Related papers: "The Intangible Victory", Interactive Audiovisual …
Deformable objects manipulation can benefit from representations that seamlessly integrate vision and touch while handling occlusions. In this work, we present a novel approach for, and real-world demonstration of, multimodal visuo-tactile…
Late-time dominance of entanglement islands plays a critical role in addressing the information paradox for black holes in AdS coupled to an asymptotic non-gravitational bath. A natural question is how this observation can be extended to…
For over half a century, the computer mouse has been the primary tool for interacting with digital data, yet it remains a limiting factor in exploring complex, multi-scale scientific images. Traditional 2D visualization methods hinder…
Existing video object removal methods excel at inpainting content "behind" the object and correcting appearance-level artifacts such as shadows and reflections. However, when the removed object has more significant interactions, such as…
Parity-time (PT) symmetry has been opening exciting opportunities in optics, yet the required careful balance of loss and gain has been hindering its practical implementations. Here, we propose a gain-free route to PT-symmetry based on…
One of the main causes of long-term prosthetic abandonment is the lack of ownership over the prosthesis, caused mainly by the absence of sensory information regarding the lost limb. One strategy to overcome this problem is to provide…
Transformation optics has shaped up a revolutionary electromagnetic design paradigm, enabling scientists to build astonishing devices such as invisibility cloaks. Unfortunately, the application of transformation techniques to other branches…
Digital health has strong potential for promoting physical activity (PA), yet interventions often fail to sustain engagement among culturally and linguistically diverse (CALD) women. Prior reviews focus on short-term efficacy or…
Zero-point fluctuations in quantum fields give rise to observable forces between material bodies, the so-called Casimir forces. In this lecture I present some results of the theory of the Casimir effect, primarily formulated in terms of…
This paper explores infrared quantum effects in the de Sitter space. The notion of "eternal manifolds" is introduced and it is shown that in most cases the de Sitter space doesn't belong to this class. It is unstable under small…
The static Casimir effect describes an attractive force between two conducting plates, due to quantum fluctuations of the electromagnetic (EM) field in the intervening space. {\it Thermal fluctuations} of correlated fluids (such as critical…
The connection between the quantum-vacuum geometric phases (which originates from the vacuum zero-point electromagnetic fluctuation) and the non-normal product procedure is considered in the present Letter. In order to investigate this…
Visually impaired people encounter many challenges in their everyday life, especially when it comes to navigating and representing space. The issue of shopping is addressed mostly on the level of navigation and product detection, but…
Immersive technologies, such as virtual and augmented reality, are transforming digital heritage by enabling users to explore and interact with culturally significant sites. It is now possible to view and augment digital twins, or digitally…
Immersive audio-visual perception relies on the spatial integration of both auditory and visual information which are heterogeneous sensing modalities with different fields of reception and spatial resolution. This study investigates the…
Metaverse is an immersive shared space that remote users can access through virtual and augmented reality interfaces, enabling their avatars to interact with each other and the surrounding. Although digital objects can be manipulated,…
Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…
We present a change-blindness based redirected walking algorithm that allows a user to explore on foot a virtual indoor environment consisting of an infinite number of rooms while at the same time ensuring collision-free walking for the…
In this paper, we introduce our research challenges for creating new musical instruments using everyday-life media with intimate interfaces, such as the self-body, clothes, water and stuffed toys. Various sensor technologies including image…
Virtual phonons of a quantum liquid scatter off impurities and mediate a long-range interaction, analogous to the Casimir effect. In one dimension the effect is universal and the induced interaction decays as $1/r^3$, much slower than the…