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Standard 3D Gaussian Splatting (3DGS) relies on known or pre-computed camera poses and a sparse point cloud, obtained from structure-from-motion (SfM) preprocessing, to initialize and grow 3D Gaussians. We propose a novel SfM-Free 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Bo Ji , Angela Yao

3D Gaussian Splatting (3D-GS) enables efficient novel view synthesis, but treats all frequencies uniformly, making it difficult to separate coarse structure from fine detail. Recent works have started to exploit frequency signals, but lack…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yishai Lavi , Leo Segre , Shai Avidan

3D Gaussian splatting (3DGS) has enabled various applications in 3D scene representation and novel view synthesis due to its efficient rendering capabilities. However, 3DGS demands relatively significant GPU memory, limiting its use on…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Hengyu Liu , Yuehao Wang , Chenxin Li , Ruisi Cai , Kevin Wang , Wuyang Li , Pavlo Molchanov , Peihao Wang , Zhangyang Wang

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

2D Gaussian Splatting (2DGS) is an emerging explicit scene representation method with significant potential for image compression due to high fidelity and high compression ratios. However, existing low-light enhancement algorithms operate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Yuhan Chen , Wenxuan Yu , Guofa Li , Yijun Xu , Ying Fang , Yicui Shi , Long Cao , Wenbo Chu , Keqiang Li

While existing feed-forward Gaussian splatting models offer computational efficiency and can generalize to sparse view settings, their performance is fundamentally constrained by relying on a single forward pass for inference. We propose…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Haofei Xu , Daniel Barath , Andreas Geiger , Marc Pollefeys

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

3D Gaussian Splatting (3DGS) has gained popularity for its efficiency and sparse Gaussian-based representation. However, 3DGS struggles to meet the real-time requirement of 90 frames per second (FPS) on resource-constrained mobile devices,…

Graphics · Computer Science 2025-06-12 Chenqi Zhang , Yu Feng , Jieru Zhao , Guangda Liu , Wenchao Ding , Chentao Wu , Minyi Guo

The recent introduction of 3D Gaussian Splatting (3DGS) has significantly advanced novel view synthesis. Several studies have further improved the rendering quality of 3DGS, yet they still exhibit noticeable visual discrepancies when…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Junseo Koo , Jinseo Jeong , Gunhee Kim

Free-Viewpoint Video (FVV) reconstruction enables photorealistic and interactive 3D scene visualization; however, real-time streaming is often bottlenecked by sparse-view inputs, prohibitive training costs, and bandwidth constraints. While…

Graphics · Computer Science 2026-01-27 Xinhui Liu , Can Wang , Lei Liu , Zhenghao Chen , Wei Jiang , Wei Wang , Dong Xu

We present a novel compression framework for 3D Gaussian splatting (3DGS) data that leverages transform coding tools originally developed for point clouds. Contrary to existing 3DGS compression methods, our approach can produce compressed…

Image and Video Processing · Electrical Eng. & Systems 2025-06-03 Chenjunjie Wang , Shashank N. Sridhara , Eduardo Pavez , Antonio Ortega , Cheng Chang

Recently, the integration of the efficient feed-forward scheme into 3D Gaussian Splatting (3DGS) has been actively explored. However, most existing methods focus on sparse view reconstruction of small regions and cannot produce eligible…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee

3D Gaussian Splatting (3DGS) has emerged as a revolutionary 3D representation. However, its substantial data size poses a major barrier to widespread adoption. While feed-forward 3DGS compression offers a practical alternative to costly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhening Liu , Rui Song , Yushi Huang , Yingdong Hu , Xinjie Zhang , Jiawei Shao , Zehong Lin , Jun Zhang

Novel-view synthesis aims to generate novel views of a scene from multiple input images or videos, and recent advancements like 3D Gaussian splatting (3DGS) have achieved notable success in producing photorealistic renderings with efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Xi Liu , Chaoyi Zhou , Siyu Huang

Recent advances in 3D Gaussian Splatting have allowed for real-time, high-fidelity novel view synthesis. Nonetheless, these models have significant storage requirements for large and medium-sized scenes, hindering their deployment over…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Diego Revilla , Pooja Suresh , Anand Bhojan , Ooi Wei Tsang

3D Gaussian Splatting (3DGS) has revolutionized novel view synthesis with high-quality rendering through continuous aggregations of millions of 3D Gaussian primitives. However, it suffers from a substantial memory footprint, particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Yangming Zhang , Jian Xu , Chaojian Li , Kunxiong Zhu , Wei Niu , Gagan Agrawal , Yang Katie Zhao , Jian Wang , Yingyan Celine Lin , Miao Yin

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Per-scene optimization methods such as 3D Gaussian Splatting provide state-of-the-art novel view synthesis quality but extrapolate poorly to under-observed areas. Methods that leverage generative priors to correct artifacts in these areas…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Riccardo de Lutio , Tobias Fischer , Yen-Yu Chang , Yuxuan Zhang , Jay Zhangjie Wu , Xuanchi Ren , Tianchang Shen , Katarina Tothova , Zan Gojcic , Haithem Turki

3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

Graphics · Computer Science 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

Implicit Neural Representation for Videos (NeRV) has introduced a novel paradigm for video representation and compression, outperforming traditional codecs. As model size grows, however, slow encoding and decoding speed and high memory…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Inseo Lee , Youngyoon Choi , Joonseok Lee