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In this paper, a novel approach for optimizing and managing resource allocation in wireless small cell networks (SCNs) with device-to-device (D2D) communication is proposed. The proposed approach allows to jointly exploit both the wireless…

Information Theory · Computer Science 2016-01-05 Omid Semiari , Walid Saad , Stefan Valentin , Mehdi Bennis , H. Vincent Poor

Dynamic Adaptive Streaming over HTTP (DASH) has demonstrated to be an emerging and promising multimedia streaming technique, owing to its capability of dealing with the variability of networks. Rate adaptation mechanism, a challenging and…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Hui Yuan , Huayong Fu , Ju Liu , Junhui Hou , Sam Kwong

The network performance is usually assessed by drive tests, where teams of people with specially equipped vehicles physically drive out to test various locations throughout a radio network. However, intelligent and autonomous…

Networking and Internet Architecture · Computer Science 2023-05-01 Hakan Gokcesu , Ozgur Ercetin , Gokhan Kalem , Salih Ergut

This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user…

Artificial Intelligence · Computer Science 2024-02-16 Tailin Zhou , Jiadong Yu , Jun Zhang , Danny H. K. Tsang

Remote communication has rapidly become a part of everyday life in both professional and personal contexts. However, popular video conferencing applications present limitations in terms of quality of communication, immersion and social…

Multimedia · Computer Science 2022-05-11 Shishir Subramanyam , Irene Viola , Jack Jansen , Evangelos Alexiou , Alan Hanjalic , Pablo Cesar

Cloud gaming, wherein game graphics is rendered in the cloud and streamed back to the user as real-time video, expands the gaming market to billions of users who do not have gaming consoles or high-power graphics PCs. Companies like Nvidia,…

Networking and Internet Architecture · Computer Science 2024-04-05 Minzhao Lyu , Sharat Chandra Madanapalli , Arun Vishwanath , Vijay Sivaraman

The Quality of Experience (QoE) based service management remains key for successful provisioning of multimedia services in next-generation networks such as 5G/6G, which requires proper tools for quality monitoring, prediction and resource…

Networking and Internet Architecture · Computer Science 2022-02-08 Arslan Ahmad , Atif Bin Mansoor , Alcardo Alex Barakabitze , Andrew Hines , Luigi Atzori , Ray Walshe

The transition to Electric Vehicles (EVs) demands intelligent, congestion-aware infrastructure planning to balance user convenience, economic viability, and traffic efficiency. We present a joint optimisation framework for EV Charging…

Multiagent Systems · Computer Science 2026-03-24 Niloofar Aminikalibar , Farzaneh Farhadi , Maria Chli

Artificial Intelligence (AI) and Internet of Things (IoT) applications are rapidly growing in today's world where they are continuously connected to the internet and process, store and exchange information among the devices and the…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-01 Saravanan Ramanathan , Nitin Shivaraman , Seima Suryasekaran , Arvind Easwaran , Etienne Borde , Sebastian Steinhorst

Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g., Massively Multiplayer Online Games (MMOGs) and distance learning). Media handling services…

Multimedia · Computer Science 2019-03-29 Abbas Soltanian , Diala Naboulsi , Roch Glitho , Halima Elbiaze

With the increasing growth of information through smart devices, increasing the quality level of human life requires various computational paradigms presentation including the Internet of Things, fog, and cloud. Between these three…

In this paper, we investigate a quality of experience (QoE)-aware resource allocation problem for reconfigurable intelligent surface (RIS)-assisted digital twin (DT) interaction with uncertain evolution. In the considered system, mobile…

Networking and Internet Architecture · Computer Science 2025-05-23 Jiayuan Chen , Yuxiang Li , Changyan Yi , Shimin Gong

HTTP adaptive streaming (HAS) is quickly becoming the dominant video delivery technique for adaptive streaming over the Internet. Still considered as its primary challenges are determining the optimal rate adaptation and improving both the…

Networking and Internet Architecture · Computer Science 2018-09-13 Farzad Tashtarian , Alireza Erfanian , Amir Varasteh

Cloud service providers are distributing data centers geographically to minimize energy costs through intelligent workload distribution. With increasing data volumes in emerging cloud workloads, it is critical to factor in the network costs…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-02 Ninad Hogade , Sudeep Pasricha , Howard Jay Siegel

Virtual execution environments allow for consolidation of multiple applications onto the same physical server, thereby enabling more efficient use of server resources. However, users often statically configure the resources of virtual…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-07 Ignacio Cano , Lequn Chen , Pedro Fonseca , Tianqi Chen , Chern Cheah , Karan Gupta , Ramesh Chandra , Arvind Krishnamurthy

Modern Internet services are increasingly leveraging on cloud computing for flexible, elastic and on-demand provision. Typically, Quality of Service (QoS) of cloud-based services can be tuned using different underlying cloud configurations…

Software Engineering · Computer Science 2016-08-16 Tao Chen

To tap into the growing market of cloud gaming, whereby game graphics is rendered in the cloud and streamed back to the user as a video feed, network operators are creating monetizable assurance services that dynamically provision network…

Networking and Internet Architecture · Computer Science 2025-09-25 Yifan Wang , Minzhao Lyu , Vijay Sivaraman

Metaverse is considered to be the evolution of the next-generation networks, providing users with experience sharing at the intersection between physical and digital. Augmented reality (AR) is one of the primary supporting technologies in…

Social and Information Networks · Computer Science 2022-12-05 Jie Feng , Jun Zhao

MPEG has recently proposed Server and Network Assisted Dynamic Adaptive Streaming over HTTP (SAND-DASH) for video streaming over the Internet. In contrast to the purely client-based video streaming in which each client makes its own…

Multimedia · Computer Science 2017-08-10 Abbas Mehrabi , Matti Siekkinen , Antti Ylä-Jääski

The rapid development of 5G communication technology has given birth to various real-time broadband communication services, such as augmented reality (AR), virtual reality (VR) and cloud games. Compared with traditional services, consumers…

Information Theory · Computer Science 2022-04-11 Hao Wang , Lei Ji , Zhenxing Gao