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This paper introduces two ongoing projects where audio augmented reality is implemented as a means of engaging museum and gallery visitors with audio archive material and associated objects, artworks and artefacts. It outlines some of the…

Human-Computer Interaction · Computer Science 2024-12-13 Laurence Cliffe , James Mansell , Joanne Cormac , Chris Greenhalgh , Adrian Hazzard

While tremendous advances in visual and auditory realism have been made for virtual and augmented reality (VR/AR), introducing a plausible sense of physicality into the virtual world remains challenging. Closing the gap between real-world…

Human-Computer Interaction · Computer Science 2022-10-05 Yunxiang Zhang , Benjamin Liang , Boyuan Chen , Paul Torrens , S. Farokh Atashzar , Dahua Lin , Qi Sun

Documents containing mathematical content remain largely inaccessible to blind and visually impaired readers because they are predominantly published as untagged PDF which does not include the semantic data necessary for effective…

Human-Computer Interaction · Computer Science 2022-02-04 Rynhardt Kruger , Febe de Wet , Thomas Niesler

Since 2014, we have been conducting experiments based on a multidisciplinary collaboration between specialists in theatrical staging and researchers in virtual reality, digital art, and video games. This team focused its work on the…

Human-Computer Interaction · Computer Science 2024-07-18 Georges Gagneré , Cédric Plessiet , Rémy Sohier

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

This work investigates how weight and pressure can function as haptic metaphors to support user interface notifications in Virtual Reality (VR). While prior research has explored ungrounded weight simulation and pneumatic feedback, their…

Graphics · Computer Science 2026-01-28 Joffrey Guilmet , Suzanne Sorli , Diego Vilela Monteiro

We present a method that learns a spatiotemporal neural irradiance field for dynamic scenes from a single video. Our learned representation enables free-viewpoint rendering of the input video. Our method builds upon recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Wenqi Xian , Jia-Bin Huang , Johannes Kopf , Changil Kim

Volumetric video is a technology that digitally records dynamic events such as artistic performances, sporting events, and remote conversations. When acquired, such volumography can be viewed from any viewpoint and timestamp on flat…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Zhen Xu , Tao Xie , Sida Peng , Haotong Lin , Qing Shuai , Zhiyuan Yu , Guangzhao He , Jiaming Sun , Hujun Bao , Xiaowei Zhou

In this article, we present the interactive opera project on CD-ROM Virtualis. This project includes a scientific dimension as well as artistic. It gave us the opportunity to design a model of the opera performance using formalisms from…

Human-Computer Interaction · Computer Science 2009-12-25 Alain Bonardi , Francis Rousseaux

Live cultural experiences like concerts generate shared physiological arousal among audience members, a collective resonance that contributes to their emotional power. Recreating such experiences in virtual reality therefore requires not…

Human-Computer Interaction · Computer Science 2026-03-23 Xiaru Meng , Yulan Ju , Yan He , Matthias Hoppe , Kouta Minamizawa , Jiawen Han , Kai Kunze

An aspirational goal for virtual reality (VR) is to bring in a rich diversity of real world objects losslessly. Existing VR applications often convert objects into explicit 3D models with meshes or point clouds, which allow fast interactive…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Naruya Kondo , So Kuroki , Ryosuke Hyakuta , Yutaka Matsuo , Shixiang Shane Gu , Yoichi Ochiai

Participatory urban planning is central to sustainable city-making, yet the technically demanding nature of such interventions often limits meaningful involvement by diverse publics. We introduce a scalable digital participation platform…

Human-Computer Interaction · Computer Science 2026-04-21 Carina I Hausladen , Javier Argota Sánchez-Vaquerizo , Michael Siebenmann , Arthur Capozzi , Sachit Mahajan , Dirk Helbing

We study dynamic games with hidden states and absorbing failure, where belief-driven actions can trigger irreversible collapse. In such environments, equilibria that sustain activity generically operate at the boundary of viability. We show…

Theoretical Economics · Economics 2026-01-21 Nicholas H. Kirk

When sound waves hit an object, they induce vibrations that produce high-frequency and subtle visual changes, which can be used for recovering the sound. Early studies always encounter trade-offs related to sampling rate, bandwidth, field…

Sound · Computer Science 2025-04-04 Hao Yin , Shi Guo , Xu Jia , Xudong XU , Lu Zhang , Si Liu , Dong Wang , Huchuan Lu , Tianfan Xue

Augmented data storytelling enhances narrative delivery by integrating visualizations with physical environments and presenter actions. Existing systems predominantly rely on body gestures or speech to control visualizations, leaving…

Human-Computer Interaction · Computer Science 2025-08-08 Kentaro Takahira , Yue Yu , Takanori Fujiwara , Ryo Suzuki , Huamin Qu

Coherent virtual absorption refers to time-limited storage of optical energy in lossless configurations due to excitation of a complex zero frequency through proper temporal engineering of the incident wave. Given the dynamics underlying…

Young adults often take breaks from screen-intensive work by consuming digital content on mobile phones, which undermines rest through visual fatigue and inactivity. We introduce a design framework that embeds light break activities into…

Human-Computer Interaction · Computer Science 2026-02-19 Jindu Wang , Runze Cai , Shuchang Xu , Tianrui Hu , Huamin Qu , Shengdong Zhao , Ling-Ping Yuan

Material heritage typically has a whole set of associated immaterial heritage, which is essential to pass on to the visitor as a cultural mission of the destinations and those who manage them. In this sense, the interpretation of material…

Human-Computer Interaction · Computer Science 2025-05-19 Carlos R. Cunha , Vítor Mendonça , André Moreira , João Pedro Gomes , Aida Carvalho

Nowadays, technological advances have influenced all human activities, creating new dynamics and ways of communication. In this context, some artists have incorporated these advances in their creative process, giving rise to unique…

Human-Computer Interaction · Computer Science 2021-08-13 Ricardo Andres Diaz Rincon

Computing has revolutionised the study of complex nonlinear systems, both by allowing us to solve previously intractable models and through the ability to visualise solutions in different ways. Using ubiquitous computing infrastructure, we…

Physics Education · Physics 2023-10-18 Benjamin J. Walker , Adam K. Townsend , Alexander K. Chudasama , Andrew L. Krause