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Related papers: Positional games on random graphs

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We consider extensive form win-lose games over a complete binary-tree of depth $n$ where players act in an alternating manner. We study arguably the simplest random structure of payoffs over such games where 0/1 payoffs in the leafs are…

Computer Science and Game Theory · Computer Science 2019-09-11 Urban Larsson , Yakov Babichenko

We consider the Maker-Breaker positional game on the vertices of the $n$-dimensional hypercube $\{0,1\}^n$ with $k$-dimensional subcubes as winning sets. We describe a pairing strategy which allows Breaker to win if $n$ is a power of 4 and…

Combinatorics · Mathematics 2023-06-29 Ramin Naimi , Eric Sundberg

The preference graph is a combinatorial representation of the structure of a normal-form game. Its nodes are the strategy profiles, with an arc between profiles if they differ in the strategy of a single player, where the orientation…

Computer Science and Game Theory · Computer Science 2025-02-07 Oliver Biggar , Iman Shames

For any graph $F$ and any integer $r\geq 2$, the \emph{online vertex-Ramsey density of $F$ and $r$}, denoted $m^*(F,r)$, is a parameter defined via a deterministic two-player Ramsey-type game (Painter vs.\ Builder). This parameter was…

Combinatorics · Mathematics 2018-02-16 Torsten Mütze , Reto Spöhel

A partially parallel dynamical noisy binary choice (Ising) game in discrete time of $N$ players on complete graphs with $k$ players having a possibility of changing their strategies at each time moment called $k$-flip Ising game is…

Computer Science and Game Theory · Computer Science 2025-12-12 Kovalenko Aleksandr , Andrey Leonidov

A gambler moves between the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. Multiple cops pursue the gambler on the graph, only being able to move between adjacent vertices. We investigate the…

Discrete Mathematics · Computer Science 2016-10-11 Jesse Geneson

In general, finite concurrent two-player reachability games are only determined in a weak sense: the supremum probability to win can be approached via stochastic strategies, but cannot be realized. We introduce a class of concurrent games…

Computer Science and Game Theory · Computer Science 2021-07-12 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

In this paper I study the natural selection between two games to determine, which game will dominate in the community as a result of natural selection. The formalization of this question in the form of a parametrized game and the…

Populations and Evolution · Quantitative Biology 2024-09-25 Georgiy Karev

We investigate two types of query games played on a graph, pair queries and edge queries. We concentrate on investigating the two associated graph parameters for binomial random graphs, and showing that determining any of the two parameters…

Combinatorics · Mathematics 2023-05-15 Dariusz Dereniowski , Przemysław Gordinowicz , Paweł Prałat

The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but…

Combinatorics · Mathematics 2022-09-07 Lyuben Lichev , Dieter Mitsche , Pawel Pralat

We consider the problem of maximizing the probability of hitting a strategically chosen hidden virtual network by placing a wiretap on a single link of a communication network. This can be seen as a two-player win-lose (zero-sum) game that…

Computer Science and Game Theory · Computer Science 2009-10-04 Haris Aziz , Oded Lachish , Mike Paterson , Rahul Savani

Pursuit-evasion games, such as the game of Revolutionaries and Spies, are a simplified model for network security. In the game we consider in this paper, a team of $r$ revolutionaries tries to hold an unguarded meeting consisting of $m$…

Combinatorics · Mathematics 2014-06-12 Dieter Mitsche , Pawel Pralat

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

Logic in Computer Science · Computer Science 2015-03-20 Anuj Dawar , Bjarki Holm

The Maker-Breaker domination game is played on a graph $G$ by two players, called Dominator and Staller, who alternately choose a vertex that has not been played so far. Dominator wins the game if his moves form a dominating set. Staller…

Combinatorics · Mathematics 2022-06-28 Csilla Bujtás , Pakanun Dokyeesun

Objective: The study investigates the effect on cooperation in multiplayer games, when the population from which all individuals are drawn is structured - i.e. when a given individual is only competing with a small subset of the entire…

Computer Science and Game Theory · Computer Science 2016-02-08 Kaare B. Mikkelsen , Lars A. Bach

We study two-player games with alternating moves played on infinite trees. Our main focus is on the case where the trees are full (regular) and the winning set is open (with respect to the product topology on the tree). Gale and Stewart…

Optimization and Control · Mathematics 2026-02-17 Dean Kraizberg

We consider zero-sum games in which players move between adjacent states, where in each pair of adjacent states one state dominates the other. The states in our game can represent positional advantages in physical conflict such as high…

Computer Science and Game Theory · Computer Science 2024-07-11 Farid Arthaud , Edan Orzech , Martin Rinard

We study the two-player game where Maker and Breaker alternately color the edges of a given graph $G$ with $k$ colors such that adjacent edges never get the same color. Maker's goal is to play such that at the end of the game, all edges are…

Combinatorics · Mathematics 2018-02-14 Ralph Keusch

We consider the problem of obtaining sparse positional strategies for safety games. Such games are a commonly used model in many formal methods, as they make the interaction of a system with its environment explicit. Often, a winning…

Logic in Computer Science · Computer Science 2012-07-05 Rüdiger Ehlers , Daniela Moldovan

If $G$ is a graph and $\vec H$ is an oriented graph, we write $G\to \vec H$ to say that every orientation of the edges of $G$ contains $\vec H$ as a subdigraph. We consider the case in which $G=G(n,p)$, the binomial random graph. We…

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