Related papers: The Game-Theoretic Kat\v{e}tov Order and Idealised…
There has been tremendous recent progress on equilibrium-finding algorithms for zero-sum imperfect-information extensive-form games, but there has been a puzzling gap between theory and practice. First-order methods have significantly…
Recent works on machine learning for combinatorial optimization have shown that learning based approaches can outperform heuristic methods in terms of speed and performance. In this paper, we consider the problem of finding an optimal…
The present work aims to give a unity of logic via standard sequential, unpolarized games. Specifically, our vision is that there must be mathematically precise concepts of linear refinement and intuitionistic restriction of logic such that…
The Robinson-Goforth topology of swaps in adjoining payoffs elegantly arranges 2x2 ordinal games in accordance with important properties including symmetry, number of dominant strategies and Nash Equilibria, and alignment of interests.…
A cohesive power of a computable structure is an effective ultrapower where a cohesive set acts as an ultrafilter. Let $\omega$, $\zeta$, and $\eta$ denote the respective order-types of the natural numbers, the integers, and the rationals.…
We study notions of generic and coarse computability in the context of computable structure theory. Our notions are stratified by the $\Sigma_\beta$ hierarchy. We focus on linear orderings. We show that at the $\Sigma_1$ level all linear…
Deterministic game-solving algorithms are conventionally analyzed in the light of their average-case complexity against a distribution of random game-trees, where leaf values are independently sampled from a fixed distribution. This…
The paper [Ras15a] introduced distribution-valued games. This game-theoretic model uses probability distributions as payoffs for games in order to express uncertainty about the payoffs. The player's preferences for different payoffs are…
This dissertation is a contribution to the project of second-order set theory, which has seen a revival in recent years. The approach is to understand second-order set theory by studying the structure of models of second-order set theories.…
We discuss the connection between various orders on the class of all the ultrafilters and certain compactness properties of abstract logics and of topological spaces. We present a model theoretical characterization of Comfort order. We…
The TTE approach to Computable Analysis is the study of so-called representations (encodings for continuous objects such as reals, functions, and sets) with respect to the notions of computability they induce. A rich variety of such…
The main goal of this paper is to settle a conceptual framework for cooperative game theory in which the notion of composition/aggregation of games is the defining structure. This is done via the mathematical theory of algebraic operads: we…
Evolutionary game theory is a powerful mathematical framework to study how intelligent individuals adjust their strategies in collective interactions. It has been widely believed that it is impossible to unilaterally control players'…
We study the collection of first-order logical schemata all of whose instances are theorems of a given theory $T$; we call these the validities of $T$ ($\mathsf{V}(T)$). It is easy to see that if $T$ is a decidable theory, then…
The characterization of second-order type isomorphisms is a purely syntactical problem that we propose to study under the enlightenment of game semantics. We study this question in the case of second-order λ$\mu$-calculus, which can be…
Infinite chess is chess played on an infinite edgeless chessboard. The familiar chess pieces move about according to their usual chess rules, and each player strives to place the opposing king into checkmate. The mate-in-n problem of…
Our aim is to prove that if T is a complete first order theory, which is not superstable (no knowledge on this notion is required), included in a theory T_1 then for any lambda > |T_1| there are 2^lambda models of T_1 such that for any two…
We establish the existence of optimal scheduling strategies for time-bounded reachability in continuous-time Markov decision processes, and of co-optimal strategies for continuous-time Markov games. Furthermore, we show that optimal control…
Higher-Order Fixpoint Logic (HFL) is a hybrid of the simply typed \lambda-calculus and the modal \lambda-calculus. This makes it a highly expressive temporal logic that is capable of expressing various interesting correctness properties of…
The complexity class $NP$ can be logically characterized both through existential second order logic $SO\exists$, as proven by Fagin, and through simulating a Turing machine via the satisfiability problem of propositional logic SAT, as…