English

A Robust Algorithm for Tile-based 360-degree Video Streaming with Uncertain FoV Estimation

Multimedia 2018-12-04 v1 Networking and Internet Architecture

Abstract

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We propose a robust algorithm which provides a streaming rate such that the video quality degrades below that rate with very low probability even in presence of uncertain head movement, and bandwidth. It assumes the knowledge of the viewing probability of different portions (tiles) of a panoramic scene. Such probabilities can be easily derived from crowdsourced measurements performed by 360 video content providers. We then propose efficient methods to solve the problem at runtime while achieving a bounded optimality gap (in terms of the QoE). We implemented our proposed approaches using emulation. Using real users' head movement traces and real cellular bandwidth traces, we show that our algorithms significantly outperform the baseline algorithms by at least in 30%30\% in the QoE metric. Our algorithm gives a streaming rate which is 50%50\% higher compared to the baseline algorithms when the prediction error is high.

Keywords

Cite

@article{arxiv.1812.00816,
  title  = {A Robust Algorithm for Tile-based 360-degree Video Streaming with Uncertain FoV Estimation},
  author = {Arnob Ghosh and Vaneet Aggarwal and Feng Qian},
  journal= {arXiv preprint arXiv:1812.00816},
  year   = {2018}
}

Comments

arXiv admin note: text overlap with arXiv:1704.08215

R2 v1 2026-06-23T06:29:27.651Z