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Although telepresence assistive robots have made significant progress, they still lack the sense of realism and physical presence of the remote operator. This results in a lack of trust and adoption of such robots. In this paper, we…

Robotics · Computer Science 2023-03-07 Ravi Tejwani , Chengyuan Ma , Paolo Bonato , H. Harry Asada

This paper presents a method to assess a basketball player's performance from his/her first-person video. A key challenge lies in the fact that the evaluation metric is highly subjective and specific to a particular evaluator. We leverage…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Gedas Bertasius , Hyun Soo Park , Stella X. Yu , Jianbo Shi

We propose the joint speech translation and recognition (JSTAR) model that leverages the fast-slow cascaded encoder architecture for simultaneous end-to-end automatic speech recognition (ASR) and speech translation (ST). The model is…

Audio and Speech Processing · Electrical Eng. & Systems 2024-12-23 Niko Moritz , Ruiming Xie , Yashesh Gaur , Ke Li , Simone Merello , Zeeshan Ahmed , Frank Seide , Christian Fuegen

Current self-supervised approaches for skeleton action representation learning often focus on constrained scenarios, where videos and skeleton data are recorded in laboratory settings. When dealing with estimated skeleton data in real-world…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Di Yang , Yaohui Wang , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

Virtual reality simulation is becoming popular as a training platform in surgical education. However, one important aspect of simulation-based surgical training that has not received much attention is the provision of automated real-time…

Artificial Intelligence · Computer Science 2017-07-03 Xingjun Ma , Sudanthi Wijewickrema , Yun Zhou , Shuo Zhou , Stephen O'Leary , James Bailey

A novel skill learning approach is proposed that allows a robot to acquire human-like visuospatial skills for object manipulation tasks. Visuospatial skills are attained by observing spatial relationships among objects through…

Robotics · Computer Science 2017-06-06 S. Reza Ahmadzadeh , Fulvio Mastrogiovanni , Petar Kormushev

Vision-language pre-training (VLP) methods are blossoming recently, and its crucial goal is to jointly learn visual and textual features via a transformer-based architecture, demonstrating promising improvements on a variety of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Weihan Wang , Zhen Yang , Bin Xu , Juanzi Li , Yankui Sun

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

Computers and Society · Computer Science 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

Sports analysis and viewing play a pivotal role in the current sports domain, offering significant value not only to coaches and athletes but also to fans and the media. In recent years, the rapid development of virtual reality (VR) and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Wenxuan Guo , Zhiyu Pan , Ziheng Xi , Alapati Tuerxun , Jianjiang Feng , Jie Zhou

Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yuchi Wang , Junliang Guo , Jianhong Bai , Runyi Yu , Tianyu He , Xu Tan , Xu Sun , Jiang Bian

In this work, we aim to learn a unified vision-based policy for multi-fingered robot hands to manipulate a variety of objects in diverse poses. Though prior work has shown benefits of using human videos for policy learning, performance…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Zerui Chen , Shizhe Chen , Etienne Arlaud , Ivan Laptev , Cordelia Schmid

This paper introduces VimoRAG, a novel video-based retrieval-augmented motion generation framework for motion large language models (LLMs). As motion LLMs face severe out-of-domain/out-of-vocabulary issues due to limited annotated data,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haidong Xu , Guangwei Xu , Zhedong Zheng , Xiatian Zhu , Wei Ji , Xiangtai Li , Ruijie Guo , Meishan Zhang , Min zhang , Hao Fei

Building assistive interfaces for controlling robots through arbitrary, high-dimensional, noisy inputs (e.g., webcam images of eye gaze) can be challenging, especially when it involves inferring the user's desired action in the absence of a…

Robotics · Computer Science 2022-02-08 Sean Chen , Jensen Gao , Siddharth Reddy , Glen Berseth , Anca D. Dragan , Sergey Levine

In many vision-based reinforcement learning (RL) problems, the agent controls a movable object in its visual field, e.g., the player's avatar in video games and the robotic arm in visual grasping and manipulation. Leveraging…

Machine Learning · Computer Science 2020-02-24 Yuanyi Zhong , Alexander Schwing , Jian Peng

Rehearsal-based video incremental learning often employs knowledge distillation to mitigate catastrophic forgetting of previously learned data. However, this method faces two major challenges for video task: substantial computing resources…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Shengqin Jiang , Yaoyu Fang , Haokui Zhang , Qingshan Liu , Yuankai Qi , Yang Yang , Peng Wang

Visual storytelling (VST) is the task of generating a story paragraph that describes a given image sequence. Most existing storytelling approaches have evaluated their models using traditional natural language generation metrics like BLEU…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Eileen Wang , Caren Han , Josiah Poon

Video-grounded dialogue understanding is a challenging problem that requires machine to perceive, parse and reason over situated semantics extracted from weakly aligned video and dialogues. Most existing benchmarks treat both modalities the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Yuxuan Wang , Zilong Zheng , Xueliang Zhao , Jinpeng Li , Yueqian Wang , Dongyan Zhao

Multimodal large language models excel across diverse domains but struggle with complex visual reasoning tasks. To enhance their reasoning capabilities, current approaches typically rely on explicit search or post-training techniques.…

Computation and Language · Computer Science 2026-03-03 Jinyang Wu , Mingkuan Feng , Guocheng Zhai , Shuai Zhang , Zheng Lian , Fangrui Lv , Pengpeng Shao , Ruihan Jin , Zhengqi Wen , Jianhua Tao

Acupuncture is a widely adopted medical practice that involves inserting thin needles into specific points on the body to alleviate pain and treat various health conditions. Current learning practices heavily rely on 2D atlases and practice…

Human-Computer Interaction · Computer Science 2024-07-04 Menghe Zhang , Chen Chen , Matin Yarmand , Anish Rajeshkumar , Nadir Weibel

Despite the recent advancement in video stylization, most existing methods struggle to render any video with complex transitions, based on an open style description of user query. To fill this gap, we introduce a generic multi-agent system…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Zhengrong Yue , Shaobin Zhuang , Kunchang Li , Yanbo Ding , Yali Wang