English

FocusFlow: 3D Gaze-Depth Interaction in Virtual Reality Leveraging Active Visual Depth Manipulation

Human-Computer Interaction 2024-05-08 v3

Abstract

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we introduce FocusFlow, a hands-free interaction method that capitalizes on human visual depth perception within the 3D scenes of Virtual Reality. We first develop a binocular visual depth detection algorithm to understand eye input characteristics. We then propose a layer-based user interface and introduce the concept of 'Virtual Window' that offers an intuitive and robust gaze-depth VR interaction, despite the constraints of visual depth accuracy and precision spatially at further distances. Finally, to help novice users actively manipulate their visual depth, we propose two learning strategies that use different visual cues to help users master visual depth control. Our user studies on 24 participants demonstrate the usability of our proposed virtual window concept as a gaze-depth interaction method. In addition, our findings reveal that the user experience can be enhanced through an effective learning process with adaptive visual cues, helping users to develop muscle memory for this brand-new input mechanism. We conclude the paper by discussing strategies to optimize learning and potential research topics of gaze-depth interaction.

Keywords

Cite

@article{arxiv.2401.12872,
  title  = {FocusFlow: 3D Gaze-Depth Interaction in Virtual Reality Leveraging Active Visual Depth Manipulation},
  author = {Chenyang Zhang and Tiansu Chen and Eric Shaffer and Elahe Soltanaghai},
  journal= {arXiv preprint arXiv:2401.12872},
  year   = {2024}
}

Comments

ACM CHI 2024 Paper

R2 v1 2026-06-28T14:24:53.693Z