Related papers: Note on the lamp lighting problem
The numbers game is a one-player game played on a finite simple graph with certain ``amplitudes'' assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…
We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…
Graph games lie at the algorithmic core of many automated design problems in computer science. These are games usually played between two players on a given graph, where the players keep moving a token along the edges according to…
A graph $H$ is said to be {\em light} in a family $\mathfrak{G}$ of graphs if at least one member of $\mathfrak{G}$ contains a copy of $H$ and there exists an integer $\lambda(H, \mathfrak{G})$ such that each member $G$ of $\mathfrak{G}$…
We study the graphs formed from instances of the stable matching problem by connecting pairs of elements with an edge when there exists a stable matching in which they are matched. Our results include the NP-completeness of recognizing…
Here we introduce a new game on graphs, called cup stacking, following a line of what can be considered as $0$-, $1$-, or $2$-person games such as chip firing, percolation, graph burning, zero forcing, cops and robbers, graph pebbling, and…
Chip-firing is a combinatorial game played on a graph in which we place and disperse chips on vertices until a stable state is reached. We study a chip-firing variant played on an infinite rooted directed $k$-ary tree, where we place…
A matching $M$ in a graph $\Gamma$ is positive if $\Gamma$ has a vertex-labeling such that $M$ coincides with the set of edges with positive weights. A positive matching decomposition (pmd) of $\Gamma$ is an edge-partition $M_1,\ldots,M_p$…
The problem of imaging for a nearly-perfect lens, namely, a slab of a left-handed material with refractive index n = -(1-sigma)^1/2 is solved analytically for |sigma| << 1. The electromagnetic field behavior is determined largely by…
A bounded set $\Omega \subset \mathbb{R}^d$ is called a spectral set if the space $L^2(\Omega)$ admits a complete orthogonal system of exponential functions. We prove that a cylindric set $\Omega$ is spectral if and only if its base is a…
We define a family of vertex colouring games played over a pair of graphs or digraphs $(G,H)$ by players $\forall$ and $\exists$. These games arise from work on a longstanding open problem in algebraic logic. It is conjectured that there is…
In the "Game about Squares" the task is to push unit squares on an integer lattice onto corresponding dots. A square can only be moved into one given direction. When a square is pushed onto a lattice point with an arrow the direction of the…
Let $G$ be a graph with vertex set $V(G)$ and edge set $E(G)$, and $L(G)$ be the line graph of $G$, which has vertex set $E(G)$ and two vertices $e$ and $f$ of $L(G)$ is adjacent if $e$ and $f$ is incident in $G$. The vertex-edge graph…
For a graph $H$ whose edges are coloured blue or red, the $H$-semi-inducibility problem asks for the maximum, over all graphs $G$ of given order $n$, of the number of injections from the vertex set of $H$ into the vertex set of $G$ that…
We study the complexity of proving that a sparse random regular graph on an odd number of vertices does not have a perfect matching, and related problems involving each vertex being matched some pre-specified number of times. We show that…
We study the problem of arithmetic billiards from a new perspective. We first raise a similar problem about reflecting lights inside grids. For the solution to this problem, we will give three proofs. Next, we consider a similar problem in…
The \emph{slow-coloring game} is played by Lister and Painter on a graph $G$. Initially, all vertices of $G$ are uncolored. In each round, Lister marks a nonempty set $M$ of uncolored vertices, and Painter colors a subset of $M$ that is…
This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…
We introduce the game of Surrounding Cops and Robbers on a graph, as a variant of the original game of Cops and Robbers. In contrast to the original game in which the cops win by occupying the same vertex as the robber, they now win by…
The super edge-magicness of graphs of equal order and size has been shown to be important since such graphs can be used as seeds to answer many questions related to (super) edge-magic labelings and other types of well studied labelings, as…