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Generating realistic conversational gestures are essential for achieving natural, socially engaging interactions with digital humans. However, existing methods typically map a single audio stream to a single speaker's motion, without…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yichen Peng , Jyun-Ting Song , Siyeol Jung , Ruofan Liu , Haiyang Liu , Xuangeng Chu , Ruicong Liu , Erwin Wu , Hideki Koike , Kris Kitani

Human communication seamlessly integrates speech and bodily motion, where hand gestures naturally complement vocal prosody to express intent, emotion, and emphasis. While recent text-to-speech (TTS) systems have begun incorporating…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-23 Lokesh Kumar , Nirmesh Shah , Ashishkumar P. Gudmalwar , Pankaj Wasnik

The scarcity of high-quality, multimodal training data severely hinders the creation of lifelike avatar animations for conversational AI in virtual environments. Existing datasets often lack the intricate synchronization between speech,…

Artificial Intelligence · Computer Science 2024-10-23 Saif Punjwani , Larry Heck

Recent advances in text-to-video (T2V) technology, as demonstrated by models such as Runway Gen-3, Pika, Sora, and Kling, have significantly broadened the applicability and popularity of the technology. This progress has created a growing…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Zelu Qi , Ping Shi , Shuqi Wang , Chaoyang Zhang , Fei Zhao , Zefeng Ying , Da Pan , Xi Yang , Zheqi He , Teng Dai

Speech-driven gesture generation is an emerging field within virtual human creation. However, a significant challenge lies in accurately determining and processing the multitude of input features (such as acoustic, semantic, emotional,…

Sound · Computer Science 2024-03-19 Fan Zhang , Zhaohan Wang , Xin Lyu , Siyuan Zhao , Mengjian Li , Weidong Geng , Naye Ji , Hui Du , Fuxing Gao , Hao Wu , Shunman Li

Objective visual quality assessment of 3D models is a fundamental issue in computer graphics. Quality assessment metrics may allow a wide range of processes to be guided and evaluated, such as level of detail creation, compression,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Jinjiang Guo , Vincent Vidal , Irene Cheng , Anup Basu , Atilla Baskurt , Guillaume Lavoue

With the development of AI-Generated Content (AIGC), text-to-audio models are gaining widespread attention. However, it is challenging for these models to generate audio aligned with human preference due to the inherent information density…

Sound · Computer Science 2024-02-02 Huan Liao , Haonan Han , Kai Yang , Tianjiao Du , Rui Yang , Zunnan Xu , Qinmei Xu , Jingquan Liu , Jiasheng Lu , Xiu Li

Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…

Machine Learning · Computer Science 2021-01-15 Simon Alexanderson , Éva Székely , Gustav Eje Henter , Taras Kucherenko , Jonas Beskow

Video Quality Assessment (VQA) is evolving beyond single-number mean opinion score toward richer, multi-faceted evaluations of video content. In this paper, we present a large-scale multi-dimensional VQA dataset UltraVQA that encompasses…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Boda Lin , Yongjie Zhu , Wenyu Qin , Meng Wang , Pengfei Wan

Video-to-audio (V2A) generation leverages visual-only video features to render plausible sounds that match the scene. Importantly, the generated sound onsets should match the visual actions that are aligned with them, otherwise unnatural…

Sound · Computer Science 2024-07-16 Santiago Pascual , Chunghsin Yeh , Ioannis Tsiamas , Joan Serrà

Animating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Lingting Zhu , Xian Liu , Xuanyu Liu , Rui Qian , Ziwei Liu , Lequan Yu

Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between speech and 3D full-body gestures is difficult due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Kunkun Pang , Dafei Qin , Yingruo Fan , Julian Habekost , Takaaki Shiratori , Junichi Yamagishi , Taku Komura

Co-Speech Gesture Video Generation aims to generate vivid speech videos from audio-driven still images, which is challenging due to the diversity of body parts in terms of motion amplitude, audio relevance, and detailed features. Relying…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Siyuan Wang , Jiawei Liu , Wei Wang , Yeying Jin , Jinsong Du , Zhi Han

Quality assessment of AI-generated content is crucial for evaluating model capability and guiding model optimization. However, most existing quality assessment datasets and models provide only a single quality score, which is too coarse to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Shushi Wang , Zicheng Zhang , Chunyi Li , Wei Wang , Liya Ma , Fengjiao Chen , Xiaoyu Li , Xuezhi Cao , Guangtao Zhai , Xiaohong Liu

Synthetic data generation to improve classification performance (data augmentation) is a well-studied problem. Recently, generative adversarial networks (GAN) have shown superior image data augmentation performance, but their suitability in…

Computer Vision and Pattern Recognition · Computer Science 2020-11-19 Mehran Maghoumi , Eugene M. Taranta , Joseph J. LaViola

Automatically generated questions often suffer from problems such as unclear expression or factual inaccuracies, requiring a reliable and comprehensive evaluation of their quality. Human evaluation is widely used in the field of question…

Computation and Language · Computer Science 2024-10-11 Weiping Fu , Bifan Wei , Jianxiang Hu , Zhongmin Cai , Jun Liu

Co-speech gestures convey a wide variety of meanings and play an important role in face-to-face human interactions. These gestures significantly influence the addressee's engagement, recall, comprehension, and attitudes toward the speaker.…

Human-Computer Interaction · Computer Science 2025-03-19 Parisa Ghanad Torshizi , Laura B. Hensel , Ari Shapiro , Stacy C. Marsella

With the rapid advancement of 3D visualization, 3D Gaussian Splatting (3DGS) has emerged as a leading technique for real-time, high-fidelity rendering. While prior research has emphasized algorithmic performance and visual fidelity, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Zhaolin Wan , Yining Diao , Jingqi Xu , Hao Wang , Zhiyang Li , Xiaopeng Fan , Wangmeng Zuo , Debin Zhao

Current audio-driven 3D head generation methods mainly focus on single-speaker scenarios, lacking natural, bidirectional listen-and-speak interaction. Achieving seamless conversational behavior, where speaking and listening states…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Lei Zhu , Lijian Lin , Ye Zhu , Jiahao Wu , Xuehan Hou , Yu Li , Yunfei Liu , Jie Chen

Gestures are inherent to human interaction and often complement speech in face-to-face communication, forming a multimodal communication system. An important task in gesture analysis is detecting a gesture's beginning and end. Research on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Esam Ghaleb , Ilya Burenko , Marlou Rasenberg , Wim Pouw , Ivan Toni , Peter Uhrig , Anna Wilson , Judith Holler , Aslı Özyürek , Raquel Fernández