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Related papers: Text-Driven 3D Hand Motion Generation from Sign La…

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Recently, significant progress has been made in text-based motion generation, enabling the generation of diverse and high-quality human motions that conform to textual descriptions. However, generating motions beyond the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Xu Shi , Wei Yao , Chuanchen Luo , Junran Peng , Hongwen Zhang , Yunlian Sun

In this paper, we investigate an open research task of generating controllable 3D textured shapes from the given textual descriptions. Previous works either require ground truth caption labeling or extensive optimization time. To resolve…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Jiacheng Wei , Hao Wang , Jiashi Feng , Guosheng Lin , Kim-Hui Yap

Human motion generation from text prompts has made remarkable progress in recent years. However, existing methods primarily rely on either sequence-level or action-level descriptions due to the absence of fine-grained, part-level motion…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Chuqiao Li , Xianghui Xie , Yong Cao , Andreas Geiger , Gerard Pons-Moll

Recent advancements in models linking natural language with human motions have shown significant promise in motion generation and editing based on instructional text. Motivated by applications in sports coaching and motor skill learning, we…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Qihang Fang , Chengcheng Tang , Bugra Tekin , Yanchao Yang

The hand plays a pivotal role in human ability to grasp and manipulate objects and controllable grasp synthesis is the key for successfully performing downstream tasks. Existing methods that use human intention or task-level language as…

Artificial Intelligence · Computer Science 2024-04-24 Xiaoyun Chang , Yi Sun

We present Animus3D, a text-driven 3D animation framework that generates motion field given a static 3D asset and text prompt. Previous methods mostly leverage the vanilla Score Distillation Sampling (SDS) objective to distill motion from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Qi Sun , Can Wang , Jiaxiang Shang , Wensen Feng , Jing Liao

Despite remarkable progress in image generation models, generating realistic hands remains a persistent challenge due to their complex articulation, varying viewpoints, and frequent occlusions. We present FoundHand, a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Kefan Chen , Chaerin Min , Linguang Zhang , Shreyas Hampali , Cem Keskin , Srinath Sridhar

Generating continuous sign language videos from discrete segments is challenging due to the need for smooth transitions that preserve natural flow and meaning. Traditional approaches that simply concatenate isolated signs often result in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Shengeng Tang , Jiayi He , Lechao Cheng , Jingjing Wu , Dan Guo , Richang Hong

Diverse human motion generation is an increasingly important task, having various applications in computer vision, human-computer interaction and animation. While text-to-motion synthesis using diffusion models has shown success in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Heechang Kim , Gwanghyun Kim , Se Young Chun

People communicate using both speech and non-verbal signals such as gestures, face expression or body pose. Non-verbal signals impact the meaning of the spoken utterance in an abundance of ways. An absence of non-verbal signals impoverishes…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Manuel Rebol , Christian Gütl , Krzysztof Pietroszek

Text-to-motion generation, which synthesizes 3D human motions from text inputs, holds immense potential for applications in gaming, film, and robotics. Recently, diffusion-based methods have been shown to generate more diversity and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wanjiang Weng , Xiaofeng Tan , Junbo Wang , Guo-Sen Xie , Pan Zhou , Hongsong Wang

Our objective is to translate continuous sign language into spoken language text. Inspired by the way human interpreters rely on context for accurate translation, we incorporate additional contextual cues together with the signing video,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Youngjoon Jang , Haran Raajesh , Liliane Momeni , Gül Varol , Andrew Zisserman

Natural language serves as a common and straightforward signal for humans to interact seamlessly with machines. Recognizing the importance of this interface, the machine learning community is investing considerable effort in generating data…

Computation and Language · Computer Science 2025-01-03 Shiyu Wang , Yihao Feng , Tian Lan , Ning Yu , Yu Bai , Ran Xu , Huan Wang , Caiming Xiong , Silvio Savarese

Music-to-dance generation aims to synthesize human dance motion conditioned on musical input. Despite recent progress, significant challenges remain due to the semantic gap between music and dance motion, as music offers only abstract cues,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qing Wang , Xiaohang Yang , Yilan Dong , Naveen Raj Govindaraj , Gregory Slabaugh , Shanxin Yuan

Synthesizing high-quality 3D face models from natural language descriptions is very valuable for many applications, including avatar creation, virtual reality, and telepresence. However, little research ever tapped into this task. We argue…

Computer Vision and Pattern Recognition · Computer Science 2023-05-08 Menghua Wu , Hao Zhu , Linjia Huang , Yiyu Zhuang , Yuanxun Lu , Xun Cao

Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronized lip motions, they often rely on predefined identity or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xuangeng Chu , Yuan Gan , Ziteng Cui , Shuhong Liu , Jian Wang , Bing Zhou , Tatsuya Harada

In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Taeryung Lee , Fabien Baradel , Thomas Lucas , Kyoung Mu Lee , Gregory Rogez

Generating varied scenarios through simulation is crucial for training and evaluating safety-critical systems, such as autonomous vehicles. Yet, the task of modeling the trajectories of other vehicles to simulate diverse and meaningful…

Robotics · Computer Science 2024-06-07 Phat Nguyen , Tsun-Hsuan Wang , Zhang-Wei Hong , Sertac Karaman , Daniela Rus

3D generation from natural language offers significant potential to reduce expert manual modeling efforts and enhance accessibility to 3D assets. However, existing methods often yield unstructured meshes and exhibit poor interactivity,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Shuyuan Zhang , Chenhan Jiang , Zuoou Li , Jiankang Deng

Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (i.e., 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Zhihao Sun , Tong Wu , Ruirui Tu , Daoguo Dong , Zuxuan Wu