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Related papers: Velocity-Space 3D Asset Editing

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In recent years, autonomous driving has significantly in creased the demand for high-quality data to train 2D and 3D perception models for safety-critical scenarios. Real world datasets struggle to meet this demand as require ments…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Arka Bhowmick , Enes Ozeren , Ahmed Abdullah , Oliver Wasenmuller

Drag-based image editing enables intuitive visual manipulation through point-based drag operations. Existing methods mainly rely on diffusion inversion or pixel-space warping with inpainting. However, inversion inherently introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Huiguo He , Pengyu Yan , Ziqi Yi , Weizhi Zhong , Zheng Liu , Yejun Tang , Huan Yang , Guanbin Li , Lianwen Jin

Unlike static documents, version controlled documents are continuously edited by one or more authors. Such collaborative revision process makes traditional modeling and visualization techniques inappropriate. In this paper we propose a new…

Graphics · Computer Science 2013-08-09 Seungyeon Kim , Guy Lebanon

The rapid progress of large, pretrained models for both visual content generation and 3D reconstruction opens up new possibilities for text-to-3D generation. Intuitively, one could obtain a formidable 3D scene generator if one were able to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Hyojun Go , Dominik Narnhofer , Goutam Bhat , Prune Truong , Federico Tombari , Konrad Schindler

We propose a novel feed-forward 3D editing framework called Shap-Editor. Prior research on editing 3D objects primarily concentrated on editing individual objects by leveraging off-the-shelf 2D image editing networks. This is achieved via a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Minghao Chen , Junyu Xie , Iro Laina , Andrea Vedaldi

We introduce VIVE3D, a novel approach that extends the capabilities of image-based 3D GANs to video editing and is able to represent the input video in an identity-preserving and temporally consistent way. We propose two new building…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Anna Frühstück , Nikolaos Sarafianos , Yuanlu Xu , Peter Wonka , Tony Tung

Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Yanqin Jiang , Chaohui Yu , Chenjie Cao , Fan Wang , Weiming Hu , Jin Gao

StyleGAN has achieved great progress in 2D face reconstruction and semantic editing via image inversion and latent editing. While studies over extending 2D StyleGAN to 3D faces have emerged, a corresponding generic 3D GAN inversion…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Yushi Lan , Xuyi Meng , Shuai Yang , Chen Change Loy , Bo Dai

Though rectified flow models have achieved remarkable performance in image, video, and 3D generation, their practical deployments are challenged by slow inference speeds. Prior acceleration methods reuse cached features from previous steps,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Junwen Tan , Jinglin Liang , Hongyuan Chen , Shuangping Huang

We introduce Discrete Voxel Diffusion (DVD), a discrete diffusion framework to generate, assess, and edit sparse voxels for SLat (Structured LATent) based 3D generative pipelines. Although discrete diffusion has not generally displaced…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Zhengrui Xiang , Jiaqi Wu , Fupeng Sun , Heliang Zheng , Yingzhen Li

Drag-based editing allows precise object manipulation through point-based control, offering user convenience. However, current methods often suffer from a geometric inconsistency problem by focusing exclusively on matching user-defined…

Graphics · Computer Science 2025-07-14 Gwanhyeong Koo , Sunjae Yoon , Younghwan Lee , Ji Woo Hong , Chang D. Yoo

This paper addresses the limitations of existing 3D Gaussian Splatting (3DGS) methods, particularly their reliance on adaptive density control, which can lead to floating artifacts and inefficient resource usage. We propose a novel densify…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Phurtivilai Patt , Leyang Huang , Yinqiang Zhang , Yang Lei

Despite substantial progress in anomaly synthesis methods, existing diffusion-based and coarse inpainting pipelines commonly suffer from structural deficiencies such as micro-structural discontinuities, limited semantic controllability, and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Long Qian , Bingke Zhu , Yingying Chen , Ming Tang , Jinqiao Wang

Asset management requires accurate 3D models to inform the maintenance, repair, and assessment of buildings, maritime vessels, and other key structures as they age. These downstream applications rely on high-fidelity models produced from…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 James L. Gray , Nikolai Goncharov , Alexandre Cardaillac , Ryan Griffiths , Jack Naylor , Donald G. Dansereau

With recent advancements in large-scale pre-trained text-to-image (T2I) models, training-free image editing methods have demonstrated remarkable success. Typically, these methods involve adding noise to a clean image via an inversion…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Desong Yang , Mang Ye

Erasing concepts from large-scale text-to-image (T2I) diffusion models has become increasingly crucial due to the growing concerns over copyright infringement, offensive content, and privacy violations. In scalable applications,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Ouxiang Li , Yuan Wang , Xinting Hu , Houcheng Jiang , Yanbin Hao , Fuli Feng

We present GSEdit, a pipeline for text-guided 3D object editing based on Gaussian Splatting models. Our method enables the editing of the style and appearance of 3D objects without altering their main details, all in a matter of minutes on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Francesco Palandra , Andrea Sanchietti , Daniele Baieri , Emanuele Rodolà

The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view…

Graphics · Computer Science 2025-02-18 Yuxuan Wang , Xuanyu Yi , Zike Wu , Na Zhao , Long Chen , Hanwang Zhang

We propose R3GS, a robust reconstruction and relocalization framework tailored for unconstrained datasets. Our method uses a hybrid representation during training. Each anchor combines a global feature from a convolutional neural network…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Xu yan , Zhaohui Wang , Rong Wei , Jingbo Yu , Dong Li , Xiangde Liu

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Haoyu Wang , Haozhe Wu , Junliang Xing , Jia Jia