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Human cognition significantly influences expressed behavior and is intrinsically tied to authentic personality traits. Personality assessment plays a pivotal role in various fields, including psychology, education, social media, etc.…

Human-Computer Interaction · Computer Science 2024-07-30 Xintong Zhang , Di Lu , Huiqi Hu , Nan Jiang , Xianhao Yu , Jinan Xu , Yujia Peng , Qing Li , Wenjuan Han

Reinforcement Learning is a mature technology, often suggested as a potential route towards Artificial General Intelligence, with the ambitious goal of replicating the wide range of abilities found in natural and artificial intelligence,…

Machine Learning · Computer Science 2025-11-25 Markus D. Solbach , John K. Tsotsos

As augmented reality (AR) becomes increasingly integrated into everyday life, ensuring the safety and trustworthiness of its virtual content is critical. Our research addresses the risks of task-detrimental AR content, particularly that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yanming Xiu

Reward and representation learning are two long-standing challenges for learning an expanding set of robot manipulation skills from sensory observations. Given the inherent cost and scarcity of in-domain, task-specific robot data, learning…

Robotics · Computer Science 2023-03-08 Yecheng Jason Ma , Shagun Sodhani , Dinesh Jayaraman , Osbert Bastani , Vikash Kumar , Amy Zhang

Virtual Reality (VR) has emerged as a powerful tool for workforce training, offering immersive, interactive, and risk-free environments that enhance skill acquisition, decision-making, and confidence. Despite its advantages, developing VR…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Subin Raj Peter

Traditional approaches in physics-based motion generation, centered around imitation learning and reward shaping, often struggle to adapt to new scenarios. To tackle this limitation, we propose AnySkill, a novel hierarchical method that…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Jieming Cui , Tengyu Liu , Nian Liu , Yaodong Yang , Yixin Zhu , Siyuan Huang

We present NBAvatar - a method for realistic rendering of head avatars handling non-rigid deformations caused by hand-face interaction. We introduce a novel representation for animated avatars by combining the training of oriented planar…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 David Svitov , Mahtab Dahaghin

We present a framework to translate between 2D image views and 3D object shapes. Recent progress in deep learning enabled us to learn structure-aware representations from a scene. However, the existing literature assumes that pairs of…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Berk Kaya , Radu Timofte

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

Speech-based virtual assistants, such as Amazon Alexa, Google assistant, and Apple Siri, typically convert users' audio signals to text data through automatic speech recognition (ASR) and feed the text to downstream dialog models for…

Computation and Language · Computer Science 2020-06-11 Longshaokan Wang , Maryam Fazel-Zarandi , Aditya Tiwari , Spyros Matsoukas , Lazaros Polymenakos

Visual transformation reasoning (VTR) is a vital cognitive capability that empowers intelligent agents to understand dynamic scenes, model causal relationships, and predict future states, and thereby guiding actions and laying the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Yuheng Ji , Yipu Wang , Yuyang Liu , Xiaoshuai Hao , Yue Liu , Yuting Zhao , Huaihai Lyu , Xiaolong Zheng

This paper presents a VR-based guide dog training system designed to assist novice trainers in understanding guide dog behavior and issuing appropriate training commands. Guide dogs play a vital role in supporting independent mobility for…

Human-Computer Interaction · Computer Science 2025-10-29 Qirong Zhu , Ansheng Wang , Shinji Tanaka , Yasutoshi Makino , Hiroyuki Shinoda

Medical vision-language models (VLMs) excel at image-text understanding but typically rely on a single-pass reasoning that neglects localized visual cues. In clinical practice, however, human experts iteratively scan, focus, and refine the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Kaitao Chen , Shaohao Rui , Yankai Jiang , Jiamin Wu , Qihao Zheng , Chunfeng Song , Xiaosong Wang , Mu Zhou , Mianxin Liu

In contemporary training for industrial manufacturing, reconciling theoretical knowledge with practical experience continues to be a significant difficulty. As companies transition to more intricate and technology-oriented settings,…

Human-Computer Interaction · Computer Science 2025-07-30 Vladislav Li , Ilias Siniosoglou , Panagiotis Sarigiannidis , Vasileios Argyriou

As Vision Language Models (VLMs) are deployed across safety-critical applications, understanding and controlling their behavioral patterns has become increasingly important. Existing behavioral control methods face significant limitations:…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Ravikumar Balakrishnan , Mansi Phute

We study active object tracking, where a tracker takes visual observations (i.e., frame sequences) as input and produces the corresponding camera control signals as output (e.g., move forward, turn left, etc.). Conventional methods tackle…

Computer Vision and Pattern Recognition · Computer Science 2019-02-14 Wenhan Luo , Peng Sun , Fangwei Zhong , Wei Liu , Tong Zhang , Yizhou Wang

The rapid advancement of generative AI and multi-modal foundation models has shown significant potential in advancing robotic manipulation. Vision-language-action (VLA) models, in particular, have emerged as a promising approach for…

Software Engineering · Computer Science 2025-05-13 Zhijie Wang , Zhehua Zhou , Jiayang Song , Yuheng Huang , Zhan Shu , Lei Ma

Virtual reality (VR) is widely used for procedural medical training, yet most simulators emphasize realism while providing limited formative feedback. We examine how gamification affects performance, workload, and experiential quality in VR…

Human-Computer Interaction · Computer Science 2026-05-04 Mohammad Raihanul Bashar , Alejandro Olivares Hernandez , Yahia Zine , Anil Ufuk Batmaz

Despite progress in Large Vision-Language Models (LVLMs), their capacity for visual reasoning is often limited by the binding problem: the failure to reliably associate perceptual features with their correct visual referents. This…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Amirmohammad Izadi , Mohammad Ali Banayeeanzade , Fatemeh Askari , Ali Rahimiakbar , Mohammad Mahdi Vahedi , Hosein Hasani , Mahdieh Soleymani Baghshah

Despite rapid advances in text-to-video synthesis, generated video quality remains critically dependent on precise user prompts. Existing test-time optimization methods, successful in other domains, struggle with the multi-faceted nature of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Do Xuan Long , Xingchen Wan , Hootan Nakhost , Chen-Yu Lee , Tomas Pfister , Sercan Ö. Arık