English

Disentangling Controllable Object through Video Prediction Improves Visual Reinforcement Learning

Machine Learning 2020-02-24 v1 Computer Vision and Pattern Recognition Machine Learning

Abstract

In many vision-based reinforcement learning (RL) problems, the agent controls a movable object in its visual field, e.g., the player's avatar in video games and the robotic arm in visual grasping and manipulation. Leveraging action-conditioned video prediction, we propose an end-to-end learning framework to disentangle the controllable object from the observation signal. The disentangled representation is shown to be useful for RL as additional observation channels to the agent. Experiments on a set of Atari games with the popular Double DQN algorithm demonstrate improved sample efficiency and game performance (from 222.8% to 261.4% measured in normalized game scores, with prediction bonus reward).

Keywords

Cite

@article{arxiv.2002.09136,
  title  = {Disentangling Controllable Object through Video Prediction Improves Visual Reinforcement Learning},
  author = {Yuanyi Zhong and Alexander Schwing and Jian Peng},
  journal= {arXiv preprint arXiv:2002.09136},
  year   = {2020}
}

Comments

Accepted to ICASSP 2020

R2 v1 2026-06-23T13:49:01.790Z