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Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

Online programming communities provide a space for novices to engage with computing concepts, allowing them to learn and develop computing skills using user-generated projects. However, the lack of structured guidance in the informal…

Human-Computer Interaction · Computer Science 2024-12-10 Yunnong Chen , Yishu Shen , Ruiyi Liu , Xinyu Yu , Lingyun Sun , Liuqing Chen

Existing robotic manipulation methods primarily rely on visual and proprioceptive observations, which may struggle to infer contact-related interaction states in partially observable real-world environments. Acoustic cues, by contrast,…

Robotics · Computer Science 2026-02-17 Siyuan Li , Jiani Lu , Yu Song , Xianren Li , Bo An , Peng Liu

In this work, we aim to learn a unified vision-based policy for multi-fingered robot hands to manipulate a variety of objects in diverse poses. Though prior work has shown benefits of using human videos for policy learning, performance…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Zerui Chen , Shizhe Chen , Etienne Arlaud , Ivan Laptev , Cordelia Schmid

With the emergence of large-scale open online courses and online academic conferences, it has become increasingly feasible and convenient to access online educational resources. However, it is time consuming and challenging to effectively…

Human-Computer Interaction · Computer Science 2022-01-28 Jiaohao Weng , Chao Zhang , Xi Yang , Haoran Xie

Employing scientific practices to obtain and use information is one of the central facets of next generation science standards. Especially in quantum technology education, the ability to employ such practices is an essential skill to foster…

Emotions play a key role in human communication and public presentations. Human emotions are usually expressed through multiple modalities. Therefore, exploring multimodal emotions and their coherence is of great value for understanding…

Computer Vision and Pattern Recognition · Computer Science 2019-10-10 Haipeng Zeng , Xingbo Wang , Aoyu Wu , Yong Wang , Quan Li , Alex Endert , Huamin Qu

Haptic rendering enables people to touch, perceive, and manipulate virtual objects in a virtual environment. Using six cascaded identical hollow disk electromagnets and a small permanent magnet attached to an operator's finger, this paper…

Human-Computer Interaction · Computer Science 2022-11-28 Xiong Lu , Yuxing Yan , Beibei Qi , Huang Qian , Junbin Sun , Aaron Quigley

Interacting with data visualizations without an instrument or touch surface is typically characterized by the use of mid-air hand gestures. While mid-air expressions can be quite intuitive for interacting with digital content at a distance,…

Human-Computer Interaction · Computer Science 2023-11-28 Zona Kostic , Catherine Dumas , Sarah Pratt , Johanna Beyer

Our goal is to explore how the abilities brought in by a dialogue manager can be included in end-to-end visually grounded conversational agents. We make initial steps towards this general goal by augmenting a task-oriented visual dialogue…

Computation and Language · Computer Science 2018-06-13 Ravi Shekhar , Tim Baumgartner , Aashish Venkatesh , Elia Bruni , Raffaella Bernardi , Raquel Fernandez

Improving object manipulation skills through hand-object interaction exercises is crucial for rehabilitation. Despite limited healthcare resources, physical therapists propose remote exercise routines followed up by remote monitoring.…

Human-Computer Interaction · Computer Science 2023-12-13 Trudi Di Qi , LouAnne Boyd , Scott Fitzpatrick , Meghna Raswan , Farnceli Cibrian

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

Human-Computer Interaction · Computer Science 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai

In this paper, we introduce a novel audio-visual multi-modal bridging framework that can utilize both audio and visual information, even with uni-modal inputs. We exploit a memory network that stores source (i.e., visual) and target (i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Minsu Kim , Joanna Hong , Se Jin Park , Yong Man Ro

Traditional approaches to data visualization have often focused on comparing different subsets of data, and this is reflected in the many techniques developed and evaluated over the years for visual comparison. Similarly, common workflows…

Human-Computer Interaction · Computer Science 2024-02-27 David Borland , Arran Zeyu Wang , David Gotz

Facial composites are graphical representations of an eyewitness's memory of a face. Many digital systems are available for the creation of such composites but are either unable to reproduce features unless previously designed or do not…

Computer Vision and Pattern Recognition · Computer Science 2019-12-12 Nicola Zaltron , Luisa Zurlo , Sebastian Risi

Video summarization aims to select keyframes that are visually diverse and can represent the whole story of a given video. Previous approaches have focused on global interlinkability between frames in a video by temporal modeling. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Jungin Park , Jiyoung Lee , Kwanghoon Sohn

Traditional wall-sized displays mostly only support side-by-side co-located collaboration, while transparent displays naturally support face-to-face interaction. Many previous works assume transparent displays support collaboration. Yet it…

Human-Computer Interaction · Computer Science 2023-01-19 Jiangtao Gong , Jingjing Sun , Mengdi Chu , Xiaoye Wang , Minghai Luo , Yi Lu , Liuxin Zhang , Yaqiang Wu , Qianying Wang , Can Liu

As artificial intelligence shifts from pure tool for delegation toward agentic collaboration, its use in the arts can shift beyond the exploration of machine autonomy toward synergistic co-creation. While our earlier robotic works utilized…

Human-Computer Interaction · Computer Science 2026-03-09 Patrick Tresset , Markus Wulfmeier

We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our daily environment or large displays, especially immersive…

Human-Computer Interaction · Computer Science 2007-08-28 Daniel Gepner , Jérôme Simonin , Noëlle Carbonell

Visualization plays a relevant role for discovering patterns in big sets of data. In fact, the most common way to help a human with a pattern interpretation is through a graphic. In 2D/3D virtual environments for procedural training the…

Human-Computer Interaction · Computer Science 2025-12-24 Diego Riofrío-Luzcando , Jaime RamÍrez , Cristian Moral , Angélica de Antonio , Marta Berrocal-Lobo