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Related papers: Velocity-Space 3D Asset Editing

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Recent advances in flow-based generative models have enabled training-free, text-guided image editing by inverting an image into its latent noise and regenerating it under a new target conditional guidance. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Thinh Dao , Zhen Wang , Kien T. Pham , Long Chen

Autonomous mobile robots like self-flying drones and industrial robots heavily depend on depth images to perform tasks such as 3D reconstruction and visual SLAM. However, the presence of inaccuracies in these depth images can greatly hinder…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Yashashwee Chakrabarty , Smruti Ranjan Sarangi

Adversarial robustness of BEV 3D object detectors is critical for autonomous driving (AD). Existing invasive attacks require altering the target vehicle itself (e.g. attaching patches), making them unrealistic and impractical for real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Aixuan Li , Mochu Xiang , Bosen Hou , Zhexiong Wan , Jing Zhang , Yuchao Dai

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Martin JJ. Bucher , Iro Armeni

While neural fields have made significant strides in view synthesis and scene reconstruction, editing them poses a formidable challenge due to their implicit encoding of geometry and texture information from multi-view inputs. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Umar Khalid , Hasan Iqbal , Nazmul Karim , Jing Hua , Chen Chen

We present LATTICE, a new framework for high-fidelity 3D asset generation that bridges the quality and scalability gap between 3D and 2D generative models. While 2D image synthesis benefits from fixed spatial grids and well-established…

Graphics · Computer Science 2025-12-04 Zeqiang Lai , Yunfei Zhao , Zibo Zhao , Haolin Liu , Qingxiang Lin , Jingwei Huang , Chunchao Guo , Xiangyu Yue

Existing 3D editing methods often produce unrealistic and unrefined results due to the deeply integrated nature of their reconstruction networks. To address the challenge, this paper introduces CEI-3D, an editing-oriented reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Yue Shi , Rui Shi , Yuxuan Xiong , Bingbing Ni , Wenjun Zhang

While Hyperspectral Anomaly Detection (HAD) excels at identifying sparse targets in complex scenes, existing models remain trapped in a scalar "reconstruction-as-endpoint" paradigm. This reliance on ambiguous scalar residuals consistently…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Jijun Xiang , Tao Wang , Jiayi Wang , Pengxiang Wang , Cheng Chen , Nian Wang

Text-guided non-rigid editing involves complex edits for input images, such as changing motion or compositions within their surroundings. Since it requires manipulating the input structure, existing methods often struggle with preserving…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Yunji Jung , Seokju Lee , Tair Djanibekov , Hyunjung Shim , Jong Chul Ye

Recent video editing methods achieve attractive results in style transfer or appearance modification. However, editing the structural content of 3D scenes in videos remains challenging, particularly when dealing with significant viewpoint…

Graphics · Computer Science 2025-08-20 Feng-Lin Liu , Shi-Yang Li , Yan-Pei Cao , Hongbo Fu , Lin Gao

High-quality 3D assets for traffic participants are critical for multi-sensor simulation, which is essential for the safe end-to-end development of autonomy. Building assets from in-the-wild data is key for diversity and realism, but…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Ze Yang , Jingkang Wang , Haowei Zhang , Sivabalan Manivasagam , Yun Chen , Raquel Urtasun

Indirect editing methods for 3D Gaussian Splatting (3DGS) have recently witnessed significant advancements. These approaches operate by first applying edits in the rendered 2D space and subsequently projecting the modifications back into…

Graphics · Computer Science 2026-03-16 Hao Qin , Yukai Sun , Meng Wang , Ming Kong , Mengxu Lu , Qiang Zhu

While the generation of 3D content from single-view images has been extensively studied, the creation of physically consistent 3D dynamic scenes from videos remains in its early stages. We propose a novel framework leveraging generative 3D…

Graphics · Computer Science 2025-10-31 Zhiwei Zhao , Alan Zhao , Minchen Li , Yixin Hu

Video salient object detection (VSOD) is an important task in many vision applications. Reliable VSOD requires to simultaneously exploit the information from both the spatial domain and the temporal domain. Most of the existing algorithms…

Computer Vision and Pattern Recognition · Computer Science 2021-05-13 Yi Tang , Yuanman Li , Guoliang Xing

3D-aware portrait editing has a wide range of applications in multiple fields. However, current approaches are limited due that they can only perform mask-guided or text-based editing. Even by fusing the two procedures into a model, the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Kangneng Zhou , Daiheng Gao , Xuan Wang , Jie Zhang , Peng Zhang , Xusen Sun , Longhao Zhang , Shiqi Yang , Bang Zhang , Liefeng Bo , Yaxing Wang , Ming-Ming Cheng

We present a novel approach to shape editing, building on recent progress in 3D reconstruction from multi-view images. We formulate shape editing as a conditional reconstruction problem, where the model must reconstruct the input shape with…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Will Gao , Dilin Wang , Yuchen Fan , Aljaz Bozic , Tuur Stuyck , Zhengqin Li , Zhao Dong , Rakesh Ranjan , Nikolaos Sarafianos

We introduce Meta 3D Gen (3DGen), a new state-of-the-art, fast pipeline for text-to-3D asset generation. 3DGen offers 3D asset creation with high prompt fidelity and high-quality 3D shapes and textures in under a minute. It supports…

Learning a disentangled, interpretable, and structured latent representation in 3D generative models of faces and bodies is still an open problem. The problem is particularly acute when control over identity features is required. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Simone Foti , Bongjin Koo , Danail Stoyanov , Matthew J. Clarkson

Due to their unsupervised training and uncertainty estimation, deep Variational Autoencoders (VAEs) have become powerful tools for reconstruction-based Time Series Anomaly Detection (TSAD). Existing VAE-based TSAD methods, either…

Machine Learning · Computer Science 2024-01-09 Zhangkai Wu , Longbing Cao , Qi Zhang , Junxian Zhou , Hui Chen

Scene flow estimation aims to recover per-point motion from two adjacent LiDAR scans. However, in real-world applications such as autonomous driving, points rarely move independently of others, especially for nearby points belonging to the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Yancong Lin , Shiming Wang , Liangliang Nan , Julian Kooij , Holger Caesar
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