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Moving object segmentation is a crucial task for achieving a high-level understanding of visual scenes and has numerous downstream applications. Humans can effortlessly segment moving objects in videos. Previous work has largely relied on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Nan Huang , Wenzhao Zheng , Chenfeng Xu , Kurt Keutzer , Shanghang Zhang , Angjoo Kanazawa , Qianqian Wang

Natural and expressive human motion generation is the holy grail of computer animation. It is a challenging task, due to the diversity of possible motion, human perceptual sensitivity to it, and the difficulty of accurately describing it.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Guy Tevet , Sigal Raab , Brian Gordon , Yonatan Shafir , Daniel Cohen-Or , Amit H. Bermano

High-quality human motion data is becoming increasingly important for applications in robotics, simulation, and entertainment. Recent generative models offer a potential data source, enabling human motion synthesis through intuitive inputs…

The generative model has made significant advancements in the creation of realistic videos, which causes security issues. However, this emerging risk has not been adequately addressed due to the absence of a benchmark dataset for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Peisong He , Leyao Zhu , Jiaxing Li , Shiqi Wang , Haoliang Li

Video Generation is a relatively new and yet popular subject in machine learning due to its vast variety of potential applications and its numerous challenges. Current methods in Video Generation provide the user with little or no control…

Computer Vision and Pattern Recognition · Computer Science 2021-11-22 Bahman Rouhani , Mohammad Rahmati

This paper describes how to obtain accurate 3D body models and texture of arbitrary people from a single, monocular video in which a person is moving. Based on a parametric body model, we present a robust processing pipeline achieving 3D…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

Creating realistic human videos entails the challenge of being able to simultaneously generate both appearance, as well as motion. To tackle this challenge, we introduce G$^{3}$AN, a novel spatio-temporal generative model, which seeks to…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Yaohui Wang , Piotr Bilinski , Francois Bremond , Antitza Dantcheva

Current methods for generating human motion videos rely on extracting pose sequences from reference videos, which restricts flexibility and control. Additionally, due to the limitations of pose detection techniques, the extracted pose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yuhang Zhang , Yuan Zhou , Zeyu Liu , Yuxuan Cai , Qiuyue Wang , Aidong Men , Huan Yang

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

Understanding human motion beyond surface kinematics is crucial for motion analysis, rehabilitation, and injury risk assessment. However, progress in this domain is limited by the lack of large-scale datasets with biomechanical annotations,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yujun Huo , He Zhang , Chentao Song , Honglin Song , Zongyu Zuo , Tao Yu

Extracting physically plausible 3D human motion from videos is a critical task. Although existing simulation-based motion imitation methods can enhance the physical quality of daily motions estimated from monocular video capture, extending…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Youliang Zhang , Ronghui Li , Yachao Zhang , Liang Pan , Jingbo Wang , Yebin Liu , Xiu Li

Human behaviors in real-world environments are inherently interactive, with an individual's motion shaped by surrounding agents and the scene. Such capabilities are essential for applications in virtual avatars, interactive animation, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Yaoqin Ye , Yiteng Xu , Qin Sun , Xinge Zhu , Yujing Sun , Yuexin Ma

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

Data generation is a data augmentation technique for enhancing the generalization ability for skeleton-based human action recognition. Most existing data generation methods face challenges to ensure the temporal consistency of the dynamic…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Long Liu , Xin Wang , Fangming Li , Jiayu Chen

The problem of determining whether an object is in motion, irrespective of camera motion, is far from being solved. We address this challenging task by learning motion patterns in videos. The core of our approach is a fully convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Pavel Tokmakov , Karteek Alahari , Cordelia Schmid

Reconstructing human vision from brain activities has been an appealing task that helps to understand our cognitive process. Even though recent research has seen great success in reconstructing static images from non-invasive brain…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Zijiao Chen , Jiaxin Qing , Juan Helen Zhou

Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…

Graphics · Computer Science 2020-07-21 Eloïse Berson , Catherine Soladié , Vincent Barrielle , Nicolas Stoiber

The rise of non-linear and interactive media such as video games has increased the need for automatic movement animation generation. In this survey, we review and analyze different aspects of building automatic movement generation systems…

Machine Learning · Computer Science 2019-03-21 Omid Alemi , Philippe Pasquier

Generative models that can model and predict sequences of future events can, in principle, learn to capture complex real-world phenomena, such as physical interactions. However, a central challenge in video prediction is that the future is…

Computer Vision and Pattern Recognition · Computer Science 2020-02-13 Manoj Kumar , Mohammad Babaeizadeh , Dumitru Erhan , Chelsea Finn , Sergey Levine , Laurent Dinh , Durk Kingma
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