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Related papers: Text-Driven 3D Hand Motion Generation from Sign La…

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We present DreamHuman, a method to generate realistic animatable 3D human avatar models solely from textual descriptions. Recent text-to-3D methods have made considerable strides in generation, but are still lacking in important aspects.…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Nikos Kolotouros , Thiemo Alldieck , Andrei Zanfir , Eduard Gabriel Bazavan , Mihai Fieraru , Cristian Sminchisescu

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Pablo Ruiz Ponce , German Barquero , Cristina Palmero , Sergio Escalera , Jose Garcia-Rodriguez

Sign language is a natural and visual form of language that uses movements and expressions to convey meaning, serving as a crucial means of communication for individuals who are deaf or hard-of-hearing (DHH). However, the number of people…

Robotics · Computer Science 2026-02-27 Guanren Qiao , Sixu Lin , Ronglai Zuo , Zhizheng Wu , Kui Jia , Guiliang Liu

Data scarcity remains a fundamental bottleneck for embodied intelligence. Existing approaches use large language models (LLMs) to automate gripper-based simulation generation, but they transfer poorly to dexterous manipulation, which…

Robotics · Computer Science 2025-11-04 Feng Chen , Zhuxiu Xu , Tianzhe Chu , Xunzhe Zhou , Li Sun , Zewen Wu , Shenghua Gao , Zhongyu Li , Yanchao Yang , Yi Ma

The human hand moves in complex and high-dimensional ways, making estimation of 3D hand pose configurations from images alone a challenging task. In this work we propose a method to learn a statistical hand model represented by a…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Adrian Spurr , Jie Song , Seonwook Park , Otmar Hilliges

Co-speech gesturing is an important modality in conversation, providing context and social cues. In character animation, appropriate and synchronised gestures add realism, and can make interactive agents more engaging. Historically, methods…

Human-Computer Interaction · Computer Science 2024-05-15 Jonathan Windle , Iain Matthews , Sarah Taylor

Large Language Model (LLM)-driven digital humans have sparked a series of recent studies on co-speech gesture generation systems. However, existing approaches struggle with real-time synthesis and long-text comprehension. This paper…

Graphics · Computer Science 2025-06-03 Yueqian Guo , Tianzhao Li , Xin Lyu , Jiehaolin Chen , Zhaohan Wang , Sirui Xiao , Yurun Chen , Yezi He , Helin Li , Fan Zhang

Current text recognition systems, including those for handwritten scripts and scene text, have relied heavily on image synthesis and augmentation, since it is difficult to realize real-world complexity and diversity through collecting and…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yuanzhi Zhu , Zhaohai Li , Tianwei Wang , Mengchao He , Cong Yao

Sign language is a gesture-based symbolic communication medium among speech and hearing impaired people. It also serves as a communication bridge between non-impaired and impaired populations. Unfortunately, in most situations, a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Prasun Roy , Saumik Bhattacharya , Partha Pratim Roy , Umapada Pal

The increasing prevalence of Large Language Models (LMs) in critical applications highlights the need for controlled language generation strategies that are not only computationally efficient but that also enjoy performance guarantees. To…

Computation and Language · Computer Science 2026-03-16 Emily Cheng , Carmen Amo Alonso

To perform tasks specified by natural language instructions, autonomous agents need to extract semantically meaningful representations of language and map it to visual elements and actions in the environment. This problem is called…

This paper introduces MotionGlot, a model that can generate motion across multiple embodiments with different action dimensions, such as quadruped robots and human bodies. By leveraging the well-established training procedures commonly used…

Robotics · Computer Science 2025-05-02 Sudarshan Harithas , Srinath Sridhar

Transformer-based language models have shown to be very powerful for natural language generation (NLG). However, text generation conditioned on some user inputs, such as topics or attributes, is non-trivial. Past approach relies on either…

Computation and Language · Computer Science 2020-11-17 Fan-Keng Sun , Cheng-I Lai

Hand gesture serves as a crucial role during the expression of sign language. Current deep learning based methods for sign language understanding (SLU) are prone to over-fitting due to insufficient sign data resource and suffer limited…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Hezhen Hu , Weichao Zhao , Wengang Zhou , Houqiang Li

This paper presents an exploration of preference learning in text-to-motion generation. We find that current improvements in text-to-motion generation still rely on datasets requiring expert labelers with motion capture systems. Instead,…

Machine Learning · Computer Science 2024-04-16 Jenny Sheng , Matthieu Lin , Andrew Zhao , Kevin Pruvost , Yu-Hui Wen , Yangguang Li , Gao Huang , Yong-Jin Liu

Text-to-motion generation is driven by learning motion representations for semantic alignment with language. Existing methods rely on either continuous or discrete motion representations. However, continuous representations entangle…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Dawei Guan , Di Yang , Chengjie Jin , Jiangtao Wang

Despite significant advancements in text-to-motion synthesis, generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem primarily from (i) the absence of powerful generative models…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Zan Wang , Yixin Chen , Baoxiong Jia , Puhao Li , Jinlu Zhang , Jingze Zhang , Tengyu Liu , Yixin Zhu , Wei Liang , Siyuan Huang

The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body structures. As a result, these methods are unable to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-Kun Lai , Yebin Liu , Kun Li

One of the main goals of robotics and intelligent agent research is to enable natural communication with humans in physically situated settings. While recent work has focused on verbal modes such as language and speech, non-verbal…

Robotics · Computer Science 2025-09-17 Anna Deichler , Siyang Wang , Simon Alexanderson , Jonas Beskow
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