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Vehicular Cloud Computing (VCC) leverages the idle computing capacity of vehicles to execute end-users' offloaded tasks without requiring new computation infrastructure. Despite its conceptual appeal, VCC adoption is hindered by the lack of…

Computer Science and Game Theory · Computer Science 2025-10-03 Rosario Patanè , Andrea Araldo , Nadjib Achir , Lila Boukhatem

We consider a hierarchical edge-cloud architecture in which services are provided to mobile users as chains of virtual network functions. Each service has specific computation requirements and target delay performance, which require placing…

Networking and Internet Architecture · Computer Science 2022-02-21 Itamar Cohen , Carla Fabiana Chiasserini , Paolo Giaccone , Gabriel Scalosub

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

A key challenge for autonomous driving lies in maintaining real-time situational awareness regarding surrounding obstacles under strict latency constraints. The high processing requirements coupled with limited onboard computational…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Faisal Hawladera , Rui Meireles , Gamal Elghazaly , Ana Aguiar , Raphaël Frank

By suppressing repeated content deliveries, wireless caching has the potential to substantially improve the energy efficiency (EE) of the fifth generation (5G) communication networks. In this paper, we propose two novel energy-efficient…

Signal Processing · Electrical Eng. & Systems 2018-05-31 Xuewei Zhang , Tiejun Lv , Wei Ni , John M. Cioffi , Norman C. Beaulieu , Y. Jay Guo

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

Networking and Internet Architecture · Computer Science 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

Volumetric media, popularly known as holograms, need to be delivered to users using both on-demand and live streaming, for new augmented reality (AR) and virtual reality (VR) experiences. As in video streaming, hologram streaming must…

Multimedia · Computer Science 2018-04-27 Jounsup Park , Philip A. Chou , Jenq-Neng Hwang

Recent breakthroughs in generative artificial intelligence have triggered a surge in demand for machine learning training, which poses significant cost burdens and environmental challenges due to its substantial energy consumption.…

Artificial Intelligence · Computer Science 2023-04-18 Siyue Zhang , Minrui Xu , Wei Yang Bryan Lim , Dusit Niyato

We provide a unified framework using which we design scalable dynamic adaptive video streaming algorithms based on index based policies (dubbed DAS-IP) to maximize the Quality of Experience (QoE) provided to clients using video streaming…

Networking and Internet Architecture · Computer Science 2016-12-20 Rahul Singh , P. R. Kumar

Community GPU platforms are emerging as a cost-effective and democratized alternative to centralized GPU clusters for AI workloads, aggregating idle consumer GPUs from globally distributed and heterogeneous environments. However, their…

Networking and Internet Architecture · Computer Science 2025-08-19 Zhiwei Yu , Chengze Du , Heng Xu , Ying Zhou , Bo Liu , Jialong Li

Efficient classical optimizers are crucial in practical implementations of Variational Quantum Algorithms (VQAs). In particular, to make Stochastic Gradient Descent (SGD) resource efficient, adaptive strategies have been proposed to…

Quantum Physics · Physics 2023-02-10 Kosuke Ito

Cloud gaming enables playing high end games, originally designed for PC or game console setups, on low end devices, such as net-books and smartphones, by offloading graphics rendering to GPU powered cloud servers. However, transmitting the…

While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…

Multimedia · Computer Science 2017-11-20 Mohammad Hosseini , Viswanathan Swaminathan

Problem Definition: Allocating sufficient capacity to cloud services is a challenging task, especially when demand is time-varying, heterogeneous, contains batches, and requires multiple types of resources for processing. In this setting,…

Applications · Statistics 2022-09-21 Eugene Furman , Arik Senderovich , Shane Bergsma , J. Christopher Beck

In this paper, a method for predicting the resources required for an intelligent vehicle client using a three-layer vehicular computing architecture is proposed. This method leverages Q-Learning to optimize resource allocation and enhance…

Networking and Internet Architecture · Computer Science 2026-02-17 Bahar Mojtabaei Ranani , Mahmood Ahmadi , Sajad Ahmadian

In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…

Networking and Internet Architecture · Computer Science 2018-10-01 Anis Elgabli , Muhamad Felemban , Vaneet Aggarwal

As sixth-generation (6G) networks continue to evolve, AI-driven solutions are playing a crucial role in enabling more efficient and adaptive resource management in wireless communication. One of the key innovations in 6G is user-centric…

Networking and Internet Architecture · Computer Science 2025-05-29 Selina Cheggour , Valeria Loscri

Cloud Gaming (CG) research faces challenges due to the unpredictability of game engines and restricted access to commercial platforms and their logs. This creates major obstacles to conducting fair experimentation and evaluation. CGReplay…

Networking and Internet Architecture · Computer Science 2025-05-20 Alireza Shirmarz , Ariel G. de Castro , Fabio L. Verdi , Christian E. Rothenberg

Next generation wireless networks are expected to support diverse vertical industries and offer countless emerging use cases. To satisfy stringent requirements of diversified services, network slicing is developed, which enables…

Networking and Internet Architecture · Computer Science 2021-02-23 Wanqing Guan , Haijun Zhang , Victor C. M. Leung

Virtual Network Embedding (VNE) approaches typically assume static or slowly-changing network topologies, but emerging applications require deployment in mobile environments where traditional methods become insufficient. This work extends…

Networking and Internet Architecture · Computer Science 2025-12-15 Antoine Bernard , Antoine Legrain , Maroua Ben Attia , Abdo Shabah