English

Comparative Study of Cloud and Non-Cloud Gaming Platform: Apercu

Human-Computer Interaction 2022-01-21 v1 Graphics

Abstract

Nowadays game engines are imperative for building 3D applications and games. This is for the reason that the engines appreciably reduce resources for employing obligatory but intricate utilities. This paper elucidates about a game engine and its foremost elements. It portrays a number of special kinds of contemporary game engines by way of their aspects, procedure and deliberates their stipulations with comparison.

Keywords

Cite

@article{arxiv.2201.08210,
  title  = {Comparative Study of Cloud and Non-Cloud Gaming Platform: Apercu},
  author = {Prerna Mishra and Urmila Shrawankar},
  journal= {arXiv preprint arXiv:2201.08210},
  year   = {2022}
}

Comments

5 pages, 2 Figures, 1 Table

R2 v1 2026-06-24T08:56:38.136Z