Robust self-testing for linear constraint system games
Abstract
We study linear constraint system (LCS) games over the ring of arithmetic modulo . We give a new proof that certain LCS games (the Mermin--Peres Magic Square and Magic Pentagram over binary alphabets, together with parallel repetitions of these) have unique winning strategies, where the uniqueness is robust to small perturbations. In order to prove our result, we extend the representation-theoretic framework of Cleve, Liu, and Slofstra (Journal of Mathematical Physics 58.1 (2017): 012202.) to apply to linear constraint games over for . We package our main argument into machinery which applies to any nonabelian finite group with a ''solution group'' presentation. We equip the -qubit Pauli group for with such a presentation; our machinery produces the Magic Square and Pentagram games from the presentation and provides robust self-testing bounds. The question of whether there exist LCS games self-testing maximally entangled states of local dimension not a power of is left open. A previous version of this paper falsely claimed to show self-testing results for a certain generalization of the Magic Square and Pentagram mod . We show instead that such a result is impossible.
Keywords
Cite
@article{arxiv.1709.09267,
title = {Robust self-testing for linear constraint system games},
author = {Andrea Coladangelo and Jalex Stark},
journal= {arXiv preprint arXiv:1709.09267},
year = {2019}
}
Comments
44 pages, 16 figures, removes the false claim of self-testing results for Magic Square and Pentagram mod d