Related papers: Competitively Constructed Planar Graphs
Let $d(x,y)$ denote the length of a shortest path between vertices $x$ and $y$ in a graph $G$ with vertex set $V$. For a positive integer $k$, let $d_k(x,y)=\min\{d(x,y), k+1\}$ and $R_k\{x,y\}=\{z\in V: d_k(x,z) \neq d_k(y,z)\}$. A set $S…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
Positional games have been introduced by Hales and Jewett in 1963 and have been extensively investigated in the literature since then. These games are played on a hypergraph where two players alternately select an unclaimed vertex of it. In…
Consider the following probabilistic one-player game: The board is a graph with $n$ vertices, which initially contains no edges. In each step, a new edge is drawn uniformly at random from all non-edges and is presented to the player,…
Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…
We look at the unbiased Maker-Breaker Hamiltonicity game played on the edge set of a complete graph $K_n$, where Maker's goal is to claim a Hamiltonian cycle. First, we prove that, independent of who starts, Maker can win the game for $n =…
We study two impartial games introduced by Anderson and Harary and further developed by Barnes. Both games are played by two players who alternately select previously unselected elements of a finite group. The first player who builds a…
A non-aligned drawing of a graph is a drawing where no two vertices are in the same row or column. Auber et al. showed that not all planar graphs have non-aligned drawings that are straight-line, planar, and in the minimal-possible $n\times…
We show how to test in linear time whether an outerplanar graph admits a planar rectilinear drawing, both if the graph has a prescribed plane embedding that the drawing has to respect and if it does not. Our algorithm returns a planar…
In this short note we consider a variation of the connectivity Waiter-Client game $WC(n,q,\mathcal{A})$ played on an $n$-vertex graph $G$ which consists of $q+1$ disjoint spanning trees. In this game in each round Waiter offers Client $q+1$…
The edge-length ratio of a straight-line drawing of a graph is the ratio between the lengths of the longest and of the shortest edge in the drawing. The planar edge-length ratio of a planar graph is the minimum edge-length ratio of any…
We present a edge-coloured analogue of the duality theorem for transitive tournaments and directed paths. Given a edge-coloured path $P$ whose edges alternate blue and red, we construct a edge-coloured graph $D$ so that for any…
We study triangle decompositions of graphs. We consider constructions of classes of graphs where every edge lies on a triangle and the addition of the minimum number of multiple edges between already adjacent vertices results in a strongly…
We introduce a model involving two adversaries Buster and Fixer taking turns modifying a connected graph, where each round consists of Buster deleting a subset of edges and Fixer responding by adding edges from a finite reserve set of…
We explore various techniques for counting the number of straight-edge crossing-free graphs that can be embedded on a planar point set. In particular, we derive a lower bound on the ratio of the number of such graphs with $m+1$ edges to the…
The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…
An alternating graph is a directed graph whose vertex set is partitioned into two classes, existential and universal. This forms the basic arena for a plethora of infinite duration two-player games where Player~$\square$ and~$\ocircle$…
Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…
In the graph sharing game, two players share a connected graph $G$ with non-negative weights assigned to the vertices, claiming and collecting the vertices of $G$ one by one, while keeping the set of all claimed vertices connected through…
Motivated by problems in percolation theory, we study the following 2-player positional game. Let $\Lambda_{m \times n}$ be a rectangular grid-graph with $m$ vertices in each row and $n$ vertices in each column. Two players, Maker and…