English
Related papers

Related papers: Robust Motion Generation using Part-level Reliable…

200 papers

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

We present the first image-based generative model of people in clothing for the full body. We sidestep the commonly used complex graphics rendering pipeline and the need for high-quality 3D scans of dressed people. Instead, we learn…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Christoph Lassner , Gerard Pons-Moll , Peter V. Gehler

Current deep learning results on video generation are limited while there are only a few first results on video prediction and no relevant significant results on video completion. This is due to the severe ill-posedness inherent in these…

Computer Vision and Pattern Recognition · Computer Science 2018-12-24 Haoye Cai , Chunyan Bai , Yu-Wing Tai , Chi-Keung Tang

We introduce Puppet-Master, an interactive video generator that captures the internal, part-level motion of objects, serving as a proxy for modeling object dynamics universally. Given an image of an object and a set of "drags" specifying…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Ruining Li , Chuanxia Zheng , Christian Rupprecht , Andrea Vedaldi

We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Davis Rempe , Tolga Birdal , Aaron Hertzmann , Jimei Yang , Srinath Sridhar , Leonidas J. Guibas

Despite the rapid progress of video generation models, the role of data in influencing motion is poorly understood. We present Motive (MOTIon attribution for Video gEneration), a motion-centric, gradient-based data attribution framework…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Xindi Wu , Despoina Paschalidou , Jun Gao , Antonio Torralba , Laura Leal-Taixé , Olga Russakovsky , Sanja Fidler , Jonathan Lorraine

To have a seamless user experience on immersive AR/VR applications, the importance of efficient and effective Neural Network (NN) models is undeniable, since missing body parts that cannot be captured by limited sensors should be generated…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Georgios Fotios Angelis , Savas Ozkan , Sinan Mutlu , Paul Wisbey , Anastasios Drosou , Mete Ozay

Evaluating the robustness of Video classification models is very challenging, specifically when compared to image-based models. With their increased temporal dimension, there is a significant increase in complexity and computational cost.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Ashwin Ramesh Babu , Sajad Mousavi , Vineet Gundecha , Sahand Ghorbanpour , Avisek Naug , Antonio Guillen , Ricardo Luna Gutierrez , Soumyendu Sarkar

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

In this paper, we address the challenge of generating temporally consistent videos with motion guidance. While many existing methods depend on additional control modules or inference-time fine-tuning, recent studies suggest that effective…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Xinyu Zhang , Zicheng Duan , Dong Gong , Lingqiao Liu

Human pose estimation is one of the key problems in computer vision that has been studied in the recent years. The significance of human pose estimation is in the higher level tasks of understanding human actions applications such as…

Computer Vision and Pattern Recognition · Computer Science 2014-08-26 Oinam Binarani Devi , Nissi S. Paul , Y. Jayanta Singh

A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond…

Image-to-video generation has made remarkable progress with the advancements in diffusion models, yet generating videos with realistic motion remains highly challenging. This difficulty arises from the complexity of accurately modeling…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Chenhui Zhu , Yilu Wu , Shuai Wang , Gangshan Wu , Limin Wang

Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ruiyan Wang , Teng Hu , Kaihui Huang , Zihan Su , Ran Yi , Lizhuang Ma

We propose Heterogeneous Masked Autoregression (HMA) for modeling action-video dynamics to generate high-quality data and evaluation in scaling robot learning. Building interactive video world models and policies for robotics is difficult…

Robotics · Computer Science 2025-02-07 Lirui Wang , Kevin Zhao , Chaoqi Liu , Xinlei Chen

We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…

Computer Vision and Pattern Recognition · Computer Science 2018-02-26 Weipeng Xu , Avishek Chatterjee , Michael Zollhöfer , Helge Rhodin , Dushyant Mehta , Hans-Peter Seidel , Christian Theobalt

Motion, measured via optical flow, provides a powerful cue to discover and learn objects in images and videos. However, compared to using appearance, it has some blind spots, such as the fact that objects become invisible if they do not…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Subhabrata Choudhury , Laurynas Karazija , Iro Laina , Andrea Vedaldi , Christian Rupprecht

Human video generation task has gained significant attention with the advancement of deep generative models. Generating realistic videos with human movements is challenging in nature, due to the intricacies of human body topology and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zhangsihao Yang , Mengyi Shan , Mohammad Farazi , Wenhui Zhu , Yanxi Chen , Xuanzhao Dong , Yalin Wang

Human actions comprise of joint motion of articulated body parts or `gestures'. Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Kalpit Thakkar , P J Narayanan

Learning to represent and generate videos from unlabeled data is a very challenging problem. To generate realistic videos, it is important not only to ensure that the appearance of each frame is real, but also to ensure the plausibility of…

Computer Vision and Pattern Recognition · Computer Science 2017-12-04 Katsunori Ohnishi , Shohei Yamamoto , Yoshitaka Ushiku , Tatsuya Harada