Related papers: Note on the lamp lighting problem
Seidel's switching is a graph operation which makes a given vertex adjacent to precisely those vertices to which it was non-adjacent before, while keeping the rest of the graph unchanged. Two graphs are called switching-equivalent if one…
The Gale-Berlekamp switching game is played on the following device: $G_n=\{1,2,\ldots,n\} \times \{1,2,\ldots,n\}$ is an $n \times n$ array of lights is controlled by $2n$ switches, one for each row or column. Given an (arbitrary) initial…
The Art Gallery Problem (AGP) is one of the classical problems in computational geometry. It asks for the minimum number of guards required to achieve visibility coverage of a given polygon. The AGP is well-known to be NP-hard even in…
This paper discusses a problem that consists of $n$ "lighthouses" which are circles with radius 1, placed around a common center, equidistant at $n$ units away from the placement center. Consecutive lighthouses are separated by the same…
This paper introduces a new reconfiguration problem of matchings in a triangular grid graph. In this problem, we are given a nearly perfect matching in which each matching edge is labeled, and aim to transform it to a target matching by…
We are given an acyclic directed graph with one source, and a subset of its edges which contains exactly one outgoing edge for every non-sink vertex. These edges determine a unique path from the source to a sink. We can think of it as a…
We define a solitary game, the Yamanouchi toppling game, on any connected graph of n vertices. The game arises from the well-known chip-firing game when the usual relation of equivalence defined on the set of all configurations is replaced…
This paper investigates the effects that perturbations to an optical system, such as translations or rotations of the optical elements, have on the final location where a light ray strikes a detector. Symmetry arguments are employed to give…
Extending the work of Godsil and others, we investigate the notion of the inverse of a graph (specifically, of bipartite graphs with a unique perfect matching). We provide a concise necessary and sufficient condition for the invertibility…
Lights Out is a single-player electronic handheld game from the 1990s that features a 5 by 5 grid of light-up buttons. The game begins with some lights on and others off. The goal is to turn off all lights but pressing a button changes its…
The illumination problem is a popular topic in recreational mathematics: In a mirrored room, is every region illuminable from every point in the region? So-called \enquote{unilluminable rooms} are related to \enquote{trapped sets} in…
The $m \times n$ king graph consists of all locations on an $m \times n$ chessboard, where edges are legal moves of a chess king. %where each vertex represents a square on a chessboard and each edge is a legal move. Let $P_{m \times n}(z)$…
A mixed graph is a set of vertices together with an edge set and an arc set. An $(m,n)$-mixed graph $G$ is a mixed graph whose edges are each assigned one of $m$ colours, and whose arcs are each assigned one of $n$ colours. A \emph{switch}…
A labelling of a graph is an assignment of labels to its vertex or edge sets (or both), subject to certain conditions, a well established concept. A labelling of a graph G of order n is termed a numbering when the set of integers {1,...,n}…
It is well known that a graph $G$ has a symmetric spectrum if and only if it is bipartite, a signed graph $\Gamma=(G,\sigma)$ has a symmetric spectrum if $G$ is bipartite. However, there exists a spectrally symmetric signed graph…
In this paper we introduce and study {\em all-pay bidding games}, a class of two player, zero-sum games on graphs. The game proceeds as follows. We place a token on some vertex in the graph and assign budgets to the two players. Each turn,…
We discuss the question whether the existence of perfect matchings in a cubic graph can be seen from the spectrum of its adjacency matrix. For regular graphs in general and for three edge-disjoint perfect matchings in a cubic graph (that…
I adapt Berlekamp's light bulb switching game to finite projective plans and finite affine planes, then find the worst arrangement of lit bulbs for planes of even and odd orders. The results are then extended from the planes to spaces of…
We study $S(t-1,t,2t)$, which is a special class of Steiner systems. Explicit constructions for designing such systems are developed under a graph-theoretic platform where Steiner systems are represented in the form of uniform hypergraphs.…
These notes are devoted to explaining aspects of the mirror manifold problem that can be naturally understood from the point of view of topological field theory. Basically this involves studying the topological field theories made by…