Related papers: Prover-Adversary games for systems over (non-deter…
Possibilistic logic programs (poss-programs) under stable models are a major variant of answer set programming (ASP). While its semantics (possibilistic stable models) and properties have been well investigated, the problem of inductive…
This paper introduces a novel algorithm for two-player deterministic games with perfect information, which we call PROBS (Predict Results of Beam Search). Unlike existing methods that predominantly rely on Monte Carlo Tree Search (MCTS) for…
We study the problem of obtaining deterministic black-box polynomial identity testing algorithms (PIT) for algebraic branching programs (ABPs) that are read-once and oblivious. This class has an deterministic white-box polynomial identity…
Large Language Models (LLMs) define probability measures on text. By considering the implicit knowledge question of what it means for an LLM to know such a measure and what it entails algorithmically, we are naturally led to formulate a…
We present a new tool for verification of modal mu-calculus formulae for process specifications, based on symbolic parity games. It enhances an existing method, that first encodes the problem to a Parameterised Boolean Equation System…
This paper proposes a new game-search algorithm, PN-MCTS, which combines Monte-Carlo Tree Search (MCTS) and Proof-Number Search (PNS). These two algorithms have been successfully applied for decision making in a range of domains. We define…
Epistemic Logic Programs (ELPs), that is, Answer Set Programming (ASP) extended with epistemic operators, have received renewed interest in recent years, which led to a flurry of new research, as well as efficient solvers. An important…
We consider the problem of refuting equivalence of probabilistic programs, i.e., the problem of proving that two probabilistic programs induce different output distributions. We study this problem in the context of programs with…
We attempt to make superdeterminism more intuitive, notably by simulating a deterministic model system, a billiard game. In this system an initial 'bang' correlates all events, just as in the superdeterministic universe. We introduce the…
Applying neural network (NN) methods in games can lead to various new and exciting game dynamics not previously possible. However, they also lead to new challenges such as the lack of large, clean datasets, varying player skill levels, and…
Since their introduction by Atserias, Kolaitis, and Vardi in 2004, proof systems where each line is represented by an ordered binary decision diagram (OBDD) have been intensively studied as they allow to compactly represent Boolean…
A central question in quantum information theory and computational complexity is how powerful nonlocal strategies are in cooperative games with imperfect information, such as multi-prover interactive proof systems. This paper develops a new…
Determining a Nash equilibrium in a $2$-player non-zero sum game is known to be PPAD-hard (Chen and Deng (2006), Chen, Deng and Teng (2009)). The problem, even when restricted to win-lose bimatrix games, remains PPAD-hard (Abbott, Kane and…
We introduce pseudo-deterministic interactive proofs (psdAM): interactive proof systems for search problems where the verifier is guaranteed with high probability to output the same output on different executions. As in the case with…
In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each…
Social decision schemes (SDSs) map the ordinal preferences of individual voters over multiple alternatives to a probability distribution over the alternatives. In order to study the axiomatic properties of SDSs, we lift preferences over…
Entropy games and matrix multiplication games have been recently introduced by Asarin et al. They model the situation in which one player (Despot) wishes to minimize the growth rate of a matrix product, whereas the other player (Tribune)…
We apply computational Game Theory to a unification of physics-based models that represent decision-making across a number of agents within both cooperative and competitive processes. Here the competitors try to both positively influence…
We study linear constraint system (LCS) games over the ring of arithmetic modulo $d$. We give a new proof that certain LCS games (the Mermin--Peres Magic Square and Magic Pentagram over binary alphabets, together with parallel repetitions…
As the deployment of NLP systems in critical applications grows, ensuring the robustness of large language models (LLMs) against adversarial attacks becomes increasingly important. Large language models excel in various NLP tasks but remain…