplifies challenging tasks such as surface registrations, morphing, remeshing and texture mapping. In this paper, we present an efficient algorithm…
Surface parameterizations have been widely used in computer graphics and geometry processing. In particular, as simply-connected open surfaces are conformally equivalent to the unit disk, it is desirable to compute the disk conformal…
Which convex 3D polyhedra can be obtained by gluing several regular hexagons edge-to-edge? It turns out that there are only 15 possible types of shapes, 5 of which are doubly-covered 2D polygons. We give examples for most of them, including…
We give algorithms to compute the Fr\'echet distance of trees and graphs with bounded tree width. Our algorithms run in $O(n^2)$ time for trees of bounded degree, and $O(n^2\sqrt{n \log n})$ time for trees of arbitrary degree. For graphs of…
For a set of curves, Ahn et al. introduced the notion of a middle curve and gave algorithms computing these with run time exponential in the number of curves. Here we study the computational complexity of this problem: we show that it is…
This paper focuses on developing an efficient algorithm for analyzing a directed network (graph) from a topological viewpoint. A prevalent technique for such topological analysis involves computation of homology groups and their…
In this paper we continue the systematic study of Contact graphs of Paths on a Grid (CPG graphs) initiated in [Deniz et al., 2018]. A CPG graph is a graph for which there exists a collection of pairwise interiorly disjoint paths on a grid…
We consider $d$-dimensional simplicial complexes which can be PL embedded in the $2d$-dimensional euclidean space. In short, we show that in any such complex, for any three vertices, the intersection of the link-complexes of the vertices is…
We study the problem of approximating a surface $F$ in $R^3$ by a high quality mesh, a piecewise-flat triangulated surface whose triangles are as close as possible to equilateral. The MidNormal algorithm generates a triangular mesh that is…
Given $n$ points in the plane, we propose algorithms to compile connected crossing-free geometric graphs into directed acyclic graphs (DAGs). The DAGs allow efficient counting, enumeration, random sampling, and optimization. Our algorithms…