English
Related papers

Related papers: Text-Driven 3D Hand Motion Generation from Sign La…

200 papers

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Nefeli Andreou , Xi Wang , Victoria Fernández Abrevaya , Marie-Paule Cani , Yiorgos Chrysanthou , Vicky Kalogeiton

The automatic generation of controllable co-speech gestures has recently gained growing attention. While existing systems typically achieve gesture control through predefined categorical labels or implicit pseudo-labels derived from motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Bohong Chen , Yumeng Li , Youyi Zheng , Yao-Xiang Ding , Kun Zhou

Recent studies on 3D hand reconstruction have demonstrated the effectiveness of synthetic training data to improve estimation performance. However, most methods rely on game engines to synthesize hand images, which often lack diversity in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zhuoran Zhao , Xianghao Kong , Linlin Yang , Zheng Wei , Pan Hui , Anyi Rao

Predicting natural and diverse 3D hand gestures from the upper body dynamics is a practical yet challenging task in virtual avatar creation. Previous works usually overlook the asymmetric motions between two hands and generate two hands in…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Xingqun Qi , Chen Liu , Muyi Sun , Lincheng Li , Changjie Fan , Xin Yu

Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Sammy Christen , Shreyas Hampali , Fadime Sener , Edoardo Remelli , Tomas Hodan , Eric Sauser , Shugao Ma , Bugra Tekin

Researches on signed languages still strongly dissociate lin- guistic issues related on phonological and phonetic aspects, and gesture studies for recognition and synthesis purposes. This paper focuses on the imbrication of motion and…

Computation and Language · Computer Science 2012-10-30 Sylvie Gibet , Pierre-François Marteau , Kyle Duarte

Music-driven dance generation is a challenging task as it requires strict adherence to genre-specific choreography while ensuring physically realistic and precisely synchronized dance sequences with the music's beats and rhythm. Although…

Graphics · Computer Science 2026-04-21 Xinran Liu , Xu Dong , Shenbin Qian , Diptesh Kanojia , Wenwu Wang , Zhenhua Feng

Gestures are pivotal in enhancing co-speech communication. While recent works have mostly focused on point-level motion transformation or fully supervised motion representations through data-driven approaches, we explore the representation…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Huan Yang , Jiahui Chen , Chaofan Ding , Runhua Shi , Siyu Xiong , Qingqi Hong , Xiaoqi Mo , Xinhan Di

We consider the task of generating designs directly from natural language descriptions, and consider floor plan generation as the initial research area. Language conditional generative models have recently been very successful in generating…

Computation and Language · Computer Science 2023-11-28 Sicong Leng , Yang Zhou , Mohammed Haroon Dupty , Wee Sun Lee , Sam Conrad Joyce , Wei Lu

Text-based motion generation models are drawing a surge of interest for their potential for automating the motion-making process in the game, animation, or robot industries. In this paper, we propose a diffusion-based motion synthesis and…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Jihoon Kim , Jiseob Kim , Sungjoon Choi

Recent works have successfully extended large-scale text-to-image models to the video domain, producing promising results but at a high computational cost and requiring a large amount of video data. In this work, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Bo Peng , Xinyuan Chen , Yaohui Wang , Chaochao Lu , Yu Qiao

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

This paper presents a novel framework for speech-driven gesture production, applicable to virtual agents to enhance human-computer interaction. Specifically, we extend recent deep-learning-based, data-driven methods for speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Taras Kucherenko , Dai Hasegawa , Naoshi Kaneko , Gustav Eje Henter , Hedvig Kjellström

Text-to-3D generation is a valuable technology in virtual reality and digital content creation. While recent works have pushed the boundaries of text-to-3D generation, producing high-fidelity 3D objects with inefficient prompts and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Wenqing Wang , Yun Fu

This study aims to improve the generation of 3D gestures by utilizing multimodal information from human speech. Previous studies have focused on incorporating additional modalities to enhance the quality of generated gestures. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Zunnan Xu , Yachao Zhang , Sicheng Yang , Ronghui Li , Xiu Li

In this paper, we propose three methods for generating synthetic samples to train and evaluate multimodal large language models capable of processing both text and speech inputs. Addressing the scarcity of samples containing both…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-21 Vahid Noroozi , Zhehuai Chen , Somshubra Majumdar , Steve Huang , Jagadeesh Balam , Boris Ginsburg

Text-guided 3D motion editing has seen success in single-person scenarios, but its extension to multi-person settings is less explored due to limited paired data and the complexity of inter-person interactions. We introduce the task of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yebin Yang , Di Wen , Lei Qi , Weitong Kong , Junwei Zheng , Ruiping Liu , Yufan Chen , Chengzhi Wu , Kailun Yang , Yuqian Fu , Danda Pani Paudel , Luc Van Gool , Kunyu Peng

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yunyao Mao , Xiaoyang Liu , Wengang Zhou , Zhenbo Lu , Houqiang Li

Controllable generation of 3D human motions becomes an important topic as the world embraces digital transformation. Existing works, though making promising progress with the advent of diffusion models, heavily rely on meticulously captured…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Nhat M. Hoang , Kehong Gong , Chuan Guo , Michael Bi Mi