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Feed-forward 3D foundation models face a key challenge: the quadratic computational cost introduced by global attention, which severely limits scalability as input length increases. Concurrent acceleration methods, such as token merging,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Xinze Li , Pengxu Chen , Yiyuan Wang , Weifeng Su , Wentao Cheng

High-resolution video generation, while crucial for digital media and film, is computationally bottlenecked by the quadratic complexity of diffusion models, making practical inference infeasible. To address this, we introduce HiStream, an…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Haonan Qiu , Shikun Liu , Zijian Zhou , Zhaochong An , Weiming Ren , Zhiheng Liu , Jonas Schult , Sen He , Shoufa Chen , Yuren Cong , Tao Xiang , Ziwei Liu , Juan-Manuel Perez-Rua

Recent reasoning large language models (LLMs) excel in complex tasks but encounter significant computational and memory challenges due to long sequence lengths. KV cache compression has emerged as an effective approach to greatly enhance…

Computation and Language · Computer Science 2025-12-02 Mengqi Liao , Lu Wang , Chaoyun Zhang , Zekai Shen , Xiaowei Mao , Si Qin , Qingwei Lin , Saravan Rajmohan , Dongmei Zhang , Huaiyu Wan

The long-output context generation of large reasoning models enables extended chain of thought (CoT) but also drives rapid growth of the key-value (KV) cache, quickly overwhelming GPU memory. To address this challenge, we propose ThinKV, a…

Machine Learning · Computer Science 2026-05-11 Akshat Ramachandran , Marina Neseem , Charbel Sakr , Rangharajan Venkatesan , Brucek Khailany , Tushar Krishna

Current 3D scene understanding methods are limited by offline-collected multi-view data or pre-constructed 3D geometry. In this paper, we present ExtractAnything3D (EA3D), a unified online framework for open-world 3D object extraction that…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Xiaoyu Zhou , Jingqi Wang , Yuang Jia , Yongtao Wang , Deqing Sun , Ming-Hsuan Yang

We propose an online 3D Gaussian-based dense mapping framework for photorealistic details reconstruction from a monocular image stream. Our approach addresses two key challenges in monocular online reconstruction: distributing Gaussians…

Graphics · Computer Science 2025-05-15 Songyin Wu , Zhaoyang Lv , Yufeng Zhu , Duncan Frost , Zhengqin Li , Ling-Qi Yan , Carl Ren , Richard Newcombe , Zhao Dong

Large Language Models (LLMs), despite their recent impressive accomplishments, are notably cost-prohibitive to deploy, particularly for applications involving long-content generation, such as dialogue systems and story writing. Often, a…

The KV-Cache technique has become the standard for the inference of large language models (LLMs). Yet, it is widely criticized that KV-Cache can become a bottleneck of the LLM inference system. This paper enables a novel dynamic KV-Cache…

Computation and Language · Computer Science 2025-04-18 Zihao Zeng , Bokai Lin , Tianqi Hou , Hao Zhang , Zhijie Deng

Streaming 3D reconstruction under a strict constant-memory budget hinges on how the recurrent state is updated as the stream evolves. We profile TTT3R-style per-token gates across five benchmarks and discover a structural bottleneck: the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Kejun Ren , Lei Jin , Tianxin Huang , Lianming Xu , Li Wang

Long-form video question answering (VQA) overwhelms current vision-language models (VLMs) because attention and key-value (KV) caches grow with runtime, forcing either expensive inference or near-sighted sliding windows. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Shrenik Patel , Daivik Patel

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

Recently, deep learning-based computer-generated holography (CGH) has demonstrated tremendous potential in three-dimensional (3D) displays and yielded impressive display quality. However, most existing deep learning-based CGH techniques can…

Image and Video Processing · Electrical Eng. & Systems 2024-04-18 Zhenxing Dong , Jidong Jia , Yan Li , Yuye Ling

The rapid progress of large, pretrained models for both visual content generation and 3D reconstruction opens up new possibilities for text-to-3D generation. Intuitively, one could obtain a formidable 3D scene generator if one were able to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Hyojun Go , Dominik Narnhofer , Goutam Bhat , Prune Truong , Federico Tombari , Konrad Schindler

Multi-view 3D geometry networks offer a powerful prior but are prohibitively slow for real-time applications. We propose a novel way to adapt them for online use, enabling real-time 6-DoF pose tracking and online reconstruction of objects…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Marwan Taher , Ignacio Alzugaray , Kirill Mazur , Xin Kong , Andrew J. Davison

Recovering high-quality 3D scenes from a single RGB image is a challenging task in computer graphics. Current methods often struggle with domain-specific limitations or low-quality object generation. To address these, we propose CAST…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Kaixin Yao , Longwen Zhang , Xinhao Yan , Yan Zeng , Qixuan Zhang , Wei Yang , Lan Xu , Jiayuan Gu , Jingyi Yu

Novel view synthesis has demonstrated impressive progress recently, with 3D Gaussian splatting (3DGS) offering efficient training time and photorealistic real-time rendering. However, reliance on Cartesian coordinates limits 3DGS's…

Graphics · Computer Science 2025-03-26 Xinpeng Liu , Zeyi Huang , Fumio Okura , Yasuyuki Matsushita

Recent trends in Video Instance Segmentation (VIS) have seen a growing reliance on online methods to model complex and lengthy video sequences. However, the degradation of representation and noise accumulation of the online methods,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Tanveer Hannan , Rajat Koner , Maximilian Bernhard , Suprosanna Shit , Bjoern Menze , Volker Tresp , Matthias Schubert , Thomas Seidl

Unlike offline processing, streaming video vision-language models face two fundamental constraints: causality and accumulation. Causality prevents access to future frames that offline methods exploit, while accumulation causes tokens to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xueyi Chen , Keda Tao , Kele Shao , Huan Wang

Large language models (LLMs) rely on key-value cache (KV cache) to accelerate decoding by reducing redundant computations. However, the KV cache memory usage grows substantially with longer text sequences, posing challenges for efficient…

Computation and Language · Computer Science 2025-11-18 Yixuan Wang , Shiyu Ji , Yijun Liu , Yuzhuang Xu , Yang Xu , Qingfu Zhu , Wanxiang Che

Image-based 3D scene reconstruction, which transforms multi-view images into a structured 3D representation of the surrounding environment, is a common task across many modern applications. 3D Gaussian Splatting (3DGS) is a new paradigm to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Md Musfiqur Rahman Sanim , Zhihao Shu , Bahram Afsharmanesh , AmirAli Mirian , Jiexiong Guan , Wei Niu , Bin Ren , Gagan Agrawal