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We examine visual representations of data that make use of combinations of both 2D and 3D data mappings. Combining 2D and 3D representations is a common technique that allows viewers to understand multiple facets of the data with which they…

Human-Computer Interaction · Computer Science 2024-04-25 Jiayi Hong , Rostyslav Hnatyshyn , Ebrar A. D. Santos , Ross Maciejewski , Tobias Isenberg

Constructive approaches to visualization authoring have been shown to offer advantages such as providing options for flexible outputs, scaffolding and ideation of new data mappings, personalized exploration of data, as well as supporting…

Human-Computer Interaction · Computer Science 2019-08-05 Gonzalo Gabriel Méndez , Jagoda Walny , Søren Knudsen , Charles Perin , Samuel Huron , Jo Vermeulen , Richard Pusch , Sheelagh Carpendale

Humans think visually-we remember in images, dream in pictures, and use visual metaphors to communicate. Yet, most creative writing tools remain text-centric, limiting how authors plan and translate ideas. We present Vistoria, a system for…

Human-Computer Interaction · Computer Science 2026-02-06 Kexue Fu , Jingfei Huang , Long Ling , Sumin Hong , Yihang Zuo , Ray LC , Toby Jia-jun Li

Generating gestures from human speech has gained tremendous progress in animating virtual avatars. While the existing methods enable synthesizing gestures cooperated by individual self-talking, they overlook the practicality of concurrent…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Xingqun Qi , Yatian Wang , Hengyuan Zhang , Jiahao Pan , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo

We propose a method for guiding a photographer to rotate her/his smartphone camera to obtain an image that overlaps with another image of the same scene. The other image is taken by another photographer from a different viewpoint. Our…

Computer Vision and Pattern Recognition · Computer Science 2015-05-20 Lior Talker , Yael Moses , Ilan Shimshoni

A longstanding goal in computer vision is to model motions from videos, while the representations behind motions, i.e. the invisible physical interactions that cause objects to deform and move, remain largely unexplored. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhiyuan Gao , Jiageng Mao , Hong-Xing Yu , Haozhe Lou , Emily Yue-Ting Jia , Jernej Barbic , Jiajun Wu , Yue Wang

Humans interact with an object in many different ways by making contact at different locations, creating a highly complex motion space that can be difficult to learn, particularly when synthesizing such human interactions in a controllable…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Xiaohan Zhang , Bharat Lal Bhatnagar , Vladimir Guzov , Sebastian Starke , Gerard Pons-Moll

Human speech is often accompanied by body gestures including arm and hand gestures. We present a method that reenacts a high-quality video with gestures matching a target speech audio. The key idea of our method is to split and re-assemble…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Yang Zhou , Jimei Yang , Dingzeyu Li , Jun Saito , Deepali Aneja , Evangelos Kalogerakis

We define "visual story-writing" as using visual representations of story elements to support writing and revising narrative texts. To demonstrate this approach, we developed a text editor that automatically visualizes a graph of entity…

Human-Computer Interaction · Computer Science 2025-08-01 Damien Masson , Zixin Zhao , Fanny Chevalier

To deploy machine learning models on-device, practitioners use compression algorithms to shrink and speed up models while maintaining their high-quality output. A critical aspect of compression in practice is model comparison, including…

Human-Computer Interaction · Computer Science 2025-01-27 Angie Boggust , Venkatesh Sivaraman , Yannick Assogba , Donghao Ren , Dominik Moritz , Fred Hohman

Conversation is like an intricate partner dance and behavioral convergence, or the similarity in observable behaviors of partners over time, can lead to shared understanding, changed beliefs and increased rapport. This article describes a…

Computers and Society · Computer Science 2016-08-11 Tanmay Sinha

We introduce a video framework for modeling the association between verbal and non-verbal communication during dyadic conversation. Given the input speech of a speaker, our approach retrieves a video of a listener, who has facial…

Computer Vision and Pattern Recognition · Computer Science 2023-01-27 Scott Geng , Revant Teotia , Purva Tendulkar , Sachit Menon , Carl Vondrick

Research in child development has shown that embodied experience handling physical objects contributes to many cognitive abilities, including visual learning. One characteristic of such experience is that the learner sees the same object…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Deepayan Sanyal , Joel Michelson , Yuan Yang , James Ainooson , Maithilee Kunda

When a toddler is presented a new toy, their instinctual behaviour is to pick it upand inspect it with their hand and eyes in tandem, clearly searching over its surface to properly understand what they are playing with. At any instance…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Edward J. Smith , Roberto Calandra , Adriana Romero , Georgia Gkioxari , David Meger , Jitendra Malik , Michal Drozdzal

Robots are required to autonomously respond to changing situations. Imitation learning is a promising candidate for achieving generalization performance, and extensive results have been demonstrated in object manipulation. However,…

Robotics · Computer Science 2021-01-21 Ayumu Sasagawa , Kazuki Fujimoto , Sho Sakaino , Toshiaki Tsuji

In this study, conversations between humans and avatars are linguistically, organizationally, and structurally analyzed, focusing on what is necessary for creating face-to-face multimodal interfaces for machines. We videorecorded…

Human-Computer Interaction · Computer Science 2022-11-28 João Ranhel , Cacilda Vilela de Lima

The capacity to create realistic virtual humans has progressed significantly, and such characters can be found in many applications across entertainment, education and health. As an essential element of interactive virtual humans,…

Graphics · Computer Science 2026-05-12 Haoyang Du , Yinghan Xu , John Dingliana , Brian Keegan , Rachel McDonnell , Cathy Ennis

Teaching is one of many professions for which personalized feedback and reflection can help improve dialogue and discussion between the professional and those they serve. However, professional development (PD) is often impersonal as human…

Visual gaze estimation, with its wide-ranging application scenarios, has garnered increasing attention within the research community. Although existing approaches infer gaze solely from image signals, recent advances in visual-language…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jun Wang , Hao Ruan , Liangjian Wen , Yong Dai , Mingjie Wang

Teaching that uses projected presentation media such as slide-shows lacks support for dynamic content whose form and behaviors require live changes during a lecture. Recent software alternatives such as the Chalktalk software platform allow…

Human-Computer Interaction · Computer Science 2020-08-20 Zhenyi He , Ken Perlin