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Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang

3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering time. However, pixels covered by the same Gaussian are always…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Brian Chao , Hung-Yu Tseng , Lorenzo Porzi , Chen Gao , Tuotuo Li , Qinbo Li , Ayush Saraf , Jia-Bin Huang , Johannes Kopf , Gordon Wetzstein , Changil Kim

The neural radiance field (NeRF) has made significant strides in representing 3D scenes and synthesizing novel views. Despite its advancements, the high computational costs of NeRF have posed challenges for its deployment in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Xiangyu Sun , Joo Chan Lee , Daniel Rho , Jong Hwan Ko , Usman Ali , Eunbyung Park

Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent efforts alleviate this issue by enhancing multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jimin Tang , Wenyuan Zhang , Junsheng Zhou , Zian Huang , Kanle Shi , Shenkun Xu , Yu-Shen Liu , Zhizhong Han

3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jizong Peng , Tze Ho Elden Tse , Kai Xu , Wenchao Gao , Angela Yao

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars

3D Gaussian Splatting enables high-quality real-time rendering but often produces millions of splats, resulting in excessive storage and computational overhead. We propose a novel lossy compression method based on learnable confidence…

Graphics · Computer Science 2025-07-01 AmirHossein Naghi Razlighi , Elaheh Badali Golezani , Shohreh Kasaei

Recent advances in radiance field reconstruction, such as 3D Gaussian Splatting (3DGS), have achieved high-quality novel view synthesis and fast rendering by representing scenes with compositions of Gaussian primitives. However, 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Jan Held , Renaud Vandeghen , Abdullah Hamdi , Adrien Deliege , Anthony Cioppa , Silvio Giancola , Andrea Vedaldi , Bernard Ghanem , Marc Van Droogenbroeck

Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ankit Dhiman , Tao Lu , R Srinath , Emre Arslan , Angela Xing , Yuanbo Xiangli , R Venkatesh Babu , Srinath Sridhar

3D Gaussian Splatting (3DGS) has emerged as promising alternative in 3D representation. However, it still suffers from high training cost. This paper introduces LiteGS, a high performance framework that systematically optimizes the 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Kaimin Liao , Hua Wang , Zhi Chen , Luchao Wang , Yaohua Tang

Real-time reconstruction of deformable surgical scenes is vital for advancing robotic surgery, improving surgeon guidance, and enabling automation. Recent methods achieve dense reconstructions from da Vinci robotic surgery videos, with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Tianyi Song , Danail Stoyanov , Evangelos Mazomenos , Francisco Vasconcelos

Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yinlong Bai , Hongxin Zhang , Sheng Zhong , Junkai Niu , Hai Li , Yijia He , Yi Zhou

3D Gaussian splatting has achieved very impressive performance in real-time novel view synthesis. However, it often suffers from over-reconstruction during Gaussian densification where high-variance image regions are covered by a few large…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Jiahui Zhang , Fangneng Zhan , Muyu Xu , Shijian Lu , Eric Xing

3D Gaussian Splatting (3DGS) has emerged as a leading neural rendering technique for high-fidelity view synthesis, prompting the development of dedicated 3DGS accelerators for resource-constrained platforms. The conventional decoupled…

Hardware Architecture · Computer Science 2025-07-28 Minnan Pei , Gang Li , Junwen Si , Zeyu Zhu , Zitao Mo , Peisong Wang , Zhuoran Song , Xiaoyao Liang , Jian Cheng

Recent years have witnessed the rapid emergence of 3D Gaussian splatting (3DGS) as a powerful approach for 3D reconstruction and novel view synthesis. Its explicit representation with Gaussian primitives enables fast training, real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Haato Watanabe , Nobuyuki Umetani

The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Han Gong , Qiyue Li , Zhi Liu , Hao Zhou , Peng Yuan Zhou , Zhu Li , Jie Li

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

We aim to address sparse-view reconstruction of a 3D scene by leveraging priors from large-scale vision models. While recent advancements such as 3D Gaussian Splatting (3DGS) have demonstrated remarkable successes in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Hanyang Yu , Xiaoxiao Long , Ping Tan

3D Gaussian Splatting (3DGS) proposes an efficient solution for novel view synthesis. Its framework provides fast and high-fidelity rendering. Although less complex than other solutions such as Neural Radiance Fields (NeRF), there are still…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Stéphane Pateux , Matthieu Gendrin , Luce Morin , Théo Ladune , Xiaoran Jiang
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