Related papers: Velocity-Space 3D Asset Editing
Text-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image (T2I) diffusion models. However, most existing works focus solely on the direct generation, ignoring the editing, restricting them from synthesizing…
While latent diffusion models achieve impressive image editing results, their application to iterative editing of the same image is severely restricted. When trying to apply consecutive edit operations using current models, they accumulate…
3D-aware GANs offer new capabilities for view synthesis while preserving the editing functionalities of their 2D counterparts. GAN inversion is a crucial step that seeks the latent code to reconstruct input images or videos, subsequently…
Recently, multi-view diffusion-based 3D generation methods have gained significant attention. However, these methods often suffer from shape and texture misalignment across generated multi-view images, leading to low-quality 3D generation…
3D vector graphics play a crucial role in various applications including 3D shape retrieval, conceptual design, and virtual reality interactions due to their ability to capture essential structural information with minimal representation.…
Auto-regressive models have achieved impressive results in 2D image generation by modeling joint distributions in grid space. In this paper, we extend auto-regressive models to 3D domains, and seek a stronger ability of 3D shape generation…
The 3D reconstruction of simultaneous localization and mapping (SLAM) is an important topic in the field for transport systems such as drones, service robots and mobile AR/VR devices. Compared to a point cloud representation, the 3D…
Image-driven video editing aims to propagate edit contents from the modified first frame to the remaining frames. Existing methods usually invert the source video to noise using a pre-trained image-to-video (I2V) model and then guide the…
Creating content with specified identities (ID) has attracted significant interest in the field of generative models. In the field of text-to-image generation (T2I), subject-driven creation has achieved great progress with the identity…
3D Gaussian Splatting (3DGS) has shown great potential in autonomous driving simulation and data generation, enabling photorealistic reconstruction and flexible scene manipulation. However, existing 3DGS scene editing methods have limited…
Inversion-based image editing in flow matching models has emerged as a powerful paradigm for training-free, text-guided image manipulation. A central challenge in this paradigm is the injection dilemma: injecting source features during…
Texture editing is a crucial task in 3D modeling that allows users to automatically manipulate the surface materials of 3D models. However, the inherent complexity of 3D models and the ambiguous text description lead to the challenge in…
Anomaly Detection (AD), as a critical problem, has been widely discussed. In this paper, we specialize in one specific problem, Visual Defect Detection (VDD), in many industrial applications. And in practice, defect image samples are very…
Recent studies in 3D object detection for autonomous vehicles aim to enrich features through the utilization of multi-modal setups or the extraction of local patterns within LiDAR point clouds. However, multi-modal methods face significant…
Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…
While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We present AssetGen, a 3D generator that focuses instead on these two…
Personalized 3D avatar editing holds significant promise due to its user-friendliness and availability to applications such as AR/VR and virtual try-ons. Previous studies have explored the feasibility of 3D editing, but often struggle to…
Classifier-free guidance (CFG) is the primary control over how strongly text semantics move a flow-based sampler, yet standard practice holds its scale fixed across the entire ODE trajectory. This is a fundamental mismatch: early steps are…
In Computer Vision, finding simple features is performed using classifiers called interest point (IP) detectors, which are often utilised to track features as the scene changes. For 2D based classifiers it has been intuitive to measure…
Object-level 3D reconstruction play important roles across domains such as cultural heritage digitization, industrial manufacturing, and virtual reality. However, existing Gaussian Splatting-based approaches generally rely on full-scene…