Related papers: "The Intangible Victory", Interactive Audiovisual …
This chapter will extend its preliminary scope by examining how literary transportation further amplifies presence and affects user response vis-\'a-vis virtual heritage by focusing on embodiment and aesthetic experience. To do so, it will…
Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities…
In this note we prove that the volume of a causal diamond associated with an inertial observer in asymptotically de Sitter 4-dimensional space-time is monotonically increasing function of cosmological time. The asymptotic value of the…
Multimedia content, such as advertisements and story videos, exhibit a rich blend of creativity and multiple modalities. They incorporate elements like text, visuals, audio, and storytelling techniques, employing devices like emotions,…
This study introduces an innovative vibrotactile display that harnesses audio speakers to convey tactile information to the fingertips while preserving the display's softness and flexibility. Our proposed system integrates a flexible…
Auditory display is concerned with the use of non-speech sound to communicate information. If the term seems at first oxymoronic, then consider auditory display as an activity of perceptualization, that is, the process of making perceptible…
We report a realization of three-dimensional (3D) electromagnetic void space. Despite occupying a finite volume of space, such a medium is optically equivalent to an infinitesimal point where electromagnetic waves experience no phase…
Sound is one of the most informative and abundant modalities in the real world while being robust to sense without contacts by small and cheap sensors that can be placed on mobile devices. Although deep learning is capable of extracting…
We present the sense of effort through vibration to help the video viewer understand how the person in the video moves the body. We suppose sense of effort is related to force, so we generate vibration based on force and present the sense…
Black hole horizons in equilibrium and null infinity of asymptotically flat space-times are null 3-manifolds but have very different physical connotations. We first show that they share a large number of geometric properties, making them…
General deep learning-based methods for infrared and visible image fusion rely on the unsupervised mechanism for vital information retention by utilizing elaborately designed loss functions. However, the unsupervised mechanism depends on a…
Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…
This paper explores the design of an expressive visual instrument that embraces the unique movement style of a dancer living with physical disability. Through a collaboration between the dancer and an interaction designer/visual artist, the…
We developed a novel assessment platform with untethered virtual reality, 3-dimensional sounds, and pressure sensing floor mat to help assess the walking balance and negotiation of obstacles given diverse sensory load and/or cognitive load.…
The emergence of the digital media and computational tools has widened the doors for creativity. The cutting edge in the digital arts and role of new technologies can be explored for the possible creativity. This gives an opportunity to…
What is after presence? Spatial presence, the sense of "being there", is becoming less of a primary objective and more of a baseline expectation of virtual reality. More than six decades after its invention, VR is shifting from a technical…
This paper presents an Immersive Telepresence system for Entertainment and Meetings (ITEM). The system aims to provide a radically new video communication experience by seamlessly merging participants into the same virtual space to allow a…
The last two decades have seen the emergence and steady development of tangible user interfaces. While most of these interfaces are applied for input - with output still on traditional computer screens - the goal of programmable matter and…
The actual value of the quantum vacuum energy density is generally regarded as irrelevant in non-gravitational physics. However, this paper gives a non-gravitational system where this value does have physical significance. The system is a…
Multi-modality perception is essential to develop interactive intelligence. In this work, we consider a new task of visual information-infused audio inpainting, \ie synthesizing missing audio segments that correspond to their accompanying…