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The presence of bugs in video games can bring significant consequences for developers. To avoid these consequences, developers can leverage gameplay videos to identify and fix these bugs. Video hosting websites such as YouTube provide…

Software Engineering · Computer Science 2023-11-21 Andrew Truelove , Shiyue Rong , Eduardo Santana de Almeida , Iftekhar Ahmed

Video-based quality assurance (QA) for long-form gameplay video is labor-intensive and error-prone, yet valuable for assessing game stability and visual correctness over extended play sessions. Vision language models (VLMs) promise…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Wentao Lu , Alexander Senchenko , Alan Sayle , Abram Hindle , Cor-Paul Bezemer

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

Software Engineering · Computer Science 2022-04-11 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

Bug reports play a critical role in software maintenance by helping users convey encountered issues to developers. Recently, GUI screen capture videos have gained popularity as a bug reporting artifact due to their ease of use and ability…

Software Engineering · Computer Science 2026-04-23 Sidong Feng , Dingbang Wang , Nikola Tomic , Tingting Yu , Aldeida Aleti , Chunyang Chen

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

Software Engineering · Computer Science 2023-07-28 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

Data pipelines are an essential component for end-to-end solutions that take machine learning algorithms to production. Engineering data pipelines for video-sequences poses several challenges including isolation of key-frames from video…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Sohini Roychowdhury , James Y. Sato

We introduced a new framework to detect perceptual bugs using a Long Short-Term Memory (LSTM) network, which detects bugs in video games as anomalies. The detected buggy frames are then clustered to determine the category of the occurred…

Machine Learning · Computer Science 2023-12-15 Elham Azizi , Loutfouz Zaman

Visual glitches in video games degrade player experience and perceived quality, yet manual quality assurance cannot scale to the growing test surface of modern game development. Prior automation efforts, particularly those using…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yakun Yu , Ashley Wiens , Adrián Barahona-Ríos , Benedict Wilkins , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

Gameplay videos contain rich information about how players interact with the game and how the game responds. Sharing gameplay videos on social media platforms, such as Reddit, has become a common practice for many players. Often, players…

Computer Vision and Pattern Recognition · Computer Science 2022-03-24 Mohammad Reza Taesiri , Finlay Macklon , Cor-Paul Bezemer

Video game testing requires game-specific knowledge as well as common sense reasoning about the events in the game. While AI-driven agents can satisfy the first requirement, it is not yet possible to meet the second requirement…

Computation and Language · Computer Science 2022-10-07 Mohammad Reza Taesiri , Finlay Macklon , Yihe Wang , Hengshuo Shen , Cor-Paul Bezemer

As video games evolve into expansive, detailed worlds, visual quality becomes essential, yet increasingly challenging. Traditional testing methods, limited by resources, face difficulties in addressing the plethora of potential bugs.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Farrukh Rahman

The HTML5 <canvas> is used to display high quality graphics in web applications such as web games (i.e., <canvas> games). However, automatically testing <canvas> games is not possible with existing web testing techniques and tools, and…

Software Engineering · Computer Science 2022-08-05 Finlay Macklon , Mohammad Reza Taesiri , Markos Viggiato , Stefan Antoszko , Natalia Romanova , Dale Paas , Cor-Paul Bezemer

Vision-language models (VLMs) are increasingly being explored for video game quality assurance, especially gameplay glitch detection. Most existing evaluations, however, treat glitches as static visual anomalies, asking models to detect…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Yakun Yu , Ashley Wiens , Adrián Barahona-Ríos , Benedict Wilkins , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

Designing effective game tutorials is crucial for a smooth learning curve for new players, especially in games with many rules and complex core mechanics. Evaluating the effectiveness of these tutorials usually requires multiple iterations…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Daniele Rege Cambrin , Gabriele Scaffidi Militone , Luca Colomba , Giovanni Malnati , Daniele Apiletti , Paolo Garza

Visual script languages with a node-based interface have commonly been used in the video game industry. We examined the bug database obtained in the development of FINAL FANTASY XV (FFXV), and noticed that several types of bugs were caused…

Software Engineering · Computer Science 2022-01-04 Isamu Hasegawa , Tomoyuki Yokogawa

Conventional debugging techniques used in traditional software are similarly used when debugging video games. However, the reality of video games require its own set of unique debugging techniques such as On-Screen Console, Debug Draws,…

Software Engineering · Computer Science 2026-01-12 Carlos Pinto Gomez , Fabio Petrillo

With video games now generating the highest revenues in the entertainment industry, optimizing game development workflows has become essential for the sector's sustained growth. Recent advancements in Vision-Language Models (VLMs) offer…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Mohammad Reza Taesiri , Abhijay Ghildyal , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

Automating video-based data and machine learning pipelines poses several challenges including metadata generation for efficient storage and retrieval and isolation of key-frames for scene understanding tasks. In this work, we present two…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Sohini Roychowdhury

Autonomous inspection of underground infrastructure, such as sewer and culvert systems, is critical to public safety and urban sustainability. Although robotic platforms equipped with visual sensors can efficiently detect structural…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Johny J. Lopez , Md Meftahul Ferdaus , Mahdi Abdelguerfi

Manual identification of visual bugs in video games is a resource-intensive and costly process, often demanding specialized domain knowledge. While supervised visual bug detection models offer a promising solution, their reliance on…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Faliu Yi , Sherif Abdelfattah , Wei Huang , Adrian Brown
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