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How can applications be deployed on the cloud to achieve maximum performance? This question is challenging to address with the availability of a wide variety of cloud Virtual Machines (VMs) with different performance capabilities. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-15 Blesson Varghese , Ozgur Akgun , Ian Miguel , Long Thai , Adam Barker

To optimally deploy their applications, users of Infrastructure-as-a-Service clouds are required to evaluate the costs and performance of different combinations of cloud configurations to find out which combination provides the best service…

Software Engineering · Computer Science 2014-08-21 Joel Scheuner , Philipp Leitner , Jurgen Cito , Harald Gall

Automated interpretation of signals yields many impressive applications from the area of affective computing and human activity recognition (HAR). In this paper we ask the question about possibility of cognitive activity recognition on the…

In the past decade, cloud computing has emerged from a pursuit for a service-driven information and communication technology (ICT), into a signifcant fraction of the ICT market. Responding to the growth of the market, many alternative cloud…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-04-13 Nikolas Herbst , Rouven Krebs , Giorgos Oikonomou , George Kousiouris , Athanasia Evangelinou , Alexandru Iosup , Samuel Kounev

Network operators need to continuosly upgrade their infrastructures in order to keep their customer satisfaction levels high. Crowdsourcing-based approaches are generally adopted, where customers are directly asked to answer surveys about…

Networking and Internet Architecture · Computer Science 2020-11-02 Andrea Pimpinella , Marianna Repossi , Alessandro Enrico Cesare Redondi

Data mining and knowledge discovery are two important growing research fields in the last two decades due to the abundance of data collected from various sources. The exponentially growing volumes of generated data urge the development of…

Computer Science and Game Theory · Computer Science 2020-07-13 Dalila Kessira , Mohand-Tahar Kechadi

Teammate performance evaluation fundamentally shapes intervention design in video games. However, our current understanding stems primarily from competitive E-Sports contexts where individual performance directly impacts outcomes. This…

Human-Computer Interaction · Computer Science 2025-08-27 Kaushall Senthil Nathan , Jieun Lee , Derrick M. Wang , Geneva M. Smith , Eugene Kukshinov , Daniel Harley , Lennart E. Nacke

Cloud services are critical to society. However, their reliability is poorly understood. Towards solving the problem, we propose a standard repository for cloud uptime data. We populate this repository with the data we collect containing…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-15 Sacheendra Talluri , Dante Niewenhuis , Xiaoyu Chu , Jakob Kyselica , Mehmet Cetin , Alexander Balgavy , Alexandru Iosup

Gamification has been used to motivate and engage participants in software engineering education and practice activities. There is a significant demand for empirical studies for the understanding of the impacts and efficacy of gamification.…

Cloud Computing, as one of the most promising computing paradigms, has become increasingly accepted in industry. Numerous commercial providers have started to supply public Cloud services, and corresponding performance evaluation is then…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-02-11 Zheng Li , Liam O'Brien , Rainbow Cai , He Zhang

In this work we propose a game theoretic model for document clustering. Each document to be clustered is represented as a player and each cluster as a strategy. The players receive a reward interacting with other players that they try to…

Artificial Intelligence · Computer Science 2017-04-07 Rocco Tripodi , Marcello Pelillo

Understanding and tuning the performance of extreme-scale parallel computing systems demands a streaming approach due to the computational cost of applying offline algorithms to vast amounts of performance log data. Analyzing large…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-28 Suraj P. Kesavan , Takanori Fujiwara , Jianping Kelvin Li , Caitlin Ross , Misbah Mubarak , Christopher D. Carothers , Robert B. Ross , Kwan-Liu Ma

Unraveling quality of experience (QoE) of video streaming is very challenging in bandwidth shared wireless networks. It is unclear how QoE metrics such as starvation probability and buffering time interact with dynamics of streaming traffic…

Networking and Internet Architecture · Computer Science 2016-04-07 Yuedong Xu , Zhujun Xiao , Hui Feng , Tao Yang , Bo Hu , Yipeng Zhou

Real-time video surveillance has become a crucial technology for smart cities, made possible through the large-scale deployment of mobile and fixed video cameras. In this paper, we propose situation-aware streaming, for real-time…

Networking and Internet Architecture · Computer Science 2022-04-06 Suvadip Batabyal , Ozgur Ercetin

We present a framework for performance optimization in serverless edge-cloud platforms using dynamic task placement. We focus on applications for smart edge devices, for example, smart cameras or speakers, that need to perform processing…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-21 Anirban Das , Shigeru Imai , Mike P. Wittie , Stacy Patterson

Managing cloud services is a fundamental challenge in todays virtualized environments. These challenges equally face both providers and consumers of cloud services. The issue becomes even more challenging in virtualized environments that…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-08-31 Kamal A. Ahmat , Hassan Gobjuka

While video streaming algorithms are a hot research area, with interesting new approaches proposed every few months, little is known about the behavior of the streaming algorithms deployed across large online streaming platforms that…

Networking and Internet Architecture · Computer Science 2020-01-10 Melissa Licciardello , Maximilian Grüner , Ankit Singla

As the complexity and scope of games increase, game testing, also called playtesting, becomes an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc nature of game testing leaves space for automation. In this…

Software Engineering · Computer Science 2023-04-19 Cristiano Politowski , Fabio Petrillo , Ghizlane ElBoussaidi , Gabriel C. Ullmann , Yann-Gaël Guéhéneuc

Achieving optimal balance in games is essential to their success, yet reliant on extensive manual work and playtesting. To facilitate this process, the Procedural Content Generation via Reinforcement Learning (PCGRL) framework has recently…

Human-Computer Interaction · Computer Science 2024-09-10 Florian Rupp , Alessandro Puddu , Christian Becker-Asano , Kai Eckert

Over the last few years, the evolution of network and user handsets' technologies, have challenged the telecom industry and the Internet ecosystem. Especially, the unprecedented progress of multimedia streaming services like YouTube, Vimeo…

Multimedia · Computer Science 2019-12-25 Khadija Bouraqia , Essaid Sabir , Mohamed Sadik , Latif Ladid