English

3D Mesh Editing using Masked LRMs

Computer Vision and Pattern Recognition 2025-09-16 v2

Abstract

We present a novel approach to shape editing, building on recent progress in 3D reconstruction from multi-view images. We formulate shape editing as a conditional reconstruction problem, where the model must reconstruct the input shape with the exception of a specified 3D region, in which the geometry should be generated from the conditional signal. To this end, we train a conditional Large Reconstruction Model (LRM) for masked reconstruction, using multi-view consistent masks rendered from a randomly generated 3D occlusion, and using one clean viewpoint as the conditional signal. During inference, we manually define a 3D region to edit and provide an edited image from a canonical viewpoint to fill that region. We demonstrate that, in just a single forward pass, our method not only preserves the input geometry in the unmasked region through reconstruction capabilities on par with SoTA, but is also expressive enough to perform a variety of mesh edits from a single image guidance that past works struggle with, while being 2-10x faster than the top-performing prior work.

Keywords

Cite

@article{arxiv.2412.08641,
  title  = {3D Mesh Editing using Masked LRMs},
  author = {Will Gao and Dilin Wang and Yuchen Fan and Aljaz Bozic and Tuur Stuyck and Zhengqin Li and Zhao Dong and Rakesh Ranjan and Nikolaos Sarafianos},
  journal= {arXiv preprint arXiv:2412.08641},
  year   = {2025}
}

Comments

ICCV 2025. Project Page: https://chocolatebiscuit.github.io/MaskedLRM/

R2 v1 2026-06-28T20:31:25.513Z