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We study balanced circle packings and circle-contact representations for planar graphs, where the ratio of the largest circle's diameter to the smallest circle's diameter is polynomial in the number of circles. We provide a number of…

Computational Geometry · Computer Science 2014-08-22 Md. Jawaherul Alam , David Eppstein , Michael T. Goodrich , Stephen G. Kobourov , Sergey Pupyrev

Cops and Robbers is a game played on a graph where a set of cops attempt to capture a single robber. The game proceeds in rounds, where each round first consists of the cops' turn, followed by the robber's turn. In the cops' turn, every cop…

Discrete Mathematics · Computer Science 2025-07-03 Prosenjit Bose , Pat Morin , Karthik Murali

Given a tree $T=(V,E)$ on $n$ vertices, we consider the $(1 : q)$ Maker-Breaker tree embedding game ${\mathcal T}_n$. The board of this game is the edge set of the complete graph on $n$ vertices. Maker wins ${\mathcal T}_n$ if and only if…

Combinatorics · Mathematics 2010-10-15 Asaf Ferber , Dan Hefetz , Michael Krivelevich

A $k$-inner planar graph is a planar graph that has a plane drawing with at most $k$ {internal vertices}, i.e., vertices that do not lie on the boundary of the outer face of its drawing. An outerplanar graph is a $0$-inner planar graph. In…

Computational Geometry · Computer Science 2018-08-23 Anargyros Oikonomou , Antonios Symvonis

Controlled manipulation of multiple objects whose dynamics are closely linked is a challenging problem within contact-rich manipulation, requiring an understanding of how the movement of one will impact the others. Using the Jenga game as a…

Robotics · Computer Science 2025-05-15 Kavya Puthuveetil , Xinyi Zhang , Kazuto Yokoyama , Tetsuya Narita

In this work we propose a game theoretic model for document clustering. Each document to be clustered is represented as a player and each cluster as a strategy. The players receive a reward interacting with other players that they try to…

Artificial Intelligence · Computer Science 2017-04-07 Rocco Tripodi , Marcello Pelillo

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

Logic in Computer Science · Computer Science 2015-03-20 Anuj Dawar , Bjarki Holm

A drawing of a graph is $k$-plane if no edge is crossed more than $k$ times. In this paper we study saturated $k$-plane drawings with few edges. This are $k$-plane drawings in which no edge can be added without violating $k$-planarity. For…

Computational Geometry · Computer Science 2021-08-31 Fabian Klute , Irene Parada

We expand the theory of pebbling to graphs with weighted edges. In a weighted pebbling game, one player distributes a set amount of weight on the edges of a graph and his opponent chooses a target vertex and places a configuration of…

Combinatorics · Mathematics 2011-06-09 Stephanie Jones , Joshua D. Laison , Cameron McLeman , Kathryn Nyman

The Cops and Robber game is played on undirected finite graphs. $k$ cops and one robber are positioned on vertices and take turn in moving along edges. The cops win if, after a move, a cop and the robber are on the same vertex. A graph is…

Combinatorics · Mathematics 2011-11-10 Dirk Oliver Theis

The processes of constructing some graphs from others using binary operations of union with intersection (gluing) are studied. For graph classes closed with respect to gluing operations the elemental and operational bases are introduced.…

Combinatorics · Mathematics 2020-11-24 M. A. Iordanski

Motivated by the success of domination games and by a variation of the coloring game called the indicated coloring game, we introduce a version of domination games called the indicated domination game. It is played on an arbitrary graph $G$…

Combinatorics · Mathematics 2024-03-28 Boštjan Brešar , Csilla Bujtás , Vesna Iršič , Douglas F. Rall , Zsolt Tuza

We study the following classes of beyond-planar graphs: 1-planar, IC-planar, and NIC-planar graphs. These are the graphs that admit a 1-planar, IC-planar, and NIC-planar drawing, respectively. A drawing of a graph is 1-planar if every edge…

Computational Geometry · Computer Science 2019-08-12 Steven Chaplick , Fabian Lipp , Alexander Wolff , Johannes Zink

We study the strategic formation of multi-layer networks, where each layer represents a different type of relationship between the nodes in the network and is designed to maximize some utility that depends on the topology of that layer and…

Computer Science and Game Theory · Computer Science 2015-10-29 Ebrahim Moradi Shahrivar , Shreyas Sundaram

A predominated graph is a pair $(G,D)$, where $G$ is a graph and the vertices in $D\subseteq V(G)$ are considered already dominated. Maker-Breaker domination game critical (MBD critical) predominated graphs are introduced as the…

Combinatorics · Mathematics 2025-03-18 Csilla Bujtás , Pakanun Dokyeesun , Sandi Klavžar , Miloš Stojaković

Point-set embeddings and large-angle crossings are two areas of graph drawing that independently have received a lot of attention in the past few years. In this paper, we consider problems in the intersection of these two areas. Given the…

Data Structures and Algorithms · Computer Science 2011-07-26 Martin Fink , Jan-Henrik Haunert , Tamara Mchedlidze , Joachim Spoerhase , Alexander Wolff

A rectangular drawing of a planar graph $G$ is a planar drawing of $G$ in which vertices are mapped to grid points, edges are mapped to horizontal and vertical straight-line segments, and faces are drawn as rectangles. Sometimes this latter…

Computational Geometry · Computer Science 2024-07-25 Carlos Alegria , Giordano Da Lozzo , Giuseppe Di Battista , Fabrizio Frati , Fabrizio Grosso , Maurizio Patrignani

Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…

Combinatorics · Mathematics 2017-12-18 Michael Fisher , Craig Tennenhouse

Bipartite graphs model the relationships between two disjoint sets of entities in several applications and are naturally drawn as 2-layer graph drawings. In such drawings, the two sets of entities (vertices) are placed on two parallel lines…

Burning and cooling are diffusion processes on graphs in which burned (or cooled) vertices spread to their neighbors with a new source picked at discrete time steps. In burning, the one tries to burn the graph as fast as possible, while in…

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