Related papers: Games Are Not Equal: Classifying Cloud Gaming Cont…
Data-driven approaches which aim to identify and predict player engagement are becoming increasingly popular in games industry contexts. This is due to the growing practice of tracking and storing large volumes of in-game telemetries…
The video game industry is larger than both the film and music industries combined. Recommender systems for video games have received relatively scant academic attention, despite the uniqueness of the medium and its data. In this paper, we…
The analysis of user behavior in digital games has been aided by the introduction of user telemetry in game development, which provides unprecedented access to quantitative data on user behavior from the installed game clients of the entire…
As billions of devices get connected to the Internet, it will not be sustainable to use the cloud as a centralised server. The way forward is to decentralise computations away from the cloud towards the edge of the network closer to the…
Cloud Computing is a paradigm of both parallel processing and distributed computing. It offers computing facilities as a utility service in pay as par use manner. Virtualization, self service provisioning, elasticity and pay per use are the…
Cloud computing is the next generation computing. Adopting the cloud computing is like signing up new form of a website. The GUI which controls the cloud computing make is directly control the hardware resource and your application. The…
Cloud computing recently developed into a viable alternative to on-premises systems for executing high-performance computing (HPC) applications. With the emergence of new vendors and hardware options, there is now a growing need to…
While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it remains difficult to draw general conclusions about the…
Cloud Service Providers deliver their products in form of 'as-a-Service', which are typically categorized by the level of abstraction. This approach hides the implementation details and shows only functionality to the user. However, the…
In this paper, a video service enhancement strategy is investigated under an edge-cloud collaboration framework, where video caching and delivery decisions are made in the cloud and edge respectively. We aim to guarantee the user fairness…
The contextual integrity model is a widely accepted way of analyzing the plurality of norms that are colloquially called "privacy norms". Contextual integrity systematically describes such norms by distinguishing the type of data concerned,…
Over the last several decades, computer games started to have a significant impact on society. However, although a computer game is a type of software, the process to conceptualize, produce and deliver a game could involve unusual features.…
Mobile edge computing seeks to provide resources to different delay-sensitive applications. This is a challenging problem as an edge cloud-service provider may not have sufficient resources to satisfy all resource requests. Furthermore,…
Action spotting in soccer videos is the task of identifying the specific time when a certain key action of the game occurs. Lately, it has received a large amount of attention and powerful methods have been introduced. Action spotting…
There exist multitudes of cloud performance metrics, including workload performance, application placement, software/hardware optimization, scalability, capacity, reliability, agility and so on. In this paper, we consider jointly optimizing…
Adaptive video streaming over HTTP is becoming omnipresent in our daily life. In the past, dozens of research papers have proposed novel approaches to address different aspects of adaptive streaming and a decent amount of player…
Routing games are used to to understand the impact of individual users' decisions on network efficiency. Most prior work on routing games uses a simplified model of network flow where all flow exists simultaneously, and users care about…
Cloud computing has been gaining popularity in the recent years. Several studies are being proceeded to build cloud applications with exquisite quality based on users demands. In achieving the same, one of the applied criteria is checkpoint…
Cloud service owners need to continuously monitor their services to ensure high availability and reliability. Gaps in monitoring can lead to delay in incident detection and significant negative customer impact. Current process of monitor…
Different errors that occur in video games are often referred to as glitches or bugs. The goal of this exploratory research is to understand how these glitches and bugs within video games affect a players experience. To do this, I reviewed…