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Related papers: The Game-Theoretic Kat\v{e}tov Order and Idealised…

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Multi-task learning (MTL) has emerged as a pivotal paradigm in machine learning by leveraging shared structures across multiple related tasks. Despite its empirical success, the development of likelihood-based efficiently solvable…

Machine Learning · Computer Science 2026-05-07 Shihong Ding , Fangyu Du , Cong Fang

A systematic study of both classical and quantum geometric frustrated Ising models with a competing ordering mechanism is reported in this paper. The ordering comes in the classical case from a coupling of 2D layers and in the quantum model…

Statistical Mechanics · Physics 2007-05-23 Ying Jiang , Thorsten Emig

In this work, we present a logic based on first-order CTL, namely Game Analysis Logic (GAL), in order to reason about games. We relate models and solution concepts of Game Theory as models and formulas of GAL, respectively. Precisely, we…

Logic in Computer Science · Computer Science 2014-04-15 Davi Romero de Vasconcelos , Edward Hermann Haeusler

Ordered phases of matter have close connections to computation. Two prominent examples are spin glass order, with wide-ranging applications in machine learning and optimization, and topological order, closely related to quantum error…

Quantum Physics · Physics 2024-12-19 Benedikt Placke , Tibor Rakovszky , Nikolas P. Breuckmann , Vedika Khemani

Game theoretic approaches have gained traction as robust methodologies for designing distributed local algorithms that induce a desired overall system configuration in multi-agent settings. However, much of the emphasis in these approaches…

Systems and Control · Electrical Eng. & Systems 2021-11-03 Rohit Konda , Rahul Chandan , David Grimsman , Jason R. Marden

A central challenge in game theory and learning systems such as GANs is understanding which algorithms can efficiently compute equilibria across the heterogeneous landscape of games. Equilibrium computation is typically studied solver by…

Artificial Intelligence · Computer Science 2026-05-29 Yaqi Sun , Julian Ma , David Mguni

The Chip Firing Game (CFG) is a discrete dynamical model used in physics, computer science and economics. It is known that the set of configurations reachable from an initial configuration (this set is called the configuration space) can be…

Combinatorics · Mathematics 2007-05-23 Clemence Magnien , Ha Duong Phan , Laurent Vuillon

Estimating discrete games of complete information is often computationally difficult due to partial identification and the absence of closed-form moment characterizations. This paper proposes computationally tractable approaches to…

Econometrics · Economics 2025-10-02 Paul S. Koh

We consider a matching problem, which is meaningful in team competitions, as well as in information theory, recommender systems, and assignment problems. In the competitions which we study, each competitor in a team order plays a match with…

Computer Science and Game Theory · Computer Science 2026-05-21 Haris Aziz , Jiarui Gan , Grzegorz Lisowski , Ali Pourmiri

We give an alternate proof of the left-orderability of the mapping class group of a connected oriented infinite-type surface with a non-empty boundary. Our main strategy involves the inductive construction of a countable stable Alexander…

Geometric Topology · Mathematics 2024-08-13 Pravin Kumar , Apeksha Sanghi , Mahender Singh

Previous research has shown that federated learning (FL) systems are exposed to an array of security risks. Despite the proposal of several defensive strategies, they tend to be non-adaptive and specific to certain types of attacks,…

Machine Learning · Computer Science 2023-07-18 Yunian Pan , Tao Li , Henger Li , Tianyi Xu , Zizhan Zheng , Quanyan Zhu

In this paper, the class of all linearly ordered topological spaces (LOTS) quasi-ordered by the embeddability relation is investigated. In ZFC it is proved that for countable LOTS this quasi-order has both a maximal (universal) element and…

Logic · Mathematics 2011-02-11 Alex Primavesi , Katherine Thompson

Maslov's class $\overline{\text{K}}$ is an expressive fragment of First-Order Logic known to have decidable satisfiability problem, whose exact complexity, however, has not been established so far. We show that $\overline{\text{K}}$ has the…

Logic in Computer Science · Computer Science 2024-07-19 Oskar Fiuk , Emanuel Kieronski , Vincent Michielini

This paper considers a dynamic game with transferable utilities (TU), where the characteristic function is a continuous-time bounded mean ergodic process. A central planner interacts continuously over time with the players by choosing the…

Computer Science and Game Theory · Computer Science 2012-04-24 Dario Bauso , Puduru Viswanadha Reddy , Tamer Basar

The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…

Logic in Computer Science · Computer Science 2018-06-27 Norihiro Yamada

We propose a novel LLM-based framework for reasoning in discrete, game-theoretic tasks, illustrated with \emph{Tic-Tac-Toe}. The method integrates in-context learning with entropy-guided chain-of-thought (CoT) reasoning and adaptive context…

Computation and Language · Computer Science 2026-04-14 Tommaso Felice Banfi , Sashenka Gamage

Tractability results for the model checking problem of logics yield powerful algorithmic meta theorems of the form: Every computational problem expressible in a logic $L$ can be solved efficiently on every class $\mathscr{C}$ of structures…

Logic in Computer Science · Computer Science 2024-11-26 Sebastian Siebertz , Alexandre Vigny

We study two-player general sum repeated finite games where the rewards of each player are generated from an unknown distribution. Our aim is to find the egalitarian bargaining solution (EBS) for the repeated game, which can lead to much…

Machine Learning · Computer Science 2019-06-05 Aristide Tossou , Christos Dimitrakakis , Jaroslaw Rzepecki , Katja Hofmann

Categories of polymorphic lenses in computer science, and of open games in compositional game theory, have a curious structure that is reminiscent of compact closed categories, but differs in some crucial ways. Specifically they have a…

Category Theory · Mathematics 2017-09-19 Jules Hedges

We study Stackelberg equilibria in finitely repeated games, where the leader commits to a strategy that picks actions in each round and can be adaptive to the history of play (i.e. they commit to an algorithm). In particular, we study…

Computer Science and Game Theory · Computer Science 2024-03-08 Natalie Collina , Eshwar Ram Arunachaleswaran , Michael Kearns
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