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This study investigates the potential of virtual reality (VR) for enhancing sales skills training using a Cave Automatic Virtual Environment (CAVE). VR technology enables users to practice interpersonal and negotiation skills in controlled,…

Human-Computer Interaction · Computer Science 2025-10-17 Francesco Vona , Michael Stern , Navid Ashrafi , Julia Schorlemmer , Jessica Stemann , Jan-Niklas Voigt-Antons

Often neglected in traditional education, spatial thinking has played a critical role in science, technology, engineering, and mathematics (STEM) education. Spatial thinking skills can be enhanced by training, life experience, and practice.…

Human-Computer Interaction · Computer Science 2021-06-03 Srinjita Bhaduri , Peter Gyory , Tamara Sumner

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

Laparoscopic surgery constrains surgeons spatial awareness because procedures are performed through a monocular, two-dimensional (2D) endoscopic view. Conventional training methods using dry-lab models or recorded videos provide limited…

Human-Computer Interaction · Computer Science 2025-11-05 Songyang Liu , Yunpeng Tan , Shuai Li

A considerable part of the success experienced by Voice-controlled virtual assistants (VVA) is due to the emotional and personalized experience they deliver, with humor being a key component in providing an engaging interaction. In this…

Machine Learning · Computer Science 2019-12-09 Alejandro Mottini , Amber Roy Chowdhury

While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Providing effective real-time feedback for facial muscle training…

Human-Computer Interaction · Computer Science 2026-02-03 Avinash Ajit Nargund , Andrea M. Park , Tobias Höllerer , Misha Sra

We present Vanast, a unified framework that generates garment-transferred human animation videos directly from a single human image, garment images, and a pose guidance video. Conventional two-stage pipelines treat image-based virtual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Hyunsoo Cha , Wonjung Woo , Byungjun Kim , Hanbyul Joo

Injury prevention in sports requires understanding how bio-mechanical risks emerge from movement patterns captured in real-world scenarios. However, identifying and interpreting injury prone events from raw video remains difficult and…

Human-Computer Interaction · Computer Science 2025-12-22 Chunggi Lee , Ut Gong , Tica Lin , Stefanie Zollmann , Scott A Epsley , Adam Petway , Hanspeter Pfister

People use videos to learn new recipes, exercises, and crafts. Such videos remain difficult for blind and low vision (BLV) people to follow as they rely on visual comparison. Our observations of visual rehabilitation therapists (VRTs)…

Human-Computer Interaction · Computer Science 2025-07-28 Mina Huh , Zihui Xue , Ujjaini Das , Kumar Ashutosh , Kristen Grauman , Amy Pavel

Visual speech recognition (VSR) aims to recognize the content of speech based on lip movements, without relying on the audio stream. Advances in deep learning and the availability of large audio-visual datasets have led to the development…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Pingchuan Ma , Stavros Petridis , Maja Pantic

The development of robust, generalized models in human activity recognition (HAR) has been hindered by the scarcity of large-scale, labeled data sets. Recent work has shown that virtual IMU data extracted from videos using computer vision…

Computer Vision and Pattern Recognition · Computer Science 2023-05-08 Zikang Leng , Hyeokhyen Kwon , Thomas Plötz

Since facial actions such as lip movements contain significant information about speech content, it is not surprising that audio-visual speech enhancement methods are more accurate than their audio-only counterparts. Yet, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Karren Yang , Dejan Markovic , Steven Krenn , Vasu Agrawal , Alexander Richard

In argumentative writing, writers must brainstorm hierarchical writing goals, ensure the persuasiveness of their arguments, and revise and organize their plans through drafting. Recent advances in large language models (LLMs) have made…

Human-Computer Interaction · Computer Science 2023-07-31 Zheng Zhang , Jie Gao , Ranjodh Singh Dhaliwal , Toby Jia-Jun Li

Sign language (SL) is an essential mode of communication for Deaf and Hard-of-Hearing (DHH) individuals. Its education remains limited by the lack of qualified instructors, insufficient early exposure, and the inadequacy of traditional…

Human-Computer Interaction · Computer Science 2025-09-09 Santiago Berrezueta-Guzman , Refia Daya , Stefan Wagner

With introduction of new technologies in the operating room like the da Vinci Surgical System, training surgeons to use them effectively and efficiently is crucial in the delivery of better patient care. Coaching by an expert surgeon is…

Robotics · Computer Science 2020-04-08 Anand Malpani , S. Swaroop Vedula , Henry C. Lin , Gregory D. Hager , Russell H. Taylor

Operators want to maintain awareness of the structure being tested while observing sensor data. Normally the human's gaze shifts to a separate device or screen during the experiment for data information, missing the structure's physical…

Human-Computer Interaction · Computer Science 2021-10-08 Elijah Wyckoff , Marlan Ball , Fernando Moreu

Blind and low-vision (BLV) players face critical challenges in engaging with video games due to the inaccessibility of visual elements, difficulties navigating interfaces, and limitations in performing interaction. Meanwhile, the…

Human-Computer Interaction · Computer Science 2025-09-29 Tianrun Qiu , Changxin Chen , Sizhe Cheng , Xuyang Liu , Xumeng Wang , Zhicong Lu , Yuxin Ma

Visual acoustic matching (VAM) is pivotal for enhancing the immersive experience, and the task of dereverberation is effective in improving audio intelligibility. Existing methods treat each task independently, overlooking the inherent…

Sound · Computer Science 2024-07-16 Jian Ma , Wenguan Wang , Yi Yang , Feng Zheng

Reward function specification, which requires considerable human effort and iteration, remains a major impediment for learning behaviors through deep reinforcement learning. In contrast, providing visual demonstrations of desired behaviors…

Machine Learning · Computer Science 2022-06-29 Rafael Rafailov , Tianhe Yu , Aravind Rajeswaran , Chelsea Finn

Large Language Models have been increasingly employed in the creation of Virtual Assistants due to their ability to generate human-like text and handle complex inquiries. While these models hold great promise, challenges such as…

Computation and Language · Computer Science 2026-04-30 Dumitru Verşebeniuc , Martijn Elands , Sara Falahatkar , Chiara Magrone , Mohammad Falah , Martijn Boussé , Aki Härmä
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