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In this paper, we propose a gamification approach as a novel framework for smart building infrastructure with the goal of motivating human occupants to reconsider personal energy usage and to have positive effects on their environment.…
Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…
High-quality video streaming, either in form of Video-On-Demand (VOD) or live streaming, usually requires converting (ie, transcoding) video streams to match the characteristics of viewers' devices (eg, in terms of spatial resolution or…
We propose average unfairness as a new measure of fairness in routing games, defined as the ratio between the average latency and the minimum latency experienced by users. This measure is a natural complement to two existing unfairness…
Performance benchmarking is a common practice in software engineering, particularly when building large-scale, distributed, and data-intensive systems. While cloud environments offer several advantages for running benchmarks, it is often…
Video-game projects are notorious for having day-one bugs, no matter how big their budget or team size. The quality of a game is essential for its success. This quality could be assessed and ensured through testing. However, to the best of…
An increasing number of Analytics-as-a-Service solutions has recently seen the light, in the landscape of cloud-based services. These services allow flexible composition of compute and storage components, that create powerful data ingestion…
Cloud latency has critical influences on the success of cloud applications. Therefore, characterizing cloud network performance is crucial for analyzing and satisfying different latency requirements. By focusing on the cloud's outbound…
The popularity of computer games is remarkably high and is still growing every year. Despite this popularity and the economical importance of gaming, research in game design, or to be more precise, of game mechanics that can be used to…
This study is a first attempt to experimentally explore the range of performance bottlenecks that 5G mobile networks can experience. To this end, we leverage a wide range of measurements obtained with a prototype testbed that captures the…
Individual behavior and decisions are substantially influenced by their contexts, such as location, environment, and time. Changes along these dimensions can be readily observed in Multiplayer Online Battle Arena games (MOBA), where players…
Inferring the quality of streaming video applications is important for Internet service providers, but the fact that most video streams are encrypted makes it difficult to do so. We develop models that infer quality metrics (\ie, startup…
To protect the systems exposed to the Internet against attacks, a security system with the capability to engage with the attacker is needed. There have been attempts to model the engagement/interactions between users, both benign and…
We consider the problem of automatic highlight-detection in video game streams. Currently, the vast majority of highlight-detection systems for games are triggered by the occurrence of hard-coded game events (e.g., score change, end-game),…
Online competitive games have become increasingly popular. To ensure an exciting and competitive environment, these games routinely attempt to match players with similar skill levels. Matching players is often accomplished through a rating…
Nowadays game engines are imperative for building 3D applications and games. This is for the reason that the engines appreciably reduce resources for employing obligatory but intricate utilities. This paper elucidates about a game engine…
With the surge in mobile gaming, accurately predicting user spending on newly downloaded games has become paramount for maximizing revenue. However, the inherently unpredictable nature of user behavior poses significant challenges in this…
This paper discusses the various models related to cloud computing. Knowing the metrics related to infrastructure is very critical to enhance the performance of cloud services. Various metrics related to clouds such as pageview response…
Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…
Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…